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authorBrian Paul <brian.paul@tungstengraphics.com>2008-12-17 14:04:03 -0700
committerBrian Paul <brian.paul@tungstengraphics.com>2008-12-17 14:04:03 -0700
commitf0b0794b3885a2fdfb168ec4521c7b5e942d3228 (patch)
tree3cba7a8e4d3fa965480e9d1da9a05272ff880276 /src/gallium/drivers/softpipe/sp_headers.h
parent1519b93b7bc519e187d98f99715a01ba866286b1 (diff)
mesa: fix fixed-function test in get_fp_input_mask() - again.
The problem we're solving only occured when there was a user-defined vertex shader but no fragment shader. Check for that case now. Fixes glean api2 vertex array failure.
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_headers.h')
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