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authorKeith Whitwell <keith@tungstengraphics.com>2008-05-02 16:46:31 +0100
committerKeith Whitwell <keith@tungstengraphics.com>2008-05-02 16:46:31 +0100
commita73ae3d5eb8419feab5aea26573aa41b72f941eb (patch)
tree74fa3e6004be0ef5d266680bd57c2fccec521a4e /src/gallium/drivers/softpipe/sp_texture.h
parent4a159132082429d5492f5298c2ccb0df551c9f65 (diff)
gallium: Add texture usage flags, special-case allocation of display targets
For many envirionments it's necessary to allocate display targets in a window-system friendly manner. Add facilities so that a driver can tell if a texture is likely to be used to generate a display surface and if use special allocation paths if necessary. Hook up softpipe to call into the winsys->surface_alloc_storage() routine in this case, though we probably want to change that interface slightly also.
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_texture.h')
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h
index 2ba093320d..779a9d8fc9 100644
--- a/src/gallium/drivers/softpipe/sp_texture.h
+++ b/src/gallium/drivers/softpipe/sp_texture.h
@@ -42,11 +42,11 @@ struct softpipe_texture
struct pipe_texture base;
unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long pitch[PIPE_MAX_TEXTURE_LEVELS];
/* The data is held here:
*/
struct pipe_buffer *buffer;
- unsigned long buffer_size;
};