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author | Brian Paul <brianp@vmware.com> | 2010-05-06 14:38:55 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2010-05-06 15:19:02 -0600 |
commit | c8f0e805a9e4c26eadc45bb1fd172b6702f581ab (patch) | |
tree | 625ab76385db95c21c8828000173ec7812544af6 /src/gallium/winsys/nouveau/drm | |
parent | fbb1ad33a42f91797327a099d6565d1c201099b4 (diff) |
tgsi: fix tgsi_exec_machine_bind_shader() to handle NULL tokens, samplers
This lets us unbind a shader from the tgsi_exec_machine. Since
shaders aren't ref counted we need this to properly clean up when
deleting shaders elsewhere.
Diffstat (limited to 'src/gallium/winsys/nouveau/drm')
0 files changed, 0 insertions, 0 deletions