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authorZack Rusin <zackr@vmware.com>2009-12-14 17:11:46 -0500
committerZack Rusin <zackr@vmware.com>2009-12-25 05:52:16 -0500
commit89d8577fb3036547ef0b47498cc8dc5c77f886e0 (patch)
tree9356cc45b0cdaad4f979b0d328ad0562686a66e8 /src/gallium/drivers/softpipe/sp_context.h
parent57cce7a409724a261c6dae6c979496a630167742 (diff)
gallium: add geometry shader support to gallium
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_context.h')
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index 8ce20c5744..159547e2a6 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -58,6 +58,7 @@ struct softpipe_context {
struct pipe_rasterizer_state *rasterizer;
struct sp_fragment_shader *fs;
struct sp_vertex_shader *vs;
+ struct sp_geometry_shader *gs;
/** Other rendering state */
struct pipe_blend_color blend_color;