diff options
author | José Fonseca <jfonseca@vmware.com> | 2010-01-08 15:42:57 +0000 |
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committer | José Fonseca <jfonseca@vmware.com> | 2010-01-08 15:42:57 +0000 |
commit | 080c40ab32b2abd6d8381b4a0cc143d36a1652b2 (patch) | |
tree | e173767ebc5a82d81b9fc086449d915e29348976 /src/gallium/drivers/svga/svga_state_need_swtnl.c | |
parent | 9cdf6f025b2ed55cfb13dd09f870f01d0c7947d3 (diff) | |
parent | a1de400e8de06a80ab140bb0fa950e990607572d (diff) |
Merge remote branch 'origin/master' into lp-binning
Conflicts:
src/gallium/auxiliary/util/u_surface.c
src/gallium/drivers/llvmpipe/Makefile
src/gallium/drivers/llvmpipe/SConscript
src/gallium/drivers/llvmpipe/lp_bld_arit.c
src/gallium/drivers/llvmpipe/lp_bld_flow.c
src/gallium/drivers/llvmpipe/lp_bld_interp.c
src/gallium/drivers/llvmpipe/lp_clear.c
src/gallium/drivers/llvmpipe/lp_context.c
src/gallium/drivers/llvmpipe/lp_context.h
src/gallium/drivers/llvmpipe/lp_draw_arrays.c
src/gallium/drivers/llvmpipe/lp_jit.c
src/gallium/drivers/llvmpipe/lp_jit.h
src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_setup_point.c
src/gallium/drivers/llvmpipe/lp_state.h
src/gallium/drivers/llvmpipe/lp_state_blend.c
src/gallium/drivers/llvmpipe/lp_state_derived.c
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_sampler.c
src/gallium/drivers/llvmpipe/lp_state_surface.c
src/gallium/drivers/llvmpipe/lp_tex_cache.c
src/gallium/drivers/llvmpipe/lp_tex_cache.h
src/gallium/drivers/llvmpipe/lp_tex_sample.h
src/gallium/drivers/llvmpipe/lp_tile_cache.c
Diffstat (limited to 'src/gallium/drivers/svga/svga_state_need_swtnl.c')
-rw-r--r-- | src/gallium/drivers/svga/svga_state_need_swtnl.c | 200 |
1 files changed, 200 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c new file mode 100644 index 0000000000..3c35a8579f --- /dev/null +++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c @@ -0,0 +1,200 @@ +/********************************************************** + * Copyright 2008-2009 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + +#include "pipe/p_inlines.h" +#include "pipe/p_state.h" + + +#include "svga_context.h" +#include "svga_state.h" +#include "svga_debug.h" +#include "svga_hw_reg.h" + +/*********************************************************************** + */ + +static INLINE SVGA3dDeclType +svga_translate_vertex_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_R32_FLOAT: return SVGA3D_DECLTYPE_FLOAT1; + case PIPE_FORMAT_R32G32_FLOAT: return SVGA3D_DECLTYPE_FLOAT2; + case PIPE_FORMAT_R32G32B32_FLOAT: return SVGA3D_DECLTYPE_FLOAT3; + case PIPE_FORMAT_R32G32B32A32_FLOAT: return SVGA3D_DECLTYPE_FLOAT4; + case PIPE_FORMAT_B8G8R8A8_UNORM: return SVGA3D_DECLTYPE_D3DCOLOR; + case PIPE_FORMAT_R8G8B8A8_USCALED: return SVGA3D_DECLTYPE_UBYTE4; + case PIPE_FORMAT_R16G16_SSCALED: return SVGA3D_DECLTYPE_SHORT2; + case PIPE_FORMAT_R16G16B16A16_SSCALED: return SVGA3D_DECLTYPE_SHORT4; + case PIPE_FORMAT_R8G8B8A8_UNORM: return SVGA3D_DECLTYPE_UBYTE4N; + case PIPE_FORMAT_R16G16_SNORM: return SVGA3D_DECLTYPE_SHORT2N; + case PIPE_FORMAT_R16G16B16A16_SNORM: return SVGA3D_DECLTYPE_SHORT4N; + case PIPE_FORMAT_R16G16_UNORM: return SVGA3D_DECLTYPE_USHORT2N; + case PIPE_FORMAT_R16G16B16A16_UNORM: return SVGA3D_DECLTYPE_USHORT4N; + + /* These formats don't exist yet: + * + case PIPE_FORMAT_R10G10B10_USCALED: