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authorMichal Krol <michal@vmware.com>2010-01-05 11:04:50 +0100
committerMichal Krol <michal@vmware.com>2010-01-05 11:04:50 +0100
commit9b21b3c52a8a7d58d08151d1a6bf25c472dec213 (patch)
treed9083b6af4e2e9b70a7fa6cd31bac45a36e0f6b6 /src/gallium/state_trackers/python
parent543b9566bdaa48fea2df1866fa1310c1cdbcde27 (diff)
parent1f9aa38f4e2be47229d92be2c1189c2b8d9c7133 (diff)
Merge branch 'master' into instanced-arrays
Conflicts: src/gallium/auxiliary/tgsi/tgsi_dump.c src/gallium/include/pipe/p_shader_tokens.h
Diffstat (limited to 'src/gallium/state_trackers/python')
-rw-r--r--src/gallium/state_trackers/python/SConscript4
-rw-r--r--src/gallium/state_trackers/python/gallium.i1
-rw-r--r--src/gallium/state_trackers/python/p_context.i46
-rw-r--r--src/gallium/state_trackers/python/p_texture.i8
-rwxr-xr-xsrc/gallium/state_trackers/python/retrace/interpreter.py22
-rw-r--r--src/gallium/state_trackers/python/samples/gs.py254
-rw-r--r--src/gallium/state_trackers/python/samples/tri.py2
-rw-r--r--src/gallium/state_trackers/python/st_device.c11
-rw-r--r--src/gallium/state_trackers/python/st_device.h4
-rw-r--r--src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py2
-rw-r--r--src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py2
-rwxr-xr-xsrc/gallium/state_trackers/python/tests/texture_render.py4
-rwxr-xr-xsrc/gallium/state_trackers/python/tests/texture_sample.py8
13 files changed, 337 insertions, 31 deletions
diff --git a/src/gallium/state_trackers/python/SConscript b/src/gallium/state_trackers/python/SConscript
index ec385e7c44..d4fdd43688 100644
--- a/src/gallium/state_trackers/python/SConscript
+++ b/src/gallium/state_trackers/python/SConscript
@@ -38,10 +38,12 @@ if 'python' in env['statetrackers']:
],
)
+ env['no_import_lib'] = 1
+
env.SharedLibrary(
target = '_gallium',
source = [
'st_hardpipe_winsys.c',
],
- LIBS = [pyst, softpipe, trace] + auxiliaries + env['LIBS'],
+ LIBS = [pyst, softpipe, trace] + gallium + env['LIBS'],
)
diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i
index 8e323f4896..96b13c2258 100644
--- a/src/gallium/state_trackers/python/gallium.i
+++ b/src/gallium/state_trackers/python/gallium.i
@@ -46,6 +46,7 @@
#include "util/u_draw_quad.h"
#include "util/u_tile.h"
#include "util/u_math.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "tgsi/tgsi_text.h"
#include "tgsi/tgsi_dump.h"
diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i
index 9728207d9c..84ce1a41e6 100644
--- a/src/gallium/state_trackers/python/p_context.i
+++ b/src/gallium/state_trackers/python/p_context.i
@@ -52,11 +52,16 @@ struct st_context {
cso_set_blend($self->cso, state);
}
- void set_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+ void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) {
cso_single_sampler($self->cso, index, state);
cso_single_sampler_done($self->cso);
}
+ void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) {
+ cso_single_vertex_sampler($self->cso, index, state);
+ cso_single_vertex_sampler_done($self->cso);
+ }
+
void set_rasterizer( const struct pipe_rasterizer_state *state ) {
cso_set_rasterizer($self->cso, state);
}
@@ -103,6 +108,25 @@ struct st_context {
$self->vs = vs;
}
+ void set_geometry_shader( const struct pipe_shader_state *state ) {
+ void *gs;
+
+ if(!state) {
+ cso_set_geometry_shader_handle($self->cso, NULL);
+ return;
+ }
+
+ gs = $self->pipe->create_gs_state($self->pipe, state);
+ if(!gs)
