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authorJerome Glisse <jglisse@redhat.com>2010-07-23 17:32:32 -0400
committerJerome Glisse <jglisse@redhat.com>2010-07-23 17:35:36 -0400
commitde553d906b4a205d811a9e1651f14212ec284e29 (patch)
treed18a1c6b711b1c3eccfcf9d8dd8d9dd0ae0bcb77 /src/gallium/drivers/r600/r600_shader.h
parent9a12a3925a82475fd8f01ba53987581d30dd1128 (diff)
r600g: drop compiler stuff and switch over dumb tgsi assembler
Writing a compiler is time consuming and error prone in order to allow r600g to further progress in the meantime i wrote a simple tgsi assembler, it does stupid thing but i would rather keep the code simple than having people trying to optimize code it does. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.h')
-rw-r--r--src/gallium/drivers/r600/r600_shader.h244
1 files changed, 12 insertions, 232 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h
index 40064ba8a9..23b6a83b9a 100644
--- a/src/gallium/drivers/r600/r600_shader.h
+++ b/src/gallium/drivers/r600/r600_shader.h
@@ -23,243 +23,23 @@
#ifndef R600_SHADER_H
#define R600_SHADER_H
-#include "r600_compiler.h"
-#include "radeon.h"
-
-struct r600_shader_operand {
- struct c_vector *vector;
- unsigned sel;
- unsigned chan;
- unsigned neg;
- unsigned abs;
-};
-
-struct r600_shader_vfetch {
- struct list_head head;
- unsigned cf_addr;
- struct r600_shader_operand src[2];
- struct r600_shader_operand dst[4];
-};
-
-struct r600_shader_inst {
- unsigned is_op3;
- unsigned opcode;
- unsigned inst;
- struct r600_shader_operand src[3];
- struct r600_shader_operand dst;
- unsigned last;
-};
-
-struct r600_shader_alu {
- struct list_head head;
- unsigned nalu;
- unsigned nliteral;
- unsigned nconstant;
- struct r600_shader_inst alu[5];
- u32 literal[4];
-};
-
-struct r600_shader_node {
- struct list_head head;
- unsigned cf_id; /**< cf index (in dw) in byte code */
- unsigned cf_addr; /**< instructions index (in dw) in byte code */
- unsigned nslot; /**< number of slot (2 dw) needed by this node */
- unsigned nfetch;
- struct c_node *node; /**< compiler node from which this node originate */
- struct list_head vfetch; /**< list of vfetch instructions */
- struct list_head alu; /**< list of alu instructions */
-};
+#include "r600_asm.h"
struct r600_shader_io {
- unsigned name;
- unsigned gpr;
- int sid;
+ unsigned name;
+ unsigned gpr;
+ int sid;
};
struct r600_shader {
- unsigned stack_size; /**< stack size needed by this shader */
- unsigned ngpr; /**< number of GPR needed by this shader */
- unsigned nconstant; /**< number of constants used by this shader */
- unsigned nresource; /**< number of resources used by this shader */
- unsigned noutput;
- unsigned ninput;
- unsigned nvector;
- unsigned ncf; /**< total number of cf clauses */
- unsigned nslot; /**< total number of slots (2 dw) */
- unsigned flat_shade; /**< are we flat shading */
- struct list_head nodes; /**< list of node */
- struct r600_shader_io input[32];
- struct r600_shader_io output[32];
- /* TODO replace GPR by some better register allocator */
- struct c_vector **gpr;
- unsigned ndw; /**< bytes code size in dw */
- u32 *bcode; /**< bytes code */
- enum pipe_format resource_format[160]; /**< format of resource */
- struct c_shader cshader;
- boolean r6xx_compile;
+ unsigned processor_type;
+ struct r600_bc bc;
+ boolean flat_shade;
+ unsigned ninput;
+ unsigned noutput;
+ struct r600_shader_io input[32];
+ struct r600_shader_io output[32];
+ enum radeon_family family;
};
-void r600_shader_cleanup(struct r600_shader *rshader);
-int r600_shader_register(struct r600_shader *rshader);
-int r600_shader_node(struct r600_shader *shader);
-void r600_shader_node_place(struct r600_shader *rshader);
-int r600_shader_find_gpr(struct r600_shader *rshader, struct c_vector *v, unsigned swizzle,
- struct r600_shader_operand *operand);
-int r600_shader_vfetch_bytecode(struct r600_shader *rshader,