return SVGA3D_DECLTYPE_UDEC3; + case PIPE_FORMAT_R10G10B10_SNORM: return SVGA3D_DECLTYPE_DEC3N; + case PIPE_FORMAT_R16G16_FLOAT: return SVGA3D_DECLTYPE_FLOAT16_2; + case PIPE_FORMAT_R16G16B16A16_FLOAT: return SVGA3D_DECLTYPE_FLOAT16_4; + */ + + default: + /* There are many formats without hardware support. This case + * will be hit regularly, meaning we'll need swvfetch. + */ + return SVGA3D_DECLTYPE_MAX; + } +} + + +static int update_need_swvfetch( struct svga_context *svga, + unsigned dirty ) +{ + unsigned i; + boolean need_swvfetch = FALSE; + + for (i = 0; i < svga->curr.num_vertex_elements; i++) { + svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.ve[i].src_format); + if (svga->state.sw.ve_format[i] == SVGA3D_DECLTYPE_MAX) { + need_swvfetch = TRUE; + break; + } + } + + if (need_swvfetch != svga->state.sw.need_swvfetch) { + svga->state.sw.need_swvfetch = need_swvfetch; + svga->dirty |= SVGA_NEW_NEED_SWVFETCH; + } + + return 0; +} + +struct svga_tracked_state svga_update_need_swvfetch = +{ + "update need_swvfetch", + ( SVGA_NEW_VELEMENT ), + update_need_swvfetch +}; + + +/*********************************************************************** + */ + +static int update_need_pipeline( struct svga_context *svga, + unsigned dirty ) +{ + + boolean need_pipeline = FALSE; + struct svga_vertex_shader *vs = svga->curr.vs; + + /* SVGA_NEW_RAST, SVGA_NEW_REDUCED_PRIMITIVE + */ + if (svga->curr.rast->need_pipeline & (1 << svga->curr.reduced_prim)) { + SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (%d) & prim (%x)\n", + __FUNCTION__, + svga->curr.rast->need_pipeline, + (1 << svga->curr.reduced_prim) ); + need_pipeline = TRUE; + } + + /* EDGEFLAGS + */ + if (vs->base.info.writes_edgeflag) { + SVGA_DBG(DEBUG_SWTNL, "%s: edgeflags\n", __FUNCTION__); + need_pipeline = TRUE; + } + + /* SVGA_NEW_CLIP + */ + if (!svga->curr.rast->templ.bypass_vs_clip_and_viewport && + svga->curr.clip.nr) { + SVGA_DBG(DEBUG_SWTNL, "%s: userclip\n", __FUNCTION__); + need_pipeline = TRUE; + } + + if (need_pipeline != svga->state.sw.need_pipeline) { + svga->state.sw.need_pipeline = need_pipeline; + svga->dirty |= SVGA_NEW_NEED_PIPELINE; + } + + return 0; +} + + +struct svga_tracked_state svga_update_need_pipeline = +{ + "need pipeline", + (SVGA_NEW_RAST | + SVGA_NEW_CLIP | + SVGA_NEW_VS | + SVGA_NEW_REDUCED_PRIMITIVE), + update_need_pipeline +}; + + +/*********************************************************************** + */ + +static int update_need_swtnl( struct svga_context *svga, + unsigned dirty ) +{ + boolean need_swtnl; + + if (svga->debug.no_swtnl) { + svga->state.sw.need_swvfetch = 0; + svga->state.sw.need_pipeline = 0; + } + + need_swtnl = (svga->state.sw.need_swvfetch || + svga->state.sw.need_pipeline); + + if (svga->debug.force_swtnl) { + need_swtnl = 1; + } + + if (need_swtnl != svga->state.sw.need_swtnl) { + SVGA_DBG(DEBUG_SWTNL|DEBUG_PERF, + "%s need_swvfetch: %s, need_pipeline %s\n", + __FUNCTION__, + svga->state.sw.need_swvfetch ? "true" : "false", + svga->state.sw.need_pipeline ? "true" : "false"); + + svga->state.sw.need_swtnl = need_swtnl; + svga->dirty |= SVGA_NEW_NEED_SWTNL; + svga->swtnl.new_vdecl = TRUE; + } + + return 0; +} + + +struct svga_tracked_state svga_update_need_swtnl = +{ + "need swtnl", + (SVGA_NEW_NEED_PIPELINE | + SVGA_NEW_NEED_SWVFETCH), + update_need_swtnl +}; |