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authorBrian Paul <brian.paul@tungstengraphics.com>2008-05-17 10:30:21 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-05-17 10:30:21 -0600
commit9671f7ae476cadb46f9f8f9d0363f24aabaf9f87 (patch)
tree8fb1c3b27bc41cb5b2a5a144746d5eb5991facbc /src/gallium/drivers/softpipe/sp_state.h
parent718a2d8c7a125609a8dca813703047e24de09653 (diff)
gallium: in drivers, make copy of tokens passed to pipe->create_vs/fs_state()
The caller can then free the token array immediately.
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_state.h')
-rw-r--r--src/gallium/drivers/softpipe/sp_state.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index 45056502b8..452e51fa79 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -54,9 +54,11 @@
struct tgsi_sampler;
struct tgsi_exec_machine;
+struct vertex_info;
-/** Subclass of pipe_shader_state (though it doesn't really need to be).
+/**
+ * Subclass of pipe_shader_state (though it doesn't really need to be).
*
* This is starting to look an awful lot like a quad pipeline stage...
*/
@@ -80,11 +82,10 @@ struct sp_fragment_shader {
void (*delete)( struct sp_fragment_shader * );
};
-struct vertex_info;
/** Subclass of pipe_shader_state */
struct sp_vertex_shader {
- struct pipe_shader_state shader;
+ struct pipe_shader_state shader; /* Note: this field not actually used */
struct draw_vertex_shader *draw_data;
};