- struct r600_shader_node *rnode,
- struct r600_shader_vfetch *vfetch,
- unsigned *cid);
-int r600_shader_update(struct r600_shader *rshader,
- enum pipe_format *resource_format);
-int r600_shader_legalize(struct r600_shader *rshader);
-int r600_cshader_legalize(struct c_shader *shader);
-
-int r700_shader_translate(struct r600_shader *rshader);
-
-int c_shader_from_tgsi(struct c_shader *shader, unsigned type,
- const struct tgsi_token *tokens);
-int r600_shader_register(struct r600_shader *rshader);
-int r600_shader_translate_rec(struct r600_shader *rshader, struct c_node *node);
-int r700_shader_translate(struct r600_shader *rshader);
-int r600_shader_insert_fetch(struct c_shader *shader);
-
-int r6xx_shader_alu_translate(struct r600_shader *rshader,
- struct r600_shader_node *rnode,
- unsigned *cid);
-
-enum r600_instruction {
- INST_ADD = 0,
- INST_MUL = 1,
- INST_MUL_IEEE = 2,
- INST_MAX = 3,
- INST_MIN = 4,
- INST_MAX_DX10 = 5,
- INST_MIN_DX10 = 6,
- INST_SETE = 7,
- INST_SETGT = 8,
- INST_SETGE = 9,
- INST_SETNE = 10,
- INST_SETE_DX10 = 11,
- INST_SETGT_DX10 = 12,
- INST_SETGE_DX10 = 13,
- INST_SETNE_DX10 = 14,
- INST_FRACT = 15,
- INST_TRUNC = 16,
- INST_CEIL = 17,
- INST_RNDNE = 18,
- INST_FLOOR = 19,
- INST_MOVA = 20,
- INST_MOVA_FLOOR = 21,
- INST_MOVA_INT = 22,
- INST_MOV = 23,
- INST_NOP = 24,
- INST_PRED_SETGT_UINT = 25,
- INST_PRED_SETGE_UINT = 26,
- INST_PRED_SETE = 27,
- INST_PRED_SETGT = 28,
- INST_PRED_SETGE = 29,
- INST_PRED_SETNE = 30,
- INST_PRED_SET_INV = 31,
- INST_PRED_SET_POP = 32,
- INST_PRED_SET_CLR = 33,
- INST_PRED_SET_RESTORE = 34,
- INST_PRED_SETE_PUSH = 35,
- INST_PRED_SETGT_PUSH = 36,
- INST_PRED_SETGE_PUSH = 37,
- INST_PRED_SETNE_PUSH = 38,
- INST_KILLE = 39,
- INST_KILLGT = 40,
- INST_KILLGE = 41,
- INST_KILLNE = 42,
- INST_AND_INT = 43,
- INST_OR_INT = 44,
- INST_XOR_INT = 45,
- INST_NOT_INT = 46,
- INST_ADD_INT = 47,
- INST_SUB_INT = 48,
- INST_MAX_INT = 49,
- INST_MIN_INT = 50,
- INST_MAX_UINT = 51,
- INST_MIN_UINT = 52,
- INST_SETE_INT = 53,
- INST_SETGT_INT = 54,
- INST_SETGE_INT = 55,
- INST_SETNE_INT = 56,
- INST_SETGT_UINT = 57,
- INST_SETGE_UINT = 58,
- INST_KILLGT_UINT = 59,
- INST_KILLGE_UINT = 60,
- INST_PRED_SETE_INT = 61,
- INST_PRED_SETGT_INT = 62,
- INST_PRED_SETGE_INT = 63,
- INST_PRED_SETNE_INT = 64,
- INST_KILLE_INT = 65,
- INST_KILLGT_INT = 66,
- INST_KILLGE_INT = 67,
- INST_KILLNE_INT = 68,
- INST_PRED_SETE_PUSH_INT = 69,
- INST_PRED_SETGT_PUSH_INT = 70,
- INST_PRED_SETGE_PUSH_INT = 71,
- INST_PRED_SETNE_PUSH_INT = 72,
- INST_PRED_SETLT_PUSH_INT = 73,
- INST_PRED_SETLE_PUSH_INT = 74,
- INST_DOT4 = 75,
- INST_DOT4_IEEE = 76,
- INST_CUBE = 77,
- INST_MAX4 = 78,
- INST_MOVA_GPR_INT = 79,
- INST_EXP_IEEE = 80,
- INST_LOG_CLAMPED = 81,
- INST_LOG_IEEE = 82,
- INST_RECIP_CLAMPED = 83,
- INST_RECIP_FF = 84,
- INST_RECIP_IEEE = 85,
- INST_RECIPSQRT_CLAMPED = 86,
- INST_RECIPSQRT_FF = 87,
- INST_RECIPSQRT_IEEE = 88,
- INST_SQRT_IEEE = 89,
- INST_FLT_TO_INT = 90,
- INST_INT_TO_FLT = 91,
- INST_UINT_TO_FLT = 92,
- INST_SIN = 93,
- INST_COS = 94,
- INST_ASHR_INT = 95,
- INST_LSHR_INT = 96,
- INST_LSHL_INT = 97,
- INST_MULLO_INT = 98,
- INST_MULHI_INT = 99,
- INST_MULLO_UINT = 100,
- INST_MULHI_UINT = 101,
- INST_RECIP_INT = 102,
- INST_RECIP_UINT = 103,
- INST_FLT_TO_UINT = 104,
- INST_MUL_LIT = 105,
- INST_MUL_LIT_M2 = 106,
- INST_MUL_LIT_M4 = 107,
- INST_MUL_LIT_D2 = 108,
- INST_MULADD = 109,
- INST_MULADD_M2 = 110,
- INST_MULADD_M4 = 111,
- INST_MULADD_D2 = 112,
- INST_MULADD_IEEE = 113,
- INST_MULADD_IEEE_M2 = 114,
- INST_MULADD_IEEE_M4 = 115,
- INST_MULADD_IEEE_D2 = 116,
- INST_CNDE = 117,
- INST_CNDGT = 118,
- INST_CNDGE = 119,
- INST_CNDE_INT = 120,
- INST_CNDGT_INT = 121,
- INST_CNDGE_INT = 122,
- INST_COUNT
-};
-
-struct r600_instruction_info {
- enum r600_instruction instruction;
- unsigned opcode;
- unsigned is_trans;
- unsigned is_op3;
-};
-
-
#endif