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author | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2010-01-18 16:22:59 +0100 |
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committer | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2010-01-18 19:53:29 +0100 |
commit | e74db4f20fdc4bd71259480f6f93436c98275cb9 (patch) | |
tree | f3fceabd58bcc2a13acf27a815a9758a447b6fea /src/gallium/drivers/nv50/nv50_vbo.c | |
parent | 9fb9c9f9ca27fbdb90fc0a7a01bdff64d32c05bb (diff) |
nv50: cannot exit shaders on a control flow instruction
Fixes lockup triggered by this ingenious shader:
1: CALL :3
2: END
3: BGNSUB ...
Diffstat (limited to 'src/gallium/drivers/nv50/nv50_vbo.c')
0 files changed, 0 insertions, 0 deletions