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authorBrian Paul <brian.paul@tungstengraphics.com>2008-05-01 15:19:00 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-05-01 15:20:34 -0600
commitc1abd758c51247ebaf3d4808a77513d7814205cd (patch)
treeaa6bce779a16faa095f88a26b6c329efdc4aeea4 /src/gallium/drivers/softpipe/sp_context.h
parentf067c6c452bdd5f5cc6b0f6b2f79fb3fc1162822 (diff)
gallium: remove the unused softpipe_winsys code
The struct is still there though until all winsys layers are updated
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_context.h')
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index b3e2b2e435..62eabfb30e 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -57,8 +57,6 @@ struct sp_vertex_shader;
struct softpipe_context {
struct pipe_context pipe; /**< base class */
- struct softpipe_winsys *winsys; /**< window system interface */
-
/* The most recent drawing state as set by the driver:
*/