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author | Alex Deucher <alexdeucher@gmail.com> | 2011-02-28 21:52:19 -0500 |
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committer | Alex Deucher <alexdeucher@gmail.com> | 2011-02-28 22:01:59 -0500 |
commit | 1dc204d145dc8c0b19473a7814c201a8954b6274 (patch) | |
tree | ddd4b0e77d37cb420945cff2f1644d0d572f9297 /src/gallium/drivers/trace/SConscript | |
parent | 6c324777a685d28d0a81d23157e4863240552999 (diff) |
r600g: truncate point sampled texture coordinates
By default the hardware rounds texcoords. However,
for point sampled textures, the expected behavior is
to truncate. When we have point sampled textures,
set the truncate bit in the sampler.
Should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=25871
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Diffstat (limited to 'src/gallium/drivers/trace/SConscript')
0 files changed, 0 insertions, 0 deletions