summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/softpipe/sp_quad_fs.c
diff options
context:
space:
mode:
authorKeith Whitwell <keith@tungstengraphics.com>2008-03-05 10:50:14 +0100
committerKeith Whitwell <keith@tungstengraphics.com>2008-03-05 10:56:49 +0100
commit4528287e040415c2071012d02f20979ff995c754 (patch)
tree9fbbd0d785c4e9a45ff7c53a8254312bd5ff7bb6 /src/gallium/drivers/softpipe/sp_quad_fs.c
parentb1922de9f3478869c6788ef4e954c06c20e7aa9c (diff)
gallium: michel's patch to rework texture/sampler binding interface
Bind all the samplers/textures at once rather than piecemeal. This is easier for drivers to understand.
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_quad_fs.c')
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_fs.c417
1 files changed, 209 insertions, 208 deletions
diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c
index 1fbb2e38c4..9198198db3 100644
--- a/src/gallium/drivers/softpipe/sp_quad_fs.c
+++ b/src/gallium/drivers/softpipe/sp_quad_fs.c
@@ -1,208 +1,209 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Vertices are just an array of floats, with all the attributes
- * packed. We currently assume a layout like:
- *
- * attr[0][0..3] - window position
- * attr[1..n][0..3] - remaining attributes.
- *
- * Attributes are assumed to be 4 floats wide but are packed so that
- * all the enabled attributes run contiguously.
- */
-
-#include "pipe/p_util.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_shader_tokens.h"
-
-#include "sp_context.h"
-#include "sp_state.h"
-#include "sp_headers.h"
-#include "sp_quad.h"
-#include "sp_texture.h"
-#include "sp_tex_sample.h"
-
-
-struct quad_shade_stage
-{
- struct quad_stage stage;
- struct tgsi_sampler samplers[PIPE_MAX_SAMPLERS];
- struct tgsi_exec_machine machine;
- struct tgsi_exec_vector *inputs, *outputs;
- int colorOutSlot, depthOutSlot;
-};
-
-
-/** cast wrapper */
-static INLINE struct quad_shade_stage *
-quad_shade_stage(struct quad_stage *qs)
-{
- return (struct quad_shade_stage *) qs;
-}
-
-
-
-/**
- * Execute fragment shader for the four fragments in the quad.
- */
-static void
-shade_quad(
- struct quad_stage *qs,
- struct quad_header *quad )
-{
- struct quad_shade_stage *qss = quad_shade_stage( qs );
- struct softpipe_context *softpipe = qs->softpipe;
- struct tgsi_exec_machine *machine = &qss->machine;
-
- /* Consts do not require 16 byte alignment. */
- machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT];
-
- machine->InterpCoefs = quad->coef;
-
- /* run shader */
- quad->mask &= softpipe->fs->run( softpipe->fs,
- &qss->machine,
- quad );
-
- /* store result color */
- if (qss->colorOutSlot >= 0) {
- /* XXX need to handle multiple color outputs someday */
- assert(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot]
- == TGSI_SEMANTIC_COLOR);
- memcpy(
- quad->outputs.color,
- &machine->Outputs[qss->colorOutSlot].xyzw[0].f[0],
- sizeof( quad->outputs.color ) );
- }
-
- /*
- * XXX the following code for updating quad->outputs.depth
- * isn't really needed if we did early z testing.
