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authorChristoph Bumiller <e0425955@student.tuwien.ac.at>2010-11-12 15:17:40 +0100
committerChristoph Bumiller <e0425955@student.tuwien.ac.at>2010-11-12 15:17:40 +0100
commit4c2247538394a313e1e90bfcd07c1ab9c7d41281 (patch)
treeedbf5d81cace64f63fd8361df4cf94b5b7ded43b /src/gallium/drivers/nvc0/nvc0_resource.h
parent93edd15178a4d3367ac3d2f9369603807de411d7 (diff)
nvc0: import nvc0 gallium driver
Diffstat (limited to 'src/gallium/drivers/nvc0/nvc0_resource.h')
-rw-r--r--src/gallium/drivers/nvc0/nvc0_resource.h109
1 files changed, 109 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvc0/nvc0_resource.h b/src/gallium/drivers/nvc0/nvc0_resource.h
new file mode 100644
index 0000000000..9c6895ea81
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_resource.h
@@ -0,0 +1,109 @@
+
+#ifndef __NVC0_RESOURCE_H__
+#define __NVC0_RESOURCE_H__
+
+#include "util/u_transfer.h"
+#include "util/u_double_list.h"
+#define NOUVEAU_NVC0
+#include "nouveau/nouveau_winsys.h"
+#undef NOUVEAU_NVC0
+
+#include "nvc0_fence.h"
+
+struct pipe_resource;
+struct nouveau_bo;
+
+/* Resources, if mapped into the GPU's address space, are guaranteed to
+ * have constant virtual addresses.
+ * The address of a resource will lie within the nouveau_bo referenced,
+ * and this bo should be added to the memory manager's validation list.
+ */
+struct nvc0_resource {
+ struct pipe_resource base;
+ const struct u_resource_vtbl *vtbl;
+ uint64_t address;
+
+ uint8_t *data;
+ struct nouveau_bo *bo;
+ uint32_t offset;
+
+ uint8_t status;
+ uint8_t domain;
+ struct nvc0_fence *fence;
+ struct list_head list;
+};
+
+#define NVC0_TILE_H(m) (8 << ((m >> 4) & 0xf))
+#define NVC0_TILE_D(m) (1 << (m >> 8))
+
+struct nvc0_miptree_level {
+ int *image_offset;
+ uint32_t pitch;
+ uint32_t tile_mode;
+};
+
+#define NVC0_MAX_TEXTURE_LEVELS 16
+
+struct nvc0_miptree {
+ struct nvc0_resource base;
+ struct nvc0_miptree_level level[NVC0_MAX_TEXTURE_LEVELS];
+ int image_nr;
+ int total_size;
+};
+
+static INLINE struct nvc0_miptree *
+nvc0_miptree(struct pipe_resource *pt)
+{
+ return (struct nvc0_miptree *)pt;
+}
+
+static INLINE struct nvc0_resource *
+nvc0_resource(struct pipe_resource *resource)
+{
+ return (struct nvc0_resource *)resource;
+}
+
+/* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
+static INLINE boolean
+nvc0_resource_mapped_by_gpu(struct pipe_resource *resource)
+{
+ return nvc0_resource(resource)->bo->offset != 0ULL;
+}
+
+void
+nvc0_init_resource_functions(struct pipe_context *pcontext);
+
+void
+nvc0_screen_init_resource_functions(struct pipe_screen *pscreen);
+
+/* Internal functions:
+ */
+struct pipe_resource *
+nvc0_miptree_create(struct pipe_screen *pscreen,
+ const struct pipe_resource *tmp);
+
+struct pipe_resource *
+nvc0_miptree_from_handle(struct pipe_screen *pscreen,
+ const struct pipe_resource *template,
+ struct winsys_handle *whandle);
+
+struct pipe_resource *
+nvc0_buffer_create(struct pipe_screen *pscreen,
+ const struct pipe_resource *templ);
+
+struct pipe_resource *
+nvc0_user_buffer_create(struct pipe_screen *screen,
+ void *ptr,
+ unsigned bytes,
+ unsigned usage);
+
+
+struct pipe_surface *
+nvc0_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
+ unsigned face, unsigned level, unsigned zslice,
+ unsigned flags);
+
+void
+nvc0_miptree_surface_del(struct pipe_surface *ps);
+
+#endif