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authorKeith Whitwell <keithw@vmware.com>2009-07-29 07:40:50 +0100
committerKeith Whitwell <keithw@vmware.com>2009-08-18 16:55:10 +0100
commit80c78472ad43f4288c9ef5076074ba9d31a39885 (patch)
tree9059164cd806a1ed09f7a2ab1a7281d42e891bd3 /src/gallium/drivers/softpipe/sp_tex_sample.h
parent99ec78d9462d2a553982d0ea15d538b36b1c123b (diff)
softpipe: split texture and surface tile caches
These do similar jobs but with largely disjoint code. Will want to evolve them separately going forward.
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_tex_sample.h')
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h
index 0650c7830b..1756d3a4ee 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.h
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.h
@@ -48,7 +48,7 @@ struct sp_shader_sampler
const struct pipe_texture *texture;
const struct pipe_sampler_state *sampler;
- struct softpipe_tile_cache *cache;
+ struct softpipe_tex_tile_cache *cache;
};