- */
-
- /* store result Z */
- if (qss->depthOutSlot >= 0) {
- /* output[slot] is new Z */
- uint i;
- for (i = 0; i < 4; i++) {
- quad->outputs.depth[i] = machine->Outputs[0].xyzw[2].f[i];
- }
- }
- else {
- /* copy input Z (which was interpolated by the executor) to output Z */
- uint i;
- for (i = 0; i < 4; i++) {
- quad->outputs.depth[i] = machine->Inputs[0].xyzw[2].f[i];
- /* XXX not sure the above line is always correct. The following
- * might be better:
- quad->outputs.depth[i] = machine->QuadPos.xyzw[2].f[i];
- */
- }
- }
-
- /* shader may cull fragments */
- if( quad->mask ) {
- qs->next->run( qs->next, quad );
- }
-}
-
-/**
- * Per-primitive (or per-begin?) setup
- */
-static void shade_begin(struct quad_stage *qs)
-{
- struct quad_shade_stage *qss = quad_shade_stage(qs);
- struct softpipe_context *softpipe = qs->softpipe;
- unsigned i;
-
- /* set TGSI sampler state that varies */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- qss->samplers[i].state = softpipe->sampler[i];
- qss->samplers[i].texture = softpipe->texture[i];
- }
-
- /* find output slots for depth, color */
- qss->colorOutSlot = -1;
- qss->depthOutSlot = -1;
- for (i = 0; i < qss->stage.softpipe->fs->info.num_outputs; i++) {
- switch (qss->stage.softpipe->fs->info.output_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- qss->depthOutSlot = i;
- break;
- case TGSI_SEMANTIC_COLOR:
- qss->colorOutSlot = i;
- break;
- }
- }
-
- softpipe->fs->prepare( softpipe->fs,
- &qss->machine,
- qss->samplers );
-
- qs->next->begin(qs->next);
-}
-
-
-static void shade_destroy(struct quad_stage *qs)
-{
- struct quad_shade_stage *qss = (struct quad_shade_stage *) qs;
-
- tgsi_exec_machine_free_data(&qss->machine);
- FREE( qss->inputs );
- FREE( qss->outputs );
- FREE( qs );
-}
-
-
-struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe )
-{
- struct quad_shade_stage *qss = CALLOC_STRUCT(quad_shade_stage);
- uint i;
-
- /* allocate storage for program inputs/outputs, aligned to 16 bytes */
- qss->inputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->inputs) + 16);
- qss->outputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->outputs) + 16);
- qss->machine.Inputs = align16(qss->inputs);
- qss->machine.Outputs = align16(qss->outputs);
-
- qss->stage.softpipe = softpipe;
- qss->stage.begin = shade_begin;
- qss->stage.run = shade_quad;
- qss->stage.destroy = shade_destroy;
-
- /* set TGSI sampler state that's constant */
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- assert(softpipe->tex_cache[i]);
- qss->samplers[i].get_samples = sp_get_samples;
- qss->samplers[i].pipe = &softpipe->pipe;
- qss->samplers[i].cache = softpipe->tex_cache[i];
- }
-
- tgsi_exec_machine_init( &qss->machine );
-
- return &qss->stage;
-}
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Vertices are just an array of floats, with all the attributes
+ * packed. We currently assume a layout like:
+ *
+ * attr[0][0..3] - window position
+ * attr[1..n][0..3] - remaining attributes.
+ *
+ * Attributes are assumed to be 4 floats wide but are packed so that
+ * all the enabled attributes run contiguously.
+ */
+
+#include "pipe/p_util.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_shader_tokens.h"
+
+#include "sp_context.h"
+#include "sp_state.h"
+#include "sp_headers.h"
+#include "sp_quad.h"
+#include "sp_texture.h"
+#include "sp_tex_sample.h"
+
+
+struct quad_shade_stage
+{
+ struct quad_stage stage;
+ struct tgsi_sampler samplers[PIPE_MAX_SAMPLERS];
+ struct tgsi_exec_machine machine;
+ struct tgsi_exec_vector *inputs, *outputs;
+ int colorOutSlot, depthOutSlot;
+};
+
+
+/** cast wrapper */
+static INLINE struct quad_shade_stage *
+quad_shade_stage(struct quad_stage *qs)
+{
+ return (struct quad_shade_stage *) qs;
+}
+
+
+
+/**
+ * Execute fragment shader for the four fragments in the quad.
+ */
+static void
+shade_quad(
+ struct quad_stage *qs,
+ struct quad_header *quad )
+{
+ struct quad_shade_stage *qss = quad_shade_stage( qs );
+ struct softpipe_context *softpipe = qs->softpipe;
+ struct tgsi_exec_machine *machine = &qss->machine;
+
+ /* Consts do not require 16 byte alignment. */
+ machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT];
+
+ machine->InterpCoefs = quad->coef;
+
+ /* run shader */
+ quad->mask &= softpipe->fs->run( softpipe->fs,
+ &qss->machine,
+ quad );
+
+ /* store result color */
+ if (qss->colorOutSlot >= 0) {
+ /* XXX need to handle multiple color outputs someday */
+ assert(qss->stage.softpipe->fs->info.output_semantic_name[qss->colorOutSlot]
+ == TGSI_SEMANTIC_COLOR);
+ memcpy(
+ quad->outputs.color,
+ &machine->Outputs[qss->colorOutSlot].xyzw[0].f[0],
+ sizeof( quad->outputs.color ) );
+ }
+
+ /*
+ * XXX the following code for updating quad->outputs.depth
+ * isn't really needed if we did early z testing.
