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authorChristoph Bumiller <e0425955@student.tuwien.ac.at>2009-05-23 16:13:24 +0200
committerBen Skeggs <bskeggs@redhat.com>2009-05-28 16:06:24 +1000
commit94ba165dffa4d364a1335d3cd7c15558bf35fe3e (patch)
tree0dd87a7d5ad5f291d53203ac723c9b56586dc228 /src/gallium/drivers/nv50/nv50_program.h
parentf9268ccd7f2ef2476db48f0aaca739bfb4ee9eab (diff)
nv50: use multiple constant buffers
Use different buffers for immds, FP params, and VP params. One has to map constant buffer indices in shader code to buffers defined via CB_DEF. In principle, we could use more buffers so we'd have to change the shader code less frequently.
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_program.h')
-rw-r--r--src/gallium/drivers/nv50/nv50_program.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h
index b3240b36ef..c650ecfc81 100644
--- a/src/gallium/drivers/nv50/nv50_program.h
+++ b/src/gallium/drivers/nv50/nv50_program.h
@@ -24,8 +24,8 @@ struct nv50_program {
struct nv50_program_exec *exec_head;
struct nv50_program_exec *exec_tail;
unsigned exec_size;
- struct nouveau_resource *data;
- unsigned data_start;
+ struct nouveau_resource *data[2];
+ unsigned data_start[2];
struct pipe_buffer *buffer;