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authorBen Skeggs <bskeggs@redhat.com>2009-03-18 08:22:35 +1000
committerBen Skeggs <bskeggs@redhat.com>2009-03-18 09:44:40 +1000
commite00ae524e236afba1305150cacd634eaa1f5460b (patch)
treee6173fc3a85b6f6b66691e4a880257a39764fd6e /src/gallium/winsys/drm/nouveau/dri/nouveau_context.c
parentb46fcf25be4d1d5a5d072fbce03c2490bf41203f (diff)
nouveau: rewrite winsys in terms of drm_api, support dri2 state tracker
drm_api is a set of hooks used by the dri2 state tracker, this wraps our dri1 code around the same set of hooks. Currently the dri2 build will produce nouveau_dri2.so which you'll need to install as nouveau_dri.so if you wish to try it. The dri2 state tracker doesn't make it easy for a driver to support both paths in the same binary.
Diffstat (limited to 'src/gallium/winsys/drm/nouveau/dri/nouveau_context.c')
-rw-r--r--src/gallium/winsys/drm/nouveau/dri/nouveau_context.c118
1 files changed, 118 insertions, 0 deletions
diff --git a/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c
new file mode 100644
index 0000000000..deb6ffcff1
--- /dev/null
+++ b/src/gallium/winsys/drm/nouveau/dri/nouveau_context.c
@@ -0,0 +1,118 @@
+#include <main/glheader.h>
+#include <glapi/glthread.h>
+#include <GL/internal/glcore.h>
+#include <utils.h>
+
+#include <state_tracker/st_public.h>
+#include <state_tracker/st_context.h>
+#include <state_tracker/drm_api.h>
+#include <pipe/p_defines.h>
+#include <pipe/p_context.h>
+#include <pipe/p_screen.h>
+
+#include "nouveau_context.h"
+#include "nouveau_screen.h"
+
+#include "nouveau_drmif.h"
+
+GLboolean
+nouveau_context_create(const __GLcontextModes *glVis,
+ __DRIcontextPrivate *driContextPriv,
+ void *sharedContextPrivate)
+{
+ __DRIscreenPrivate *driScrnPriv = driContextPriv->driScreenPriv;
+ struct nouveau_screen *nv_screen = driScrnPriv->private;
+ struct nouveau_context *nv;
+ struct pipe_context *pipe;
+ struct st_context *st_share = NULL;
+
+ if (sharedContextPrivate)
+ st_share = ((struct nouveau_context *)sharedContextPrivate)->st;
+
+ nv = CALLOC_STRUCT(nouveau_context);
+ if (!nv)
+ return GL_FALSE;
+
+ {
+ struct nouveau_device_priv *nvdev =
+ nouveau_device(nv_screen->device);
+
+ nvdev->ctx = driContextPriv->hHWContext;
+ nvdev->lock = (drmLock *)&driScrnPriv->pSAREA->lock;
+ }
+
+ pipe = drm_api_hooks.create_context(nv_screen->pscreen);
+ if (!pipe) {
+ FREE(nv);
+ return GL_FALSE;
+ }
+ pipe->priv = nv;
+
+ driContextPriv->driverPrivate = nv;
+ nv->dri_screen = driScrnPriv;
+
+ driParseConfigFiles(&nv->dri_option_cache, &nv_screen->option_cache,
+ nv->dri_screen->myNum, "nouveau");
+
+ nv->st = st_create_context(pipe, glVis, st_share);
+ return GL_TRUE;
+}
+
+void
+nouveau_context_destroy(__DRIcontextPrivate *driContextPriv)
+{
+ struct nouveau_context *nv = driContextPriv->driverPrivate;
+
+ assert(nv);
+
+ st_finish(nv->st);
+ st_destroy_context(nv->st);
+
+ FREE(nv);
+}
+
+GLboolean
+nouveau_context_bind(__DRIcontextPrivate *driContextPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ __DRIdrawablePrivate *driReadPriv)
+{
+ struct nouveau_context *nv;
+ struct nouveau_framebuffer *draw, *read;
+
+ if (!driContextPriv) {
+ st_make_current(NULL, NULL, NULL);
+ return GL_TRUE;
+ }
+
+ nv = driContextPriv->driverPrivate;
+ draw = driDrawPriv->driverPrivate;
+ read = driReadPriv->driverPrivate;
+
+ st_make_current(nv->st, draw->stfb, read->stfb);
+
+ if ((nv->dri_drawable != driDrawPriv) ||
+ (nv->last_stamp != driDrawPriv->lastStamp)) {
+ nv->dri_drawable = driDrawPriv;
+ st_resize_framebuffer(draw->stfb, driDrawPriv->w,
+ driDrawPriv->h);
+ nv->last_stamp = driDrawPriv->lastStamp;
+ }
+
+ if (driDrawPriv != driReadPriv) {
+ st_resize_framebuffer(read->stfb, driReadPriv->w,
+ driReadPriv->h);
+ }
+
+ return GL_TRUE;
+}
+
+GLboolean
+nouveau_context_unbind(__DRIcontextPrivate *driContextPriv)
+{
+ struct nouveau_context *nv = driContextPriv->driverPrivate;
+ (void)nv;
+
+ st_flush(nv->st, 0, NULL);
+ return GL_TRUE;
+}
+