diff options
author | Keith Whitwell <keithw@vmware.com> | 2010-03-04 16:09:33 +0000 |
---|---|---|
committer | Keith Whitwell <keithw@vmware.com> | 2010-03-04 16:09:33 +0000 |
commit | 94ce4eb3c27706d992226d847d123c46b14b1c4f (patch) | |
tree | 051157b0c0a2717484e2c0e41551c1e75f0cb289 /src/gallium/drivers/softpipe/sp_draw_arrays.c | |
parent | c7f7a309af54c76eccb451aa0c4f007656ebe7e1 (diff) |
softpipe: rework to use the llvmpipe winsys
Promote the llvmpipe winsys more or less unchanged to
state_trackers/sw_winsys.h.
Some minor breakages:
- softpipe::texture_blanket is broken, but scheduled for removal anyway.
- haven't fixed up g3vdl yet.
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_draw_arrays.c')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_draw_arrays.c | 96 |
1 files changed, 10 insertions, 86 deletions
diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index b2acc36bf7..0899e1145a 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -40,83 +40,13 @@ #include "sp_context.h" #include "sp_query.h" #include "sp_state.h" +#include "sp_buffer.h" #include "draw/draw_context.h" -static void -softpipe_map_constant_buffers(struct softpipe_context *sp) -{ - struct pipe_winsys *ws = sp->pipe.winsys; - uint i; - - for (i = 0; i < PIPE_SHADER_TYPES; i++) { - uint j; - - for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) { - if (sp->constants[i][j] && sp->constants[i][j]->size) { - sp->mapped_constants[i][j] = ws->buffer_map(ws, - sp->constants[i][j], - PIPE_BUFFER_USAGE_CPU_READ); - } - } - } - - for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) { - if (sp->constants[PIPE_SHADER_VERTEX][i]) { - draw_set_mapped_constant_buffer(sp->draw, - PIPE_SHADER_VERTEX, - i, - sp->mapped_constants[PIPE_SHADER_VERTEX][i], - sp->constants[PIPE_SHADER_VERTEX][i]->size); - } - if (sp->constants[PIPE_SHADER_GEOMETRY][i]) { - draw_set_mapped_constant_buffer(sp->draw, - PIPE_SHADER_GEOMETRY, - i, - sp->mapped_constants[PIPE_SHADER_GEOMETRY][i], - sp->constants[PIPE_SHADER_GEOMETRY][i]->size); - } - } -} - - -static void -softpipe_unmap_constant_buffers(struct softpipe_context *sp) -{ - struct pipe_winsys *ws = sp->pipe.winsys; - uint i; - /* really need to flush all prims since the vert/frag shaders const buffers - * are going away now. - */ - draw_flush(sp->draw); - - for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) { - draw_set_mapped_constant_buffer(sp->draw, - PIPE_SHADER_VERTEX, - i, - NULL, - 0); - draw_set_mapped_constant_buffer(sp->draw, - PIPE_SHADER_GEOMETRY, - i, - NULL, - 0); - } - - for (i = 0; i < PIPE_SHADER_TYPES; i++) { - uint j; - - for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) { - if (sp->constants[i][j] && sp->constants[i][j]->size) { - ws->buffer_unmap(ws, sp->constants[i][j]); - } - sp->mapped_constants[i][j] = NULL; - } - } -} /** @@ -261,25 +191,16 @@ softpipe_draw_range_elements_instanced(struct pipe_context *pipe, } softpipe_map_transfers(sp); - softpipe_map_constant_buffers(sp); /* Map vertex buffers */ for (i = 0; i < sp->num_vertex_buffers; i++) { - void *buf; - - buf = pipe_buffer_map(pipe->screen, - sp->vertex_buffer[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); + void *buf = softpipe_buffer(sp->vertex_buffer[i].buffer)->data; draw_set_mapped_vertex_buffer(draw, i, buf); } /* Map index buffer, if present */ if (indexBuffer) { - void *mapped_indexes; - - mapped_indexes = pipe_buffer_map(pipe->screen, - indexBuffer, - PIPE_BUFFER_USAGE_CPU_READ); + void *mapped_indexes = softpipe_buffer(indexBuffer)->data; draw_set_mapped_element_buffer_range(draw, indexSize, minIndex, @@ -300,15 +221,18 @@ softpipe_draw_range_elements_instanced(struct pipe_context *pipe, /* unmap vertex/index buffers - will cause draw module to flush */ for (i = 0; i < sp->num_vertex_buffers; i++) { draw_set_mapped_vertex_buffer(draw, i, NULL); - pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer); } if (indexBuffer) { draw_set_mapped_element_buffer(draw, 0, NULL); - pipe_buffer_unmap(pipe->screen, indexBuffer); } - /* Note: leave drawing surfaces mapped */ - softpipe_unmap_constant_buffers(sp); + /* + * TODO: Flush only when a user vertex/index buffer is present + * (or even better, modify draw module to do this + * internally when this condition is seen?) + */ + draw_flush(draw); + /* Note: leave drawing surfaces mapped */ sp->dirty_render_cache = TRUE; } |