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author | Zack Rusin <zack@kde.org> | 2010-05-31 02:20:34 -0400 |
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committer | Zack Rusin <zackr@vmware.com> | 2010-06-08 06:28:10 -0400 |
commit | c9db97c8229689060fab0edee7df717f804b99ce (patch) | |
tree | 377767cfb01881eb1fc29fb2ca23d80219bd7409 /src/gallium/drivers/softpipe/sp_draw_arrays.c | |
parent | a45b7f47ee0e38b288cc8fc4f6a1c013e8c227bc (diff) |
gallium: a lot more complete implementation of stream output
interface wise we have everything needed by d3d10 and gl transform feedback.
the draw module misses implementation of some corner cases (e.g. when stream
output wants different number of components per output than normal rendering
paths)
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_draw_arrays.c')
0 files changed, 0 insertions, 0 deletions