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authorCorbin Simpson <MostAwesomeDude@gmail.com>2009-07-22 23:58:35 -0700
committerCorbin Simpson <MostAwesomeDude@gmail.com>2009-07-23 00:00:28 -0700
commit07961bb05e5ba05205b9f53834863664f1023870 (patch)
tree9ac4af62bf551fdb8ce95060d7f1cd3058ece667 /src/gallium/drivers/r300/r300_vs.c
parent895c435defa83f49b2145f316a7d8d203b2fe374 (diff)
r300g: Actually mark shaders as translated/untranslated.
Also trust that Gallium will not give us TGSI that miscounts shader consts. This creates a 20x speedup on glxgears, from 8 FPS to 160 FPS.
Diffstat (limited to 'src/gallium/drivers/r300/r300_vs.c')
-rw-r--r--src/gallium/drivers/r300/r300_vs.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
index a664a316e8..741a1b6989 100644
--- a/src/gallium/drivers/r300/r300_vs.c
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -408,4 +408,7 @@ void r300_translate_vertex_shader(struct r300_context* r300,
tgsi_parse_free(&parser);
FREE(assembler);
+
+ /* And, finally... */
+ vs->translated = TRUE;
}