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authorMichal Krol <michal@vmware.com>2010-02-05 17:12:48 +0100
committerMichal Krol <michal@vmware.com>2010-02-09 15:32:53 +0100
commit5fbb62f761220a81ce7a0093bfe16ea5ea063d44 (patch)
tree6948db3fd8096c2da64a4068a69ac7f6e3304b1c /src/gallium/drivers/softpipe/sp_setup.c
parent00bd85e57437d91e227fa768527bc22e3814de1e (diff)
softpipe: Properly implement cylindrical wrapping.
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_setup.c')
-rw-r--r--src/gallium/drivers/softpipe/sp_setup.c179
1 files changed, 148 insertions, 31 deletions
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index bb1bff581c..9036f32c09 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -393,6 +393,52 @@ static boolean setup_sort_vertices( struct setup_context *setup,
}
+/* Apply cylindrical wrapping to v0, v1, v2 coordinates, if enabled.
+ * Input coordinates must be in [0, 1] range, otherwise results are undefined.
+ * Some combinations of coordinates produce invalid results,
+ * but this behaviour is acceptable.
+ */
+static void
+tri_apply_cylindrical_wrap(float v0,
+ float v1,
+ float v2,
+ uint cylindrical_wrap,
+ float output[3])
+{
+ if (cylindrical_wrap) {
+ float delta;
+
+ delta = v1 - v0;
+ if (delta > 0.5f) {
+ v0 += 1.0f;
+ }
+ else if (delta < -0.5f) {
+ v1 += 1.0f;
+ }
+
+ delta = v2 - v1;
+ if (delta > 0.5f) {
+ v1 += 1.0f;
+ }
+ else if (delta < -0.5f) {
+ v2 += 1.0f;
+ }
+
+ delta = v0 - v2;
+ if (delta > 0.5f) {
+ v2 += 1.0f;
+ }
+ else if (delta < -0.5f) {
+ v0 += 1.0f;
+ }
+ }
+
+ output[0] = v0;
+ output[1] = v1;
+ output[2] = v2;
+}
+
+
/**
* Compute a0 for a constant-valued coefficient (GL_FLAT shading).
* The value value comes from vertex[slot][i].
@@ -418,13 +464,16 @@ static void const_coeff( struct setup_context *setup,
/**
* Compute a0, dadx and dady for a linearly interpolated coefficient,
* for a triangle.
+ * v[0], v[1] and v[2] are vmin, vmid and vmax, respectively.
*/
-static void tri_linear_coeff( struct setup_context *setup,
- struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
+static void
+tri_linear_coeff(struct setup_context *setup,
+ struct tgsi_interp_coef *coef,
+ uint i,
+ const float v[3])
{
- float botda = setup->vmid[vertSlot][i] - setup->vmin[vertSlot][i];
- float majda = setup->vmax[vertSlot][i] - setup->vmin[vertSlot][i];
+ float botda = v[1] - v[0];
+ float majda = v[2] - v[0];
float a = setup->ebot.dy * majda - botda * setup->emaj.dy;
float b = setup->emaj.dx * botda - majda * setup->ebot.dx;
float dadx = a * setup->oneoverarea;
@@ -447,7 +496,7 @@ static void tri_linear_coeff( struct setup_context *setup,
* to define a0 as the sample at a pixel center somewhere near vmin
* instead - i'll switch to this later.
*/
- coef->a0[i] = (setup->vmin[vertSlot][i] -
+ coef->a0[i] = (v[0] -
(dadx * (setup->vmin[0][0] - setup->pixel_offset) +
dady * (setup->vmin[0][1] - setup->pixel_offset)));
@@ -468,16 +517,19 @@ static void tri_linear_coeff( struct setup_context *setup,
* the plane coefficients (a0, dadx, dady).
* Later, when we compute the value at a particular fragment position we'll
* divide the interpolated value by the interpolated W at that fragment.
+ * v[0], v[1] and v[2] are vmin, vmid and vmax, respectively.
