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authorNicolai Hähnle <nhaehnle@gmail.com>2009-09-06 15:03:51 +0200
committerNicolai Hähnle <nhaehnle@gmail.com>2009-09-06 15:03:52 +0200
commit4b01e6f614052e48971f2b2ff474fb66afc4f752 (patch)
tree9fdfeb05baf7cbbe603e333182f582b5276185fd /src/gallium/drivers/r300/r300_emit.c
parent9778731732b4753e79a1b786c65325a52392411d (diff)
r300g: Debug flags infrastructure
So that debugging is no longer a full-spam-or-nothing approach, you are now supposed to set the RADEON_DEBUG environment flag just like for classic Mesa. The available debug flags are different, however. Just running an OpenGL application with RADEON_DEBUG set to an arbitrary string will print out helpful information. Everything must be compiled with -DDEBUG for any of this to work
Diffstat (limited to 'src/gallium/drivers/r300/r300_emit.c')
-rw-r--r--src/gallium/drivers/r300/r300_emit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index bd4d59e6f1..f77df22326 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -490,7 +490,7 @@ void r300_emit_vertex_buffer(struct r300_context* r300)
{
CS_LOCALS(r300);
- debug_printf("r300: Preparing vertex buffer %p for render, "
+ DBG(r300, DBG_DRAW, "r300: Preparing vertex buffer %p for render, "
"vertex size %d\n", r300->vbo,
r300->vertex_info.vinfo.size);
/* Set the pointer to our vertex buffer. The emitted values are this: