diff options
author | Brian <brian.paul@tungstengraphics.com> | 2008-03-14 16:00:15 -0600 |
---|---|---|
committer | Brian <brian.paul@tungstengraphics.com> | 2008-03-14 16:01:24 -0600 |
commit | 344356a0edee932604027386591c82f6666e607c (patch) | |
tree | 6304be90b25b761ecfef23d65394b746d2e9c7ec /src/gallium/drivers/softpipe/sp_quad_fs.c | |
parent | 08e341e5dc2e15d8a6c4ba870c9d293295df9467 (diff) |
gallium: remove DOS carriage returns
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_quad_fs.c')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_quad_fs.c | 418 |
1 files changed, 209 insertions, 209 deletions
diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c index 9198198db3..861285101f 100644 --- a/src/gallium/drivers/softpipe/sp_quad_fs.c +++ b/src/gallium/drivers/softpipe/sp_quad_fs.c @@ -1,209 +1,209 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Vertices are just an array of floats, with all the attributes
- * packed. We currently assume a layout like:
- *
- * attr[0][0..3] - window position
- * attr[1..n][0..3] - remaining attributes.
- *
- * Attributes are assumed to be 4 floats wide but are packed so that
- * all the enabled attributes run contiguously.
- */
-
-#include "pipe/p_util.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_shader_tokens.h"
-
-#include "sp_context.h"
-#include "sp_state.h"
-#include "sp_headers.h"
-#include "sp_quad.h"
-#include "sp_texture.h"
-#include "sp_tex_sample.h"
-
-
-struct quad_shade_stage
-{
- struct quad_stage stage;
- struct tgsi_sampler samplers[PIPE_MAX_SAMPLERS];
- struct tgsi_exec_machine machine;
- struct tgsi_exec_vector *inputs, *outputs;
- int colorOutSlot, depthOutSlot;
-};
-
-
-/** cast wrapper */
-static INLINE struct quad_shade_stage *
-quad_shade_stage(struct quad_stage *qs)
-{
- return (struct quad_shade_stage *) qs;
-}
-
-
-
-/**
- * Execute fragment shader for the four fragments in the quad.
- */
-static void
-shade_quad(
- struct quad_stage *qs,
- struct quad_header *quad )
-{
- struct quad_shade_stage *qss = quad_shade_stage( qs );
- struct softpipe_context *softpipe = qs->softpipe;
- struct tgsi_exec_machine *machine = &qss->machine;
-
- /* Consts do not require 16 byte alignment. */
- machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT];
-
- machine->InterpCoefs = quad->coef;
-
- /* run shader */
- quad->mask &= softpipe->fs->run( softpipe->fs,
- &qss->machine,
- quad );
-
- /* store result color */
- if (qss->colorOutSlot >= 0) {
- /* XXX need to handle multiple color outputs someday */
- assert(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot]
- == TGSI_SEMANTIC_COLOR);
- memcpy(
- quad->outputs.color,
- &machine->Outputs[qss->colorOutSlot].xyzw[0].f[0],
- sizeof( quad->outputs.color ) );
- }
-
- /*
- * XXX the following code for updating quad->outputs.depth
- * isn't really needed if we did early z testing.
- */
-
- /* store result Z */
- if (qss->depthOutSlot >= 0) {
- /* output[slot] is new Z */
- uint i;
- for (i = 0; i < 4; i++) {
- quad->outputs.depth[i] = machine->Outputs[0].xyzw[2].f[i];
- }
- }
- else {
- /* copy input Z (which was interpolated by the executor) to output Z */
- uint i;
- for (i = 0; i < 4; i++) {
- quad->outputs.depth[i] = machine->Inputs[0].xyzw[2].f[i];
- /* XXX not sure the above line is always correct. The following
- * might be better:
- quad->outputs.depth[i] = machine->QuadPos.xyzw[2].f[i];
- */
- }
- }
-
- /* shader may cull fragments */
- if( quad->mask ) {
- qs->next->run( qs->next, quad );
- }
-}
-
-/**
- * Per-primitive (or per-begin?) setup
- */
-static void shade_begin(struct quad_stage *qs)
-{
- struct quad_shade_stage *qss = quad_shade_stage(qs);
- struct softpipe_context *softpipe = qs->softpipe;
- unsigned i;
- unsigned num = MAX2(softpipe->num_textures, softpipe->num_samplers);
-
- /* set TGSI sampler state that varies */
- for (i = 0; i < num; i++) {
- qss->samplers[i].state = softpipe->sampler[i];
- qss->samplers[i].texture = softpipe->texture[i];
- }
-
- /* find output slots for depth, color */
- qss->colorOutSlot = -1;
- qss->depthOutSlot = -1;
- for (i = 0; i < qss->stage.softpipe->fs->info.num_outputs; i++) {
- switch (qss->stage.softpipe->fs->info.output_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- qss->depthOutSlot = i;
- break;
- case TGSI_SEMANTIC_COLOR:
- qss->colorOutSlot = i;
- break;
- }
- }
-
- softpipe->fs->prepare( softpipe->fs,
- &qss->machine,
- qss->samplers );
-
- qs->next->begin(qs->next);
-}
-
-
-static void shade_destroy(struct quad_stage *qs)
-{
- struct quad_shade_stage *qss = (struct quad_shade_stage *) qs;
-
- tgsi_exec_machine_free_data(&qss->machine);
- FREE( qss->inputs );
- FREE( qss->outputs );
- FREE( qs );
-}
-
-
-struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe )
-{
- struct quad_shade_stage *qss = CALLOC_STRUCT(quad_shade_stage);
- uint i;
-
- /* allocate storage for program inputs/outputs, aligned to 16 bytes */
- qss->inputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->inputs) + 16);
- qss->outputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->outputs) + 16);
- qss->machine.Inputs = align16(qss->inputs);
- qss->machine.Outputs = align16(qss->outputs);
-
- qss->stage.softpipe = softpipe;
- qss->stage.begin = shade_begin;
- qss->stage.run = shade_quad;
- qss->stage.destroy = shade_destroy;
-
- /* set TGSI sampler state that's constant */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- assert(softpipe->tex_cache[i]);
- qss->samplers[i].get_samples = sp_get_samples;
- qss->samplers[i].pipe = &softpipe->pipe;
- qss->samplers[i].cache = softpipe->tex_cache[i];
- }
-
- tgsi_exec_machine_init( &qss->machine );
-
- return &qss->stage;
-}
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Vertices are just an array of floats, with all the attributes + * packed. We currently assume a layout like: + * + * attr[0][0..3] - window position + * attr[1..n][0..3] - remaining attributes. + * + * Attributes are assumed to be 4 floats wide but are packed so that + * all the enabled attributes run contiguously. + */ + +#include "pipe/p_util.h" +#include "pipe/p_defines.h" +#include "pipe/p_shader_tokens.h" + +#include "sp_context.h" +#include "sp_state.h" +#include "sp_headers.h" +#include "sp_quad.h" +#include "sp_texture.h" +#include "sp_tex_sample.h" + + +struct quad_shade_stage +{ + struct quad_stage stage; + struct tgsi_sampler samplers[PIPE_MAX_SAMPLERS]; + struct tgsi_exec_machine machine; + struct tgsi_exec_vector *inputs, *outputs; + int colorOutSlot, depthOutSlot; +}; + + +/** cast wrapper */ +static INLINE struct quad_shade_stage * +quad_shade_stage(struct quad_stage *qs) +{ + return (struct quad_shade_stage *) qs; +} + + + +/** + * Execute fragment shader for the four fragments in the quad. + */ +static void +shade_quad( + struct quad_stage *qs, + struct quad_header *quad ) +{ + struct quad_shade_stage *qss = quad_shade_stage( qs ); + struct softpipe_context *softpipe = qs->softpipe; + struct tgsi_exec_machine *machine = &qss->machine; + + /* Consts do not require 16 byte alignment. */ + machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT]; + + machine->InterpCoefs = quad->coef; + + /* run shader */ + quad->mask &= softpipe->fs->run( softpipe->fs, + &qss->machine, + quad ); + + /* store result color */ + if (qss->colorOutSlot >= 0) { + /* XXX need to handle multiple color outputs someday */ + assert(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot] + == TGSI_SEMANTIC_COLOR); + memcpy( + quad->outputs.color, + &machine->Outputs[qss->colorOutSlot].xyzw[0].f[0], + sizeof( quad->outputs.color ) ); + } + + /* + * XXX the following code for updating quad->outputs.depth + * isn't really needed if we did early z testing. + */ + + /* store result Z */ + if (qss->depthOutSlot >= 0) { + /* output[slot] is new Z */ + uint i; + for (i = 0; i < 4; i++) { + quad->outputs.depth[i] = machine->Outputs[0].xyzw[2].f[i]; + } + } + else { + /* copy input Z (which was interpolated by the executor) to output Z */ + uint i; + for (i = 0; i < 4; i++) { + quad->outputs.depth[i] = machine->Inputs[0].xyzw[2].f[i]; + /* XXX not sure the above line is always correct. The following + * might be better: + quad->outputs.depth[i] = machine->QuadPos.xyzw[2].f[i]; + */ + } + } + + /* shader may cull fragments */ + if( quad->mask ) { + qs->next->run( qs->next, quad ); + } +} + +/** + * Per-primitive (or per-begin?) setup + */ +static void shade_begin(struct quad_stage *qs) +{ + struct quad_shade_stage *qss = quad_shade_stage(qs); + struct softpipe_context *softpipe = qs->softpipe; + unsigned i; + unsigned num = MAX2(softpipe->num_textures, softpipe->num_samplers); + + /* set TGSI sampler state that varies */ + for (i = 0; i < num; i++) { + qss->samplers[i].state = softpipe->sampler[i]; + qss->samplers[i].texture = softpipe->texture[i]; + } + + /* find output slots for depth, color */ + qss->colorOutSlot = -1; + qss->depthOutSlot = -1; + for (i = 0; i < qss->stage.softpipe->fs->info.num_outputs; i++) { + switch (qss->stage.softpipe->fs->info.output_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + qss->depthOutSlot = i; + break; + case TGSI_SEMANTIC_COLOR: + qss->colorOutSlot = i; + break; + } + } + + softpipe->fs->prepare( softpipe->fs, + &qss->machine, + qss->samplers ); + + qs->next->begin(qs->next); +} + + +static void shade_destroy(struct quad_stage *qs) +{ + struct quad_shade_stage *qss = (struct quad_shade_stage *) qs; + + tgsi_exec_machine_free_data(&qss->machine); + FREE( qss->inputs ); + FREE( qss->outputs ); + FREE( qs ); +} + + +struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe ) +{ + struct quad_shade_stage *qss = CALLOC_STRUCT(quad_shade_stage); + uint i; + + /* allocate storage for program inputs/outputs, aligned to 16 bytes */ + qss->inputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->inputs) + 16); + qss->outputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->outputs) + 16); + qss->machine.Inputs = align16(qss->inputs); + qss->machine.Outputs = align16(qss->outputs); + + qss->stage.softpipe = softpipe; + qss->stage.begin = shade_begin; + qss->stage.run = shade_quad; + qss->stage.destroy = shade_destroy; + + /* set TGSI sampler state that's constant */ + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { + assert(softpipe->tex_cache[i]); + qss->samplers[i].get_samples = sp_get_samples; + qss->samplers[i].pipe = &softpipe->pipe; + qss->samplers[i].cache = softpipe->tex_cache[i]; + } + + tgsi_exec_machine_init( &qss->machine ); + + return &qss->stage; +} |