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authorAlex Deucher <alexdeucher@gmail.com>2011-02-28 21:52:19 -0500
committerAlex Deucher <alexdeucher@gmail.com>2011-02-28 22:01:59 -0500
commit1dc204d145dc8c0b19473a7814c201a8954b6274 (patch)
treeddd4b0e77d37cb420945cff2f1644d0d572f9297 /src/gallium/drivers/trace/SConscript
parent6c324777a685d28d0a81d23157e4863240552999 (diff)
r600g: truncate point sampled texture coordinates
By default the hardware rounds texcoords. However, for point sampled textures, the expected behavior is to truncate. When we have point sampled textures, set the truncate bit in the sampler. Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=25871 Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Diffstat (limited to 'src/gallium/drivers/trace/SConscript')
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