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author | Brian Paul <brianp@vmware.com> | 2010-06-02 18:13:00 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2010-06-03 08:54:15 -0600 |
commit | d18fb4822bc71944867b66e6de966e4e55bbe574 (patch) | |
tree | be3896de2fd0ed8120b741c951b186b4acfc70e5 /src/gallium/targets/graw-null | |
parent | 35d75e49308fb839ed12b50e0ad2b0f9cce1bb99 (diff) |
gallium: add interpolation parameter to simple shader functions
This lets us specify linear interpolation instead of perspective
interpolation for blit operations. Might be a bit faster.
Diffstat (limited to 'src/gallium/targets/graw-null')
0 files changed, 0 insertions, 0 deletions