diff options
author | José Fonseca <jfonseca@vmware.com> | 2010-01-06 13:52:22 +0000 |
---|---|---|
committer | José Fonseca <jfonseca@vmware.com> | 2010-01-06 13:52:22 +0000 |
commit | e32487b8a13a9efabb0359a9dde33e074e905e82 (patch) | |
tree | fbfdb33273371a5faec1de4ff97b803766eacf63 /src/gallium/drivers/svga | |
parent | aaf7ecfd816f82fef314f4f772cc53bc0ced553e (diff) | |
parent | 5b64d94390e4805e1634f0c8b5e3156e12b8b872 (diff) |
Merge remote branch 'origin/mesa_7_7_branch'
Conflicts:
configs/default
src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
src/mesa/main/version.h
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r-- | src/gallium/drivers/svga/svga_context.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_fs.c | 7 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_vs.c | 7 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_fs.c | 13 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_vs.c | 13 |
5 files changed, 24 insertions, 18 deletions
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index fa7f6cb3bb..66259fd010 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -266,8 +266,6 @@ struct svga_hw_draw_state unsigned ts[16][TS_MAX]; float cb[PIPE_SHADER_TYPES][CB_MAX][4]; - unsigned shader_id[PIPE_SHADER_TYPES]; - struct svga_shader_result *fs; struct svga_shader_result *vs; struct svga_hw_view_state views[PIPE_MAX_SAMPLERS]; diff --git a/src/gallium/drivers/svga/svga_pipe_fs.c b/src/gallium/drivers/svga/svga_pipe_fs.c index a461a86dd3..5f1213e46a 100644 --- a/src/gallium/drivers/svga/svga_pipe_fs.c +++ b/src/gallium/drivers/svga/svga_pipe_fs.c @@ -111,6 +111,13 @@ void svga_delete_fs_state(struct pipe_context *pipe, void *shader) util_bitmask_clear( svga->fs_bm, result->id ); svga_destroy_shader_result( result ); + + /* + * Remove stale references to this result to ensure a new result on the + * same address will be detected as a change. + */ + if(result == svga->state.hw_draw.fs) + svga->state.hw_draw.fs = NULL; } FREE((void *)fs->base.tokens); diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c index e82d10c259..7e6ab576ad 100644 --- a/src/gallium/drivers/svga/svga_pipe_vs.c +++ b/src/gallium/drivers/svga/svga_pipe_vs.c @@ -176,6 +176,13 @@ static void svga_delete_vs_state(struct pipe_context *pipe, void *shader) util_bitmask_clear( svga->vs_bm, result->id ); svga_destroy_shader_result( result ); + + /* + * Remove stale references to this result to ensure a new result on the + * same address will be detected as a change. + */ + if(result == svga->state.hw_draw.vs) + svga->state.hw_draw.vs = NULL; } FREE((void *)vs->base.tokens); diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 1902b0106b..272d1dd14e 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -268,16 +268,13 @@ static int emit_hw_fs( struct svga_context *svga, assert(id != SVGA3D_INVALID_ID); if (result != svga->state.hw_draw.fs) { - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_PS, - id ); - if (ret) - return ret; - } + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_PS, + id ); + if (ret) + return ret; svga->dirty |= SVGA_NEW_FS_RESULT; - svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT] = id; svga->state.hw_draw.fs = result; } diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index 7e34c0a980..ae1e77e7d4 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -150,16 +150,13 @@ static int emit_hw_vs( struct svga_context *svga, } if (result != svga->state.hw_draw.vs) { - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_VS, - id ); - if (ret) - return ret; - } + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_VS, + id ); + if (ret) + return ret; svga->dirty |= SVGA_NEW_VS_RESULT; - svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX] = id; svga->state.hw_draw.vs = result; } |