diff options
author | José Fonseca <jfonseca@vmware.com> | 2010-01-08 15:42:57 +0000 |
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committer | José Fonseca <jfonseca@vmware.com> | 2010-01-08 15:42:57 +0000 |
commit | 080c40ab32b2abd6d8381b4a0cc143d36a1652b2 (patch) | |
tree | e173767ebc5a82d81b9fc086449d915e29348976 /src/gallium/state_trackers/python/st_device.c | |
parent | 9cdf6f025b2ed55cfb13dd09f870f01d0c7947d3 (diff) | |
parent | a1de400e8de06a80ab140bb0fa950e990607572d (diff) |
Merge remote branch 'origin/master' into lp-binning
Conflicts:
src/gallium/auxiliary/util/u_surface.c
src/gallium/drivers/llvmpipe/Makefile
src/gallium/drivers/llvmpipe/SConscript
src/gallium/drivers/llvmpipe/lp_bld_arit.c
src/gallium/drivers/llvmpipe/lp_bld_flow.c
src/gallium/drivers/llvmpipe/lp_bld_interp.c
src/gallium/drivers/llvmpipe/lp_clear.c
src/gallium/drivers/llvmpipe/lp_context.c
src/gallium/drivers/llvmpipe/lp_context.h
src/gallium/drivers/llvmpipe/lp_draw_arrays.c
src/gallium/drivers/llvmpipe/lp_jit.c
src/gallium/drivers/llvmpipe/lp_jit.h
src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_setup_point.c
src/gallium/drivers/llvmpipe/lp_state.h
src/gallium/drivers/llvmpipe/lp_state_blend.c
src/gallium/drivers/llvmpipe/lp_state_derived.c
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_sampler.c
src/gallium/drivers/llvmpipe/lp_state_surface.c
src/gallium/drivers/llvmpipe/lp_tex_cache.c
src/gallium/drivers/llvmpipe/lp_tex_cache.h
src/gallium/drivers/llvmpipe/lp_tex_sample.h
src/gallium/drivers/llvmpipe/lp_tile_cache.c
Diffstat (limited to 'src/gallium/state_trackers/python/st_device.c')
-rw-r--r-- | src/gallium/state_trackers/python/st_device.c | 27 |
1 files changed, 15 insertions, 12 deletions
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c index ea7d18738f..d144af2447 100644 --- a/src/gallium/state_trackers/python/st_device.c +++ b/src/gallium/state_trackers/python/st_device.c @@ -62,8 +62,9 @@ st_device_reference(struct st_device **ptr, struct st_device *st_dev) { struct st_device *old_dev = *ptr; - if (pipe_reference((struct pipe_reference **)ptr, &st_dev->reference)) + if (pipe_reference(&(*ptr)->reference, &st_dev->reference)) st_device_really_destroy(old_dev); + *ptr = st_dev; } @@ -134,7 +135,9 @@ st_context_destroy(struct st_context *st_ctx) st_ctx->pipe->destroy(st_ctx->pipe); for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) - pipe_texture_reference(&st_ctx->sampler_textures[i], NULL); + pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], NULL); + for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) + pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], NULL); pipe_texture_reference(&st_ctx->default_texture, NULL); FREE(st_ctx); @@ -249,12 +252,9 @@ st_context_create(struct st_device *st_dev) memset( &templat, 0, sizeof( templat ) ); templat.target = PIPE_TEXTURE_2D; templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; - templat.block.size = 4; - templat.block.width = 1; - templat.block.height = 1; - templat.width[0] = 1; - templat.height[0] = 1; - templat.depth[0] = 1; + templat.width0 = 1; + templat.height0 = 1; + templat.depth0 = 1; templat.last_level = 0; st_ctx->default_texture = screen->texture_create( screen, &templat ); @@ -264,8 +264,8 @@ st_context_create(struct st_device *st_dev) 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, - st_ctx->default_texture->width[0], - st_ctx->default_texture->height[0]); + st_ctx->default_texture->width0, + st_ctx->default_texture->height0); if (transfer) { uint32_t *map; map = (uint32_t *) screen->transfer_map(screen, transfer); @@ -278,9 +278,12 @@ st_context_create(struct st_device *st_dev) } for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - pipe_texture_reference(&st_ctx->sampler_textures[i], st_ctx->default_texture); + pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], st_ctx->default_texture); + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) + pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], st_ctx->default_texture); - cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->sampler_textures); + cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->fragment_sampler_textures); + cso_set_vertex_sampler_textures(st_ctx->cso, PIPE_MAX_VERTEX_SAMPLERS, st_ctx->vertex_sampler_textures); } /* vertex shader */ |