diff options
author | José Fonseca <jfonseca@vmware.com> | 2010-01-08 15:42:57 +0000 |
---|---|---|
committer | José Fonseca <jfonseca@vmware.com> | 2010-01-08 15:42:57 +0000 |
commit | 080c40ab32b2abd6d8381b4a0cc143d36a1652b2 (patch) | |
tree | e173767ebc5a82d81b9fc086449d915e29348976 /src/gallium/drivers/nv50/nv50_miptree.c | |
parent | 9cdf6f025b2ed55cfb13dd09f870f01d0c7947d3 (diff) | |
parent | a1de400e8de06a80ab140bb0fa950e990607572d (diff) |
Merge remote branch 'origin/master' into lp-binning
Conflicts:
src/gallium/auxiliary/util/u_surface.c
src/gallium/drivers/llvmpipe/Makefile
src/gallium/drivers/llvmpipe/SConscript
src/gallium/drivers/llvmpipe/lp_bld_arit.c
src/gallium/drivers/llvmpipe/lp_bld_flow.c
src/gallium/drivers/llvmpipe/lp_bld_interp.c
src/gallium/drivers/llvmpipe/lp_clear.c
src/gallium/drivers/llvmpipe/lp_context.c
src/gallium/drivers/llvmpipe/lp_context.h
src/gallium/drivers/llvmpipe/lp_draw_arrays.c
src/gallium/drivers/llvmpipe/lp_jit.c
src/gallium/drivers/llvmpipe/lp_jit.h
src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_setup_point.c
src/gallium/drivers/llvmpipe/lp_state.h
src/gallium/drivers/llvmpipe/lp_state_blend.c
src/gallium/drivers/llvmpipe/lp_state_derived.c
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_sampler.c
src/gallium/drivers/llvmpipe/lp_state_surface.c
src/gallium/drivers/llvmpipe/lp_tex_cache.c
src/gallium/drivers/llvmpipe/lp_tex_cache.h
src/gallium/drivers/llvmpipe/lp_tex_sample.h
src/gallium/drivers/llvmpipe/lp_tile_cache.c
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_miptree.c')
-rw-r--r-- | src/gallium/drivers/nv50/nv50_miptree.c | 133 |
1 files changed, 83 insertions, 50 deletions
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index 93479a0314..3f1edf0a13 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -23,18 +23,62 @@ #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "nv50_context.h" +/* The restrictions in tile mode selection probably aren't necessary. */ +static INLINE uint32_t +get_tile_mode(unsigned ny, unsigned d) +{ + uint32_t tile_mode = 0x00; + + if (ny > 32) tile_mode = 0x04; /* height 64 tiles */ + else + if (ny > 16) tile_mode = 0x03; /* height 32 tiles */ + else + if (ny > 8) tile_mode = 0x02; /* height 16 tiles */ + else + if (ny > 4) tile_mode = 0x01; /* height 8 tiles */ + + if (d == 1) + return tile_mode; + else + if (tile_mode > 0x02) + tile_mode = 0x02; + + if (d > 16 && tile_mode < 0x02) + return tile_mode | 0x50; /* depth 32 tiles */ + if (d > 8) return tile_mode | 0x40; /* depth 16 tiles */ + if (d > 4) return tile_mode | 0x30; /* depth 8 tiles */ + if (d > 2) return tile_mode | 0x20; /* depth 4 tiles */ + + return tile_mode | 0x10; +} + +static INLINE unsigned +get_zslice_offset(unsigned tile_mode, unsigned z, unsigned pitch, unsigned nb_h) +{ + unsigned tile_h = get_tile_height(tile_mode); + unsigned tile_d = get_tile_depth(tile_mode); + + /* pitch_2d == to next slice within this volume-tile */ + /* pitch_3d == size (in bytes) of a volume-tile */ + unsigned pitch_2d = tile_h * 64; + unsigned pitch_3d = tile_d * align(nb_h, tile_h) * pitch; + + return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d; +} + static struct pipe_texture * nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) { struct nouveau_device *dev = nouveau_screen(pscreen)->device; struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree); struct pipe_texture *pt = &mt->base.base; - unsigned width = tmp->width[0], height = tmp->height[0]; - unsigned depth = tmp->depth[0]; - uint32_t tile_mode, tile_flags, tile_h; + unsigned width = tmp->width0, height = tmp->height0; + unsigned depth = tmp->depth0, image_alignment; + uint32_t tile_flags; int ret, i, l; *pt = *tmp; @@ -57,68 +101,52 @@ nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *tmp) break; } - if (pt->height[0] > 32) tile_mode = 4; - else if (pt->height[0] > 16) tile_mode = 3; - else if (pt->height[0] > 8) tile_mode = 2; - else if (pt->height[0] > 4) tile_mode = 1; - else tile_mode = 0; - tile_h = 1 << (tile_mode + 2); - - switch (pt->target) { - case PIPE_TEXTURE_3D: - mt->image_nr = pt->depth[0]; - break; - case PIPE_TEXTURE_CUBE: - mt->image_nr = 6; - break; - default: - mt->image_nr = 1; - break; - } + /* XXX: texture arrays */ + mt->image_nr = (pt->target == PIPE_TEXTURE_CUBE) ? 