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authorCorbin Simpson <MostAwesomeDude@gmail.com>2009-04-04 02:38:13 -0700
committerCorbin Simpson <MostAwesomeDude@gmail.com>2009-04-04 02:38:13 -0700
commit48688e5e8f9501cad3d2862f8e057166992fddc0 (patch)
tree612b8310022abe4cf51883ef3d21cc9a4045df14 /src/gallium/drivers
parent21f1cdbe075ee6c24ebd6db2902f19a9d33beb22 (diff)
r300-gallium: Calculate vert shader inputs for HW TCL.
This is definitely not perfect.
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 0e7a2b6726..2f34698e35 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -30,9 +30,9 @@
* The vertex_info struct describes the post-TCL format of vertices. It is
* required for Draw when doing SW TCL, and also for describing the
* dreaded RS block on R300 chipsets. */
-/* XXX this function should be able to handle vert shaders as well as draw */
static void r300_update_vertex_layout(struct r300_context* r300)
{
+ struct r300_screen* r300screen = r300_screen(r300->context.screen);
struct r300_vertex_format vformat;
struct vertex_info vinfo;
boolean pos = FALSE, psize = FALSE, fog = FALSE;
@@ -74,6 +74,13 @@ static void r300_update_vertex_layout(struct r300_context* r300)
}
}
+ if (r300screen->caps->has_tcl) {
+ for (i = 0; i < info->num_inputs; i++) {
+ /* XXX should probably do real lookup with vert shader */
+ tab[i] = i;
+ }
+ }
+
/* Do the actual vertex_info setup.
*
* vertex_info has four uints of hardware-specific data in it.