+ return;
+
+ if(cso_set_geometry_shader_handle($self->cso, gs) != PIPE_OK)
+ return;
+
+ cso_delete_geometry_shader($self->cso, $self->gs);
+ $self->gs = gs;
+ }
+
/*
* Parameter-like state (or properties)
*/
@@ -142,14 +166,24 @@ struct st_context {
cso_set_viewport($self->cso, state);
}
- void set_sampler_texture(unsigned index,
- struct pipe_texture *texture) {
+ void set_fragment_sampler_texture(unsigned index,
+ struct pipe_texture *texture) {
if(!texture)
texture = $self->default_texture;
- pipe_texture_reference(&$self->sampler_textures[index], texture);
- $self->pipe->set_fragment_sampler_textures($self->pipe,
+ pipe_texture_reference(&$self->fragment_sampler_textures[index], texture);
+ $self->pipe->set_fragment_sampler_textures($self->pipe,
PIPE_MAX_SAMPLERS,
- $self->sampler_textures);
+ $self->fragment_sampler_textures);
+ }
+
+ void set_vertex_sampler_texture(unsigned index,
+ struct pipe_texture *texture) {
+ if(!texture)
+ texture = $self->default_texture;
+ pipe_texture_reference(&$self->vertex_sampler_textures[index], texture);
+ $self->pipe->set_vertex_sampler_textures($self->pipe,
+ PIPE_MAX_VERTEX_SAMPLERS,
+ $self->vertex_sampler_textures);
}
void set_vertex_buffer(unsigned index,
diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i
index 1de7f86a3c..761587dc53 100644
--- a/src/gallium/state_trackers/python/p_texture.i
+++ b/src/gallium/state_trackers/python/p_texture.i
@@ -132,8 +132,8 @@ struct st_surface
struct pipe_transfer *transfer;
unsigned stride;
- stride = pf_get_stride(texture->format, w);
- *LENGTH = pf_get_nblocksy(texture->format, h) * stride;
+ stride = util_format_get_stride(texture->format, w);
+ *LENGTH = util_format_get_nblocksy(texture->format, h) * stride;
*STRING = (char *) malloc(*LENGTH);
if(!*STRING)
return;
@@ -159,9 +159,9 @@ struct st_surface
struct pipe_transfer *transfer;
if(stride == 0)
- stride = pf_get_stride(texture->format, w);
+ stride = util_format_get_stride(texture->format, w);
- if(LENGTH < pf_get_nblocksy(texture->format, h) * stride)
+ if(LENGTH < util_format_get_nblocksy(texture->format, h) * stride)
SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size");
transfer = screen->get_tex_transfer(screen,
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index 110b3d0ec1..a68709f5cf 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -52,10 +52,10 @@ def make_image(surface, x=None, y=None, w=None, h=None):
w = surface.width - x
if h is None:
h = surface.height - y
- data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
+ data = surface.get_tile_rgba8(x, y, surface.width, surface.height)
import Image
- outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
+ outimage = Image.fromstring('RGBA', (w, h), data, "raw", 'RGBA', 0, 1)
return outimage
def save_image(filename, surface, x=None, y=None, w=None, h=None):
@@ -278,9 +278,9 @@ class Screen(Object):
def texture_create(self, templat):
return self.real.texture_create(
format = templat.format,
- width = templat.width0,
- height = templat.height0,
- depth = templat.depth0,
+ width = templat.width,
+ height = templat.height,
+ depth = templat.depth,
last_level = templat.last_level,
target = templat.target,
tex_usage = templat.tex_usage,
@@ -387,9 +387,13 @@ class Context(Object):
def delete_sampler_state(self, state):
pass
+ def bind_vertex_sampler_states(self, num_states, states):
+ for i in range(num_states):
+ self.real.set_vertex_sampler(i, states[i])
+
