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author | Keith Whitwell <keithw@vmware.com> | 2010-10-17 11:45:49 -0700 |
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committer | Keith Whitwell <keithw@vmware.com> | 2010-11-03 09:36:01 +0000 |
commit | c3974dc837b4a11a30603bb00fa1d346e721af59 (patch) | |
tree | fac5924eb1b1d003f6405f090bb6225b92f1cc8c /src/gallium/targets | |
parent | 7b120ceac8738b73dcffe4d39e3e32b473dea3cf (diff) |
r600g: set hardware pixel centers according to gl_rasterization_rules
These were previously being left in the default (D3D) mode. This mean
that triangles were drawn slightly incorrectly, but also because this
state is relied on by the u_blitter code, all blits were half a pixel
off.
Diffstat (limited to 'src/gallium/targets')
0 files changed, 0 insertions, 0 deletions