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authorLuca Barbieri <luca@luca-barbieri.com>2010-08-22 12:02:41 +0200
committerLuca Barbieri <luca@luca-barbieri.com>2010-08-22 15:42:17 +0200
commit7de1f86c49716eeadb443507d16ead933288059c (patch)
treeb9d55e24616fa7b149b07bf0079ca2dae6fabd14 /src/gallium/drivers/nvfx/nvfx_state_emit.c
parent9fefab340f59519efc5c5690347a54e437d9407a (diff)
nvfx: simplify and correct fragment program update logic
This version should hopefully be much clearer and thus less likely to be subtly broken. Also fixes point sprites on nv40 and possibly some other bugs too.
Diffstat (limited to 'src/gallium/drivers/nvfx/nvfx_state_emit.c')
-rw-r--r--src/gallium/drivers/nvfx/nvfx_state_emit.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/nvfx/nvfx_state_emit.c b/src/gallium/drivers/nvfx/nvfx_state_emit.c
index 8e3c342179..bd89a385d7 100644
--- a/src/gallium/drivers/nvfx/nvfx_state_emit.c
+++ b/src/gallium/drivers/nvfx/nvfx_state_emit.c
@@ -17,6 +17,8 @@ nvfx_state_validate_common(struct nvfx_context *nvfx)
{
nvfx->dirty = ~0;
nvfx->hw_vtxelt_nr = 16;
+ nvfx->hw_pointsprite_control = -1;
+ nvfx->hw_vp_output = -1;
nvfx->screen->cur_ctx = nvfx;
}