def bind_fragment_sampler_states(self, num_states, states):
for i in range(num_states):
- self.real.set_sampler(i, states[i])
+ self.real.set_fragment_sampler(i, states[i])
def create_rasterizer_state(self, state):
return state
@@ -487,7 +491,11 @@ class Context(Object):
def set_fragment_sampler_textures(self, num_textures, textures):
for i in range(num_textures):
- self.real.set_sampler_texture(i, textures[i])
+ self.real.set_fragment_sampler_texture(i, textures[i])
+
+ def set_vertex_sampler_textures(self, num_textures, textures):
+ for i in range(num_textures):
+ self.real.set_vertex_sampler_texture(i, textures[i])
def set_vertex_buffers(self, num_buffers, buffers):
self.vbufs = buffers[0:num_buffers]
diff --git a/src/gallium/state_trackers/python/samples/gs.py b/src/gallium/state_trackers/python/samples/gs.py
new file mode 100644
index 0000000000..1ceead5f17
--- /dev/null
+++ b/src/gallium/state_trackers/python/samples/gs.py
@@ -0,0 +1,254 @@
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2009 VMware
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+from gallium import *
+
+
+def make_image(surface):
+ data = surface.get_tile_rgba8(0, 0, surface.width, surface.height)
+
+ import Image
+ outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1)
+ return outimage
+
+def save_image(filename, surface):
+ outimage = make_image(surface)
+ outimage.save(filename, "PNG")
+
+def show_image(surface):
+ outimage = make_image(surface)
+
+ import Tkinter as tk
+ from PIL import Image, ImageTk
+ root = tk.Tk()
+
+ root.title('background image')
+
+ image1 = ImageTk.PhotoImage(outimage)
+ w = image1.width()
+ h = image1.height()
+ x = 100
+ y = 100
+ root.geometry("%dx%d+%d+%d" % (w, h, x, y))
+ panel1 = tk.Label(root, image=image1)
+ panel1.pack(side='top', fill='both', expand='yes')
+ panel1.image = image1
+ root.mainloop()
+
+
+def test(dev):
+ ctx = dev.context_create()
+
+ width = 255
+ height = 255
+ minz = 0.0
+ maxz = 1.0
+
+ # disabled blending/masking
+ blend = Blend()
+ blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE
+ blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO
+ blend.colormask = PIPE_MASK_RGBA
+ ctx.set_blend(blend)
+
+ # depth/stencil/alpha
+ depth_stencil_alpha = DepthStencilAlpha()
+ depth_stencil_alpha.depth.enabled = 1
+ depth_stencil_alpha.depth.writemask = 1
+ depth_stencil_alpha.depth.func = PIPE_FUNC_LESS
+ ctx.set_depth_stencil_alpha(depth_stencil_alpha)
+
+ # rasterizer
+ rasterizer = Rasterizer()
+ rasterizer.front_winding = PIPE_WINDING_CW
+ rasterizer.cull_mode = PIPE_WINDING_NONE
+ rasterizer.scissor = 1
+ ctx.set_rasterizer(rasterizer)
+
+ # viewport
+ viewport = Viewport()
+ scale = FloatArray(4)
+ scale[0] = width / 2.0
+ scale[1] = -height / 2.0
+ scale[2] = (maxz - minz) / 2.0
+ scale[3] = 1.0
+ viewport.scale = scale
+ translate = FloatArray(4)
+ translate[0] = width / 2.0
+ translate[1] = height / 2.0
+ translate[2] = (maxz - minz) / 2.0
+ translate[3] = 0.0
+ viewport.translate = translate
+ ctx.set_viewport(viewport)
+
+ # samplers
+ sampler = Sampler()
+ sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE
+ sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
+ sampler.normalized_coords = 1
+ ctx.set_sampler(0, sampler)
+
+ # scissor
+ scissor = Scissor()
+ scissor.minx = 0
+ scissor.miny = 0
+ scissor.maxx = width
+ scissor.maxy = height
+ ctx.set_scissor(scissor)
+
+ clip = Clip()
+ clip.nr = 0
+ ctx.set_clip(clip)
+
