diff options
author | Chia-I Wu <olvaffe@gmail.com> | 2010-01-12 11:25:02 +0800 |
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committer | Chia-I Wu <olvaffe@gmail.com> | 2010-01-12 11:25:02 +0800 |
commit | 562c127693200822f04a145db50add1be2425d7b (patch) | |
tree | 9441774fb212b17ddf2a364f06abc43f166cc00b /src/gallium/state_trackers/xorg/xorg_renderer.h | |
parent | e5d351dcfde58777162552cf5cd2a9cd8299f4cd (diff) | |
parent | 077d6dd7508af88509dd0499c5dfbdaa186b4015 (diff) |
Merge branch 'master' into opengl-es-v2
Conflicts:
src/mesa/main/dd.h
Diffstat (limited to 'src/gallium/state_trackers/xorg/xorg_renderer.h')
-rw-r--r-- | src/gallium/state_trackers/xorg/xorg_renderer.h | 77 |
1 files changed, 56 insertions, 21 deletions
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.h b/src/gallium/state_trackers/xorg/xorg_renderer.h index 34c9ee4541..5272cde2b3 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.h +++ b/src/gallium/state_trackers/xorg/xorg_renderer.h @@ -7,54 +7,89 @@ struct xorg_shaders; struct exa_pixmap_priv; +/* max number of vertices * + * max number of attributes per vertex * + * max number of components per attribute + * + * currently the max is 100 quads + */ +#define BUF_SIZE (100 * 4 * 3 * 4) + struct xorg_renderer { struct pipe_context *pipe; struct cso_context *cso; struct xorg_shaders *shaders; + int fb_width; + int fb_height; struct pipe_constant_buffer vs_const_buffer; struct pipe_constant_buffer fs_const_buffer; - /* we should combine these three */ - float vertices2[4][2][4]; - float vertices3[4][3][4]; + float buffer[BUF_SIZE]; + int buffer_size; + + /* number of attributes per vertex for the current + * draw operation */ + int attrs_per_vertex; }; struct xorg_renderer *renderer_create(struct pipe_context *pipe); void renderer_destroy(struct xorg_renderer *renderer); +void renderer_bind_destination(struct xorg_renderer *r, + struct pipe_surface *surface, + int width, + int height ); + void renderer_bind_framebuffer(struct xorg_renderer *r, struct exa_pixmap_priv *priv); void renderer_bind_viewport(struct xorg_renderer *r, struct exa_pixmap_priv *dst); -void renderer_bind_rasterizer(struct xorg_renderer *r); void renderer_set_constants(struct xorg_renderer *r, int shader_type, const float *buffer, int size); -void renderer_copy_pixmap(struct xorg_renderer *r, - struct exa_pixmap_priv *dst_priv, int dx, int dy, - struct exa_pixmap_priv *src_priv, int sx, int sy, - int width, int height); - -void renderer_draw_solid_rect(struct xorg_renderer *r, - int x0, int y0, - int x1, int y1, - float *color); - -void renderer_draw_textures(struct xorg_renderer *r, - int *pos, - int width, int height, - struct pipe_texture **textures, - int num_textures, - float *src_matrix, - float *mask_matrix); + void renderer_draw_yuv(struct xorg_renderer *r, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int dst_w, int dst_h, struct pipe_texture **textures); +void renderer_begin_solid(struct xorg_renderer *r); +void renderer_solid(struct xorg_renderer *r, + int x0, int y0, + int x1, int y1, + float *color); + +void renderer_begin_textures(struct xorg_renderer *r, + struct pipe_texture **textures, + int num_textures); +void renderer_texture(struct xorg_renderer *r, + int *pos, + int width, int height, + struct pipe_texture **textures, + int num_textures, + float *src_matrix, + float *mask_matrix); + +void renderer_draw_flush(struct xorg_renderer *r); + +struct pipe_texture * +renderer_clone_texture(struct xorg_renderer *r, + struct pipe_texture *src); + +void renderer_copy_prepare(struct xorg_renderer *r, + struct pipe_surface *dst_surface, + struct pipe_texture *src_texture); + +void renderer_copy_pixmap(struct xorg_renderer *r, + int dx, int dy, + int sx, int sy, + int width, int height, + float src_width, + float src_height); + #endif |