6 : 1; for (l = 0; l <= pt->last_level; l++) { struct nv50_miptree_level *lvl = &mt->level[l]; - - pt->width[l] = width; - pt->height[l] = height; - pt->depth[l] = depth; - pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height); + unsigned nblocksy = util_format_get_nblocksy(pt->format, height); lvl->image_offset = CALLOC(mt->image_nr, sizeof(int)); - lvl->pitch = align(pt->width[l] * pt->block.size, 64); - lvl->tile_mode = tile_mode; - - width = MAX2(1, width >> 1); - height = MAX2(1, height >> 1); - depth = MAX2(1, depth >> 1); + lvl->pitch = align(util_format_get_stride(pt->format, width), 64); + lvl->tile_mode = get_tile_mode(nblocksy, depth); - if (tile_mode && height <= (tile_h >> 1)) { - tile_mode--; - tile_h >>= 1; - } + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } + image_alignment = get_tile_height(mt->level[0].tile_mode) * 64; + image_alignment *= get_tile_depth(mt->level[0].tile_mode); + + /* NOTE the distinction between arrays of mip-mapped 2D textures and + * mip-mapped 3D textures. We can't use image_nr == depth for 3D mip. + */ for (i = 0; i < mt->image_nr; i++) { for (l = 0; l <= pt->last_level; l++) { struct nv50_miptree_level *lvl = &mt->level[l]; int size; - tile_h = 1 << (lvl->tile_mode + 2); + unsigned tile_h = get_tile_height(lvl->tile_mode); + unsigned tile_d = get_tile_depth(lvl->tile_mode); - size = align(pt->width[l], 8) * pt->block.size; - size = align(size, 64); - size *= align(pt->height[l], tile_h); + size = lvl->pitch; + size *= align(util_format_get_nblocksy(pt->format, u_minify(pt->height0, l)), tile_h); + size *= align(u_minify(pt->depth0, l), tile_d); lvl->image_offset[i] = mt->total_size; mt->total_size += size; } + mt->total_size = align(mt->total_size, image_alignment); } ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, mt->total_size, mt->level[0].tile_mode, tile_flags, &mt->base.bo); if (ret) { + for (l = 0; l < pt->last_level; ++l) + FREE(mt->level[l].image_offset); FREE(mt); return NULL; } @@ -135,7 +163,7 @@ nv50_miptree_blanket(struct pipe_screen *pscreen, const struct pipe_texture *pt, /* Only supports 2D, non-mipmapped textures for the moment */ if (pt->target != PIPE_TEXTURE_2D || pt->last_level != 0 || - pt->depth[0] != 1) + pt->depth0 != 1) return NULL; mt = CALLOC_STRUCT(nv50_miptree); @@ -158,6 +186,10 @@ static void nv50_miptree_destroy(struct pipe_texture *pt) { struct nv50_miptree *mt = nv50_miptree(pt); + unsigned l; + + for (l = 0; l < pt->last_level; ++l) + FREE(mt->level[l].image_offset); nouveau_bo_ref(NULL, &mt->base.bo); FREE(mt); @@ -171,23 +203,18 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, struct nv50_miptree *mt = nv50_miptree(pt); struct nv50_miptree_level *lvl = &mt->level[level]; struct pipe_surface *ps; - int img; + unsigned img = 0; if (pt->target == PIPE_TEXTURE_CUBE) img = face; - else - if (pt->target == PIPE_TEXTURE_3D) - img = zslice; - else - img = 0; ps = CALLOC_STRUCT(pipe_surface); if (!ps) return NULL; pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->usage = flags; pipe_reference_init(&ps->reference, 1); ps->face = face; @@ -195,6 +222,12 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ps->zslice = zslice; ps->offset = lvl->image_offset[img]; + if (pt->target == PIPE_TEXTURE_3D) { + unsigned nb_h = util_format_get_nblocksy(pt->format, ps->height); + ps->offset += get_zslice_offset(lvl->tile_mode, zslice, + lvl->pitch, nb_h); + } + return ps; } |