+ */
+
+ /* store result Z */
+ if (qss->depthOutSlot >= 0) {
+ /* output[slot] is new Z */
+ uint i;
+ for (i = 0; i < 4; i++) {
+ quad->outputs.depth[i] = machine->Outputs[0].xyzw[2].f[i];
+ }
+ }
+ else {
+ /* copy input Z (which was interpolated by the executor) to output Z */
+ uint i;
+ for (i = 0; i < 4; i++) {
+ quad->outputs.depth[i] = machine->Inputs[0].xyzw[2].f[i];
+ /* XXX not sure the above line is always correct. The following
+ * might be better:
+ quad->outputs.depth[i] = machine->QuadPos.xyzw[2].f[i];
+ */
+ }
+ }
+
+ /* shader may cull fragments */
+ if( quad->mask ) {
+ qs->next->run( qs->next, quad );
+ }
+}
+
+/**
+ * Per-primitive (or per-begin?) setup
+ */
+static void shade_begin(struct quad_stage *qs)
+{
+ struct quad_shade_stage *qss = quad_shade_stage(qs);
+ struct softpipe_context *softpipe = qs->softpipe;
+ unsigned i;
+ unsigned num = MAX2(softpipe->num_textures, softpipe->num_samplers);
+
+ /* set TGSI sampler state that varies */
+ for (i = 0; i < num; i++) {
+ qss->samplers[i].state = softpipe->sampler[i];
+ qss->samplers[i].texture = softpipe->texture[i];
+ }
+
+ /* find output slots for depth, color */
+ qss->colorOutSlot = -1;
+ qss->depthOutSlot = -1;
+ for (i = 0; i < qss->stage.softpipe->fs->info.num_outputs; i++) {
+ switch (qss->stage.softpipe->fs->info.output_semantic_name[i]) {
+ case TGSI_SEMANTIC_POSITION:
+ qss->depthOutSlot = i;
+ break;
+ case TGSI_SEMANTIC_COLOR:
+ qss->colorOutSlot = i;
+ break;
+ }
+ }
+
+ softpipe->fs->prepare( softpipe->fs,
+ &qss->machine,
+ qss->samplers );
+
+ qs->next->begin(qs->next);
+}
+
+
+static void shade_destroy(struct quad_stage *qs)
+{
+ struct quad_shade_stage *qss = (struct quad_shade_stage *) qs;
+
+ tgsi_exec_machine_free_data(&qss->machine);
+ FREE( qss->inputs );
+ FREE( qss->outputs );
+ FREE( qs );
+}
+
+
+struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe )
+{
+ struct quad_shade_stage *qss = CALLOC_STRUCT(quad_shade_stage);
+ uint i;
+
+ /* allocate storage for program inputs/outputs, aligned to 16 bytes */
+ qss->inputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->inputs) + 16);
+ qss->outputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->outputs) + 16);
+ qss->machine.Inputs = align16(qss->inputs);
+ qss->machine.Outputs = align16(qss->outputs);
+
+ qss->stage.softpipe = softpipe;
+ qss->stage.begin = shade_begin;
+ qss->stage.run = shade_quad;
+ qss->stage.destroy = shade_destroy;
+
+ /* set TGSI sampler state that's constant */
+ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+ assert(softpipe->tex_cache[i]);
+ qss->samplers[i].get_samples = sp_get_samples;
+ qss->samplers[i].pipe = &softpipe->pipe;
+ qss->samplers[i].cache = softpipe->tex_cache[i];
+ }
+
+ tgsi_exec_machine_init( &qss->machine );
+
+ return &qss->stage;
+}