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authorJerome Glisse <jglisse@redhat.com>2010-08-29 21:01:51 -0400
committerJerome Glisse <jglisse@redhat.com>2010-08-30 15:00:55 -0400
commitde0b76cab22caa9fc7260f80acb8f151ccced6c5 (patch)
treea8a5788f88ecf8b293b69daa435b564718a469ed /src/gallium/winsys/r600/drm/radeon_priv.h
parent0bba7796a33d3c47295a9676dc82984da1615fe5 (diff)
r600g: precompute some of the hw state
Idea is to build hw state at pipe state creation and reuse them while keeping a non PM4 packet interface btw winsys & pipe driver. This commit also force rebuild of pm4 packet on each call to radeon_state_pm4 which in turn slow down everythings, this will be addressed. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Diffstat (limited to 'src/gallium/winsys/r600/drm/radeon_priv.h')
-rw-r--r--src/gallium/winsys/r600/drm/radeon_priv.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/gallium/winsys/r600/drm/radeon_priv.h b/src/gallium/winsys/r600/drm/radeon_priv.h
index 66ee5f2177..af5319efd1 100644
--- a/src/gallium/winsys/r600/drm/radeon_priv.h
+++ b/src/gallium/winsys/r600/drm/radeon_priv.h
@@ -38,19 +38,19 @@ struct radeon_register {
};
struct radeon_sub_type {
- int shader_type;
- const struct radeon_register *regs;
- unsigned nstates;
+ int shader_type;
+ const struct radeon_register *regs;
+ unsigned nstates;
};
struct radeon_stype_info {
- unsigned stype;
- unsigned num;
- unsigned stride;
- radeon_state_pm4_t pm4;
- struct radeon_sub_type reginfo[R600_SHADER_MAX];
- unsigned base_id;
- unsigned npm4;
+ unsigned stype;
+ unsigned num;
+ unsigned stride;
+ radeon_state_pm4_t pm4;
+ struct radeon_sub_type reginfo[R600_SHADER_MAX];
+ unsigned base_id;
+ unsigned npm4;
};
struct radeon {