*/
-static void tri_persp_coeff( struct setup_context *setup,
- struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
+static void
+tri_persp_coeff(struct setup_context *setup,
+ struct tgsi_interp_coef *coef,
+ uint i,
+ const float v[3])
{
/* premultiply by 1/w (v[0][3] is always W):
*/
- float mina = setup->vmin[vertSlot][i] * setup->vmin[0][3];
- float mida = setup->vmid[vertSlot][i] * setup->vmid[0][3];
- float maxa = setup->vmax[vertSlot][i] * setup->vmax[0][3];
+ float mina = v[0] * setup->vmin[0][3];
+ float mida = v[1] * setup->vmid[0][3];
+ float maxa = v[2] * setup->vmax[0][3];
float botda = mida - mina;
float majda = maxa - mina;
float a = setup->ebot.dy * majda - botda * setup->emaj.dy;
@@ -544,11 +596,19 @@ static void setup_tri_coefficients( struct setup_context *setup )
const struct sp_fragment_shader *spfs = softpipe->fs;
const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe);
uint fragSlot;
+ float v[3];
/* z and w are done by linear interpolation:
*/
- tri_linear_coeff(setup, &setup->posCoef, 0, 2);
- tri_linear_coeff(setup, &setup->posCoef, 0, 3);
+ v[0] = setup->vmin[0][2];
+ v[1] = setup->vmid[0][2];
+ v[2] = setup->vmax[0][2];
+ tri_linear_coeff(setup, &setup->posCoef, 2, v);
+
+ v[0] = setup->vmin[0][3];
+ v[1] = setup->vmid[0][3];
+ v[2] = setup->vmax[0][3];
+ tri_linear_coeff(setup, &setup->posCoef, 3, v);
/* setup interpolation for all the remaining attributes:
*/
@@ -562,12 +622,24 @@ static void setup_tri_coefficients( struct setup_context *setup )
const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
break;
case INTERP_LINEAR:
- for (j = 0; j < NUM_CHANNELS; j++)
- tri_linear_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ for (j = 0; j < NUM_CHANNELS; j++) {
+ tri_apply_cylindrical_wrap(setup->vmin[vertSlot][j],
+ setup->vmid[vertSlot][j],
+ setup->vmax[vertSlot][j],
+ spfs->info.input_cylindrical_wrap[fragSlot] & (1 << j),
+ v);
+ tri_linear_coeff(setup, &setup->coef[fragSlot], j, v);
+ }
break;
case INTERP_PERSPECTIVE:
- for (j = 0; j < NUM_CHANNELS; j++)
- tri_persp_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ for (j = 0; j < NUM_CHANNELS; j++) {
+ tri_apply_cylindrical_wrap(setup->vmin[vertSlot][j],
+ setup->vmid[vertSlot][j],
+ setup->vmax[vertSlot][j],
+ spfs->info.input_cylindrical_wrap[fragSlot] & (1 << j),
+ v);
+ tri_persp_coeff(setup, &setup->coef[fragSlot], j, v);
+ }
break;
case INTERP_POS:
setup_fragcoord_coeff(setup, fragSlot);
@@ -777,22 +849,49 @@ void sp_setup_tri( struct setup_context *setup,
}
+/* Apply cylindrical wrapping to v0, v1 coordinates, if enabled.
+ * Input coordinates must be in [0, 1] range, otherwise results are undefined.
+ */
+static void
+line_apply_cylindrical_wrap(float v0,
+ float v1,
+ uint cylindrical_wrap,
+ float output[2])
+{
+ if (cylindrical_wrap) {
+ float delta;
+
+ delta = v1 - v0;
+ if (delta > 0.5f) {
+ v0 += 1.0f;
+ }
+ else if (delta < -0.5f) {
+ v1 += 1.0f;
+ }
+ }
+
+ output[0] = v0;
+ output[1] = v1;
+}
+
/**
* Compute a0, dadx and dady for a linearly interpolated coefficient,
* for a line.
+ * v[0] and v[1] are vmin and vmax, respectively.
