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authorChristoph Bumiller <e0425955@student.tuwien.ac.at>2010-12-19 21:49:32 +0100
committerChristoph Bumiller <e0425955@student.tuwien.ac.at>2010-12-19 21:49:32 +0100
commit608b3c4432f7b7b0c27fc22369e09c8b7d8cfc03 (patch)
tree77b6ce0bf08e250a4c2adb6f013c4ec1a7c7dcd4 /src/gallium/drivers/nvc0/nvc0_pc_regalloc.c
parentca5deb0c355cc4a120b754a228ff5f51007fbcea (diff)
nvc0: improve shader support for texturing
Fixed shadow and cube texture fetches, add array texture fetches.
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_pc_regalloc.c')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_pc_regalloc.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_pc_regalloc.c b/src/gallium/drivers/nvc0/nvc0_pc_regalloc.c
index 6f9d5de197..d24f09a150 100644
--- a/src/gallium/drivers/nvc0/nvc0_pc_regalloc.c
+++ b/src/gallium/drivers/nvc0/nvc0_pc_regalloc.c
@@ -492,6 +492,8 @@ pass_join_values(struct nv_pc_pass *ctx, int iter)
case NV_OP_TXB:
case NV_OP_TXL:
case NV_OP_TXQ:
+ /* on nvc0, TEX src and dst can differ */
+ break;
case NV_OP_BIND:
if (iter)
break;