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authorKeith Whitwell <keithw@vmware.com>2010-11-01 14:19:18 +0000
committerKeith Whitwell <keithw@vmware.com>2010-11-03 10:55:22 +0000
commitd6b6a0bc170bd61abbbe9cb6ba777c7192dbd018 (patch)
tree3a32cafc05bfb38eb8bc93f5e5524df31677106f /src/gallium/targets/SConscript.dri
parentee07e0e39ad1c4d13d540b23220fecc564d07b16 (diff)
evergreeng: respect linewidth state, use integer widths only
Discard fractional bits from linewidth. This matches the nvidia closed drivers, my reading of the OpenGL SI and current llvmpipe behaviour. It looks a lot nicer & avoids ugliness where lines alternate between n and n+1 pixels in width along their length. Also fix up r600g to match.
Diffstat (limited to 'src/gallium/targets/SConscript.dri')
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