+ # framebuffer
+ cbuf = dev.texture_create(
+ PIPE_FORMAT_X8R8G8B8_UNORM,
+ width, height,
+ tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET,
+ ).get_surface()
+ zbuf = dev.texture_create(
+ PIPE_FORMAT_Z16_UNORM,
+ width, height,
+ tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
+ ).get_surface()
+ fb = Framebuffer()
+ fb.width = width
+ fb.height = height
+ fb.nr_cbufs = 1
+ fb.set_cbuf(0, cbuf)
+ fb.set_zsbuf(zbuf)
+ ctx.set_framebuffer(fb)
+ rgba = FloatArray(4);
+ rgba[0] = 0.0
+ rgba[1] = 0.0
+ rgba[2] = 0.0
+ rgba[3] = 0.0
+ ctx.clear(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0xff)
+
+ # vertex shader
+ vs = Shader('''
+ VERT
+ DCL IN[0], POSITION, CONSTANT
+ DCL IN[1], COLOR, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:MOV OUT[1], IN[1]
+ 2:END
+ ''')
+ ctx.set_vertex_shader(vs)
+
+ gs = Shader('''
+ GEOM
+ PROPERTY GS_INPUT_PRIMITIVE TRIANGLES
+ PROPERTY GS_OUTPUT_PRIMITIVE TRIANGLE_STRIP
+ DCL IN[][0], POSITION, CONSTANT
+ DCL IN[][1], COLOR, CONSTANT
+ DCL OUT[0], POSITION, CONSTANT
+ DCL OUT[1], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0][0]
+ 1:MOV OUT[1], IN[0][1]
+ 2:EMIT
+ 3:MOV OUT[0], IN[1][0]
+ 4:MOV OUT[1], IN[1][1]
+ 5:EMIT
+ 6:MOV OUT[0], IN[2][0]
+ 7:MOV OUT[1], IN[2][1]
+ 8:EMIT
+ 9:ENDPRIM
+ 10:END
+ ''')
+ ctx.set_geometry_shader(gs)
+
+ # fragment shader
+ fs = Shader('''
+ FRAG
+ DCL IN[0], COLOR, LINEAR
+ DCL OUT[0], COLOR, CONSTANT
+ 0:MOV OUT[0], IN[0]
+ 1:END
+ ''')
+ ctx.set_fragment_shader(fs)
+
+ nverts = 3
+ nattrs = 2
+ verts = FloatArray(nverts * nattrs * 4)
+
+ verts[ 0] = 0.0 # x1
+ verts[ 1] = 0.8 # y1
+ verts[ 2] = 0.2 # z1
+ verts[ 3] = 1.0 # w1
+ verts[ 4] = 1.0 # r1
+ verts[ 5] = 0.0 # g1
+ verts[ 6] = 0.0 # b1
+ verts[ 7] = 1.0 # a1
+ verts[ 8] = -0.8 # x2
+ verts[ 9] = -0.8 # y2
+ verts[10] = 0.5 # z2
+ verts[11] = 1.0 # w2
+ verts[12] = 0.0 # r2
+ verts[13] = 1.0 # g2
+ verts[14] = 0.0 # b2
+ verts[15] = 1.0 # a2
+ verts[16] = 0.8 # x3
+ verts[17] = -0.8 # y3
+ verts[18] = 0.8 # z3
+ verts[19] = 1.0 # w3
+ verts[20] = 0.0 # r3
+ verts[21] = 0.0 # g3
+ verts[22] = 1.0 # b3
+ verts[23] = 1.0 # a3
+
+ ctx.draw_vertices(PIPE_PRIM_TRIANGLES,
+ nverts,
+ nattrs,
+ verts)
+
+ ctx.flush()
+
+ show_image(cbuf)
+ #show_image(zbuf)
+ #save_image('cbuf.png', cbuf)
+ #save_image('zbuf.png', zbuf)
+
+
+
+def main():
+ dev = Device()
+ test(dev)
+
+
+if __name__ == '__main__':
+ main()
diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py
index 87acf60366..af80426dc6 100644
--- a/src/gallium/state_trackers/python/samples/tri.py
+++ b/src/gallium/state_trackers/python/samples/tri.py
@@ -118,7 +118,7 @@ def test(dev):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c
index 10c7ecbd78..d144af2447 100644
--- a/src/gallium/state_trackers/python/st_device.c
+++ b/src/gallium/state_trackers/python/st_device.c
@@ -135,7 +135,9 @@ st_context_destroy(struct st_context *st_ctx)
st_ctx->pipe->destroy(st_ctx->pipe);
for(i = 0; i < PIPE_MAX_SAMPLERS; ++i)
- pipe_texture_reference(&st_ctx->sampler_textures[i], NULL);
+ pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], NULL);
+ for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i)
+ pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], NULL);
pipe_texture_reference(&st_ctx->default_texture, NULL);
FREE(st_ctx);
@@ -276,9 +278,12 @@ st_context_create(struct st_device *st_dev)
}
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- pipe_texture_reference(&st_ctx->sampler_textures[i], st_ctx->default_texture);
+ pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], st_ctx->default_texture);
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++)
+ pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], st_ctx->default_texture);
- cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->sampler_textures);
+ cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->fragment_sampler_textures);
+ cso_set_vertex_sampler_textures(st_ctx->cso, PIPE_MAX_VERTEX_SAMPLERS, st_ctx->vertex_sampler_textures);
}
/* vertex shader */
diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h
index a246b6a1f2..f786e13411 100644
--- a/src/gallium/state_trackers/python/st_device.h
+++ b/src/gallium/state_trackers/python/st_device.h
@@ -57,9 +57,11 @@ struct st_context {
void *vs;
void *fs;
+ void *gs;
struct pipe_texture *default_texture;
- struct pipe_texture *sampler_textures[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *fragment_sampler_textures[PIPE_MAX_SAMPLERS];
+ struct pipe_texture *vertex_sampler_textures[PIPE_MAX_VERTEX_SAMPLERS];
unsigned num_vertex_buffers;
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
index 35673b3ec9..eed6cdd1e6 100644
--- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
+++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py
@@ -96,7 +96,7 @@ def test(dev, name):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
index 5be1ca80f3..41bebd0604 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
@@ -96,7 +96,7 @@ def test(dev, name):
sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST
sampler.normalized_coords = 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# scissor
scissor = Scissor()
diff --git a/src/gallium/state_trackers/python/tests/texture_render.py b/src/gallium/state_trackers/python/tests/texture_render.py
index 8a2db9dbcf..79287f2cac 100755
--- a/src/gallium/state_trackers/python/tests/texture_render.py
+++ b/src/gallium/state_trackers/python/tests/texture_render.py
@@ -144,8 +144,8 @@ class TextureTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
- ctx.set_sampler_texture(0, src_texture)
+ ctx.set_fragment_sampler(0, sampler)
+ ctx.set_fragment_sampler_texture(0, src_texture)
# framebuffer
cbuf_tex = dev.texture_create(
diff --git a/src/gallium/state_trackers/python/tests/texture_sample.py b/src/gallium/state_trackers/python/tests/texture_sample.py
index 92a6c4dfb9..520961c805 100755
--- a/src/gallium/state_trackers/python/tests/texture_sample.py
+++ b/src/gallium/state_trackers/python/tests/texture_sample.py
@@ -169,7 +169,7 @@ class TextureColorSampleTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# texture
texture = dev.texture_create(
@@ -189,7 +189,7 @@ class TextureColorSampleTest(TestCase):
zslice = zslice,
).sample_rgba(expected_rgba)
- ctx.set_sampler_texture(0, texture)
+ ctx.set_fragment_sampler_texture(0, texture)
# framebuffer
cbuf_tex = dev.texture_create(
@@ -359,7 +359,7 @@ class TextureDepthSampleTest(TestCase):
sampler.normalized_coords = 1
sampler.min_lod = 0
sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1
- ctx.set_sampler(0, sampler)
+ ctx.set_fragment_sampler(0, sampler)
# texture
texture = dev.texture_create(
@@ -379,7 +379,7 @@ class TextureDepthSampleTest(TestCase):
zslice = zslice,
).sample_rgba(expected_rgba)
- ctx.set_sampler_texture(0, texture)
+ ctx.set_fragment_sampler_texture(0, texture)
# framebuffer
cbuf_tex = dev.texture_create(