diff options
author | Jerome Glisse <jglisse@redhat.com> | 2010-08-22 14:22:00 -0400 |
---|---|---|
committer | Jerome Glisse <jglisse@redhat.com> | 2010-08-22 14:26:05 -0400 |
commit | ed99c28d12579bb8ee79eb9cfa55452785be7b6e (patch) | |
tree | 777c2bc49f31715eb5e56c0addd3fb5d4363898e /src/gallium/drivers/r600/r600_shader.c | |
parent | 42719df0b866a00ea4a7739e82e1639c9943fcfd (diff) |
r600g: depth buffer likely needs decompression when used as texture
Before using depth buffer as texture, it needs to be decompressed
(tile pattern of db are different from one used for colorbuffer
like texture)
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 79fc04a9fe..5cdbe2bfe8 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -150,6 +150,7 @@ static int r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_context_sta rpshader->rstate->bo[1] = radeon_bo_incref(rscreen->rw, rpshader->bo); rpshader->rstate->nbo = 2; rpshader->rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; + rpshader->rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; return radeon_state_pm4(state); } |