*/
static void
line_linear_coeff(const struct setup_context *setup,
struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
+ uint i,
+ const float v[2])
{
- const float da = setup->vmax[vertSlot][i] - setup->vmin[vertSlot][i];
+ const float da = v[1] - v[0];
const float dadx = da * setup->emaj.dx * setup->oneoverarea;
const float dady = da * setup->emaj.dy * setup->oneoverarea;
coef->dadx[i] = dadx;
coef->dady[i] = dady;
- coef->a0[i] = (setup->vmin[vertSlot][i] -
+ coef->a0[i] = (v[0] -
(dadx * (setup->vmin[0][0] - setup->pixel_offset) +
dady * (setup->vmin[0][1] - setup->pixel_offset)));
}
@@ -801,21 +900,23 @@ line_linear_coeff(const struct setup_context *setup,
/**
* Compute a0, dadx and dady for a perspective-corrected interpolant,
* for a line.
+ * v[0] and v[1] are vmin and vmax, respectively.
*/
static void
line_persp_coeff(const struct setup_context *setup,
struct tgsi_interp_coef *coef,
- uint vertSlot, uint i)
+ uint i,
+ const float v[2])
{
/* XXX double-check/verify this arithmetic */
- const float a0 = setup->vmin[vertSlot][i] * setup->vmin[0][3];
- const float a1 = setup->vmax[vertSlot][i] * setup->vmax[0][3];
+ const float a0 = v[0] * setup->vmin[0][3];
+ const float a1 = v[1] * setup->vmax[0][3];
const float da = a1 - a0;
const float dadx = da * setup->emaj.dx * setup->oneoverarea;
const float dady = da * setup->emaj.dy * setup->oneoverarea;
coef->dadx[i] = dadx;
coef->dady[i] = dady;
- coef->a0[i] = (setup->vmin[vertSlot][i] -
+ coef->a0[i] = (v[0] - /* XXX: <-- shouldn't that be a0? */
(dadx * (setup->vmin[0][0] - setup->pixel_offset) +
dady * (setup->vmin[0][1] - setup->pixel_offset)));
}
@@ -835,6 +936,7 @@ setup_line_coefficients(struct setup_context *setup,
const struct vertex_info *vinfo = softpipe_get_vertex_info(softpipe);
uint fragSlot;
float area;
+ float v[2];
/* use setup->vmin, vmax to point to vertices */
if (softpipe->rasterizer->flatshade_first)
@@ -855,8 +957,13 @@ setup_line_coefficients(struct setup_context *setup,
/* z and w are done by linear interpolation:
*/
- line_linear_coeff(setup, &setup->posCoef, 0, 2);
- line_linear_coeff(setup, &setup->posCoef, 0, 3);
+ v[0] = setup->vmin[0][2];
+ v[1] = setup->vmax[0][2];
+ line_linear_coeff(setup, &setup->posCoef, 2, v);
+
+ v[0] = setup->vmin[0][3];
+ v[1] = setup->vmax[0][3];
+ line_linear_coeff(setup, &setup->posCoef, 3, v);
/* setup interpolation for all the remaining attributes:
*/
@@ -870,12 +977,22 @@ setup_line_coefficients(struct setup_context *setup,
const_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
break;
case INTERP_LINEAR:
- for (j = 0; j < NUM_CHANNELS; j++)
- line_linear_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ for (j = 0; j < NUM_CHANNELS; j++) {
+ line_apply_cylindrical_wrap(setup->vmin[vertSlot][j],
+ setup->vmax[vertSlot][j],
+ spfs->info.input_cylindrical_wrap[fragSlot] & (1 << j),
+ v);
+ line_linear_coeff(setup, &setup->coef[fragSlot], j, v);
+ }
break;
case INTERP_PERSPECTIVE:
- for (j = 0; j < NUM_CHANNELS; j++)
- line_persp_coeff(setup, &setup->coef[fragSlot], vertSlot, j);
+ for (j = 0; j < NUM_CHANNELS; j++) {
+ line_apply_cylindrical_wrap(setup->vmin[vertSlot][j],
+ setup->vmax[vertSlot][j],
+ spfs->info.input_cylindrical_wrap[fragSlot] & (1 << j),
+ v);
+ line_persp_coeff(setup, &setup->coef[fragSlot], j, v);
+ }
break;
case INTERP_POS:
setup_fragcoord_coeff(setup, fragSlot);