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authorBrian Paul <brianp@vmware.com>2010-04-20 17:28:33 -0600
committerBrian Paul <brianp@vmware.com>2010-04-20 17:28:33 -0600
commit2142108e0e1cf1ed8d0142e9c41fe1947abe0907 (patch)
tree2587cc0f42d1591a5e9bb46b4720028179e47b80 /src/gallium/drivers
parent1cb80d31d37e77d955923b4f21e8bac2642baece (diff)
llvmpipe: code consolidation
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c73
1 files changed, 18 insertions, 55 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index a33b3f8ec5..f2d964bb5d 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -766,15 +766,16 @@ layout_logic(enum lp_texture_layout cur_layout,
/**
- * Return pointer to a texture image. No tiled/linear conversion is done.
+ * Return pointer to a 2D texture image/face/slice.
+ * No tiled/linear conversion is done.
*/
-void *
+ubyte *
llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
- unsigned face, unsigned level,
+ unsigned face_slice, unsigned level,
enum lp_texture_layout layout)
{
struct llvmpipe_texture_image *img;
- unsigned face_offset;
+ unsigned offset;
if (layout == LP_TEX_LAYOUT_LINEAR) {
img = &lpr->linear[level];
@@ -784,12 +785,12 @@ llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
img = &lpr->tiled[level];
}
- if (face > 0)
- face_offset = face * tex_image_face_size(lpr, level, layout);
+ if (face_slice > 0)
+ offset = face_slice * tex_image_face_size(lpr, level, layout);
else
- face_offset = 0;
+ offset = 0;
- return (ubyte *) img->data + face_offset;
+ return (ubyte *) img->data + offset;
}
@@ -1009,48 +1010,6 @@ llvmpipe_get_texture_image_all(struct llvmpipe_resource *lpr,
/**
- * Return pointer to start of linear data for a particular 2D texture
- * image/face/slice.
- */
-static uint8_t *
-get_linear_image_address(struct llvmpipe_resource *lpr,
- unsigned face_slice, unsigned level)
-{
- struct llvmpipe_texture_image *linear_img = &lpr->linear[level];
-
- if (face_slice > 0) {
- unsigned linear_offset =
- face_slice * tex_image_face_size(lpr, level, LP_TEX_LAYOUT_LINEAR);
- return (uint8_t *) linear_img->data + linear_offset;
- }
- else {
- return (uint8_t *) linear_img->data;
- }
-}
-
-
-/**
- * Return pointer to start of tiled data for a particular 2D texture
- * image/face/slice.
- */
-static uint8_t *
-get_tiled_image_address(struct llvmpipe_resource *lpr,
- unsigned face_slice, unsigned level)
-{
- struct llvmpipe_texture_image *tiled_img = &lpr->tiled[level];
-
- if (face_slice > 0) {
- unsigned tiled_offset =
- face_slice * tex_image_face_size(lpr, level, LP_TEX_LAYOUT_TILED);
- return (uint8_t *) tiled_img->data + tiled_offset;
- }
- else {
- return (uint8_t *) tiled_img->data;
- }
-}
-
-
-/**
* Get pointer to a linear image (not the tile!) where the tile at (x,y)
* is known to be in linear layout.
* Conversion from tiled to linear will be done if necessary.
@@ -1079,10 +1038,12 @@ llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
}
/* compute address of the slice/face of the image that contains the tile */
- tiled_image = get_tiled_image_address(lpr, face_slice, level);
- linear_image = get_linear_image_address(lpr, face_slice, level);
-
+ tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
+ LP_TEX_LAYOUT_TILED);
+ linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
+ LP_TEX_LAYOUT_LINEAR);
+ /* get current tile layout and determine if data conversion is needed */
cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty);
layout_logic(cur_layout, LP_TEX_LAYOUT_LINEAR, usage,
@@ -1128,8 +1089,10 @@ llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
}
/* compute address of the slice/face of the image that contains the tile */
- tiled_image = get_tiled_image_address(lpr, face_slice, level);
- linear_image = get_linear_image_address(lpr, face_slice, level);
+ tiled_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
+ LP_TEX_LAYOUT_TILED);
+ linear_image = llvmpipe_get_texture_image_address(lpr, face_slice, level,
+ LP_TEX_LAYOUT_LINEAR);
/* get current tile layout and see if we need to convert the data */
cur_layout = llvmpipe_get_texture_tile_layout(lpr, face_slice, level, tx, ty);