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author | Michal Krol <michal@vmware.com> | 2010-01-05 11:04:50 +0100 |
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committer | Michal Krol <michal@vmware.com> | 2010-01-05 11:04:50 +0100 |
commit | 9b21b3c52a8a7d58d08151d1a6bf25c472dec213 (patch) | |
tree | d9083b6af4e2e9b70a7fa6cd31bac45a36e0f6b6 /src/gallium/state_trackers/python/tests/texture_sample.py | |
parent | 543b9566bdaa48fea2df1866fa1310c1cdbcde27 (diff) | |
parent | 1f9aa38f4e2be47229d92be2c1189c2b8d9c7133 (diff) |
Merge branch 'master' into instanced-arrays
Conflicts:
src/gallium/auxiliary/tgsi/tgsi_dump.c
src/gallium/include/pipe/p_shader_tokens.h
Diffstat (limited to 'src/gallium/state_trackers/python/tests/texture_sample.py')
-rwxr-xr-x | src/gallium/state_trackers/python/tests/texture_sample.py | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/state_trackers/python/tests/texture_sample.py b/src/gallium/state_trackers/python/tests/texture_sample.py index 92a6c4dfb9..520961c805 100755 --- a/src/gallium/state_trackers/python/tests/texture_sample.py +++ b/src/gallium/state_trackers/python/tests/texture_sample.py @@ -169,7 +169,7 @@ class TextureColorSampleTest(TestCase): sampler.normalized_coords = 1 sampler.min_lod = 0 sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # texture texture = dev.texture_create( @@ -189,7 +189,7 @@ class TextureColorSampleTest(TestCase): zslice = zslice, ).sample_rgba(expected_rgba) - ctx.set_sampler_texture(0, texture) + ctx.set_fragment_sampler_texture(0, texture) # framebuffer cbuf_tex = dev.texture_create( @@ -359,7 +359,7 @@ class TextureDepthSampleTest(TestCase): sampler.normalized_coords = 1 sampler.min_lod = 0 sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 - ctx.set_sampler(0, sampler) + ctx.set_fragment_sampler(0, sampler) # texture texture = dev.texture_create( @@ -379,7 +379,7 @@ class TextureDepthSampleTest(TestCase): zslice = zslice, ).sample_rgba(expected_rgba) - ctx.set_sampler_texture(0, texture) + ctx.set_fragment_sampler_texture(0, texture) # framebuffer cbuf_tex = dev.texture_create( |