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authorKenneth Graunke <kenneth@whitecape.org>2010-11-24 13:59:46 -0800
committerKenneth Graunke <kenneth@whitecape.org>2010-11-24 14:09:32 -0800
commit1197393faa285bee0d99409a1c82f575dbcbc708 (patch)
tree1c3bf955d49339235ce082d4e89aa44a7eced9b2 /src/gallium/winsys/radeon
parentee88727df8b133e99608e5d30cbd50fb6e11628a (diff)
mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.
Previously, the get table listed all three as having custom locations, yet find_custom_value did not have cases to handle them. MAX_VARYING_VECTORS does not need a custom location since MaxVaryings is already stored as float[4] (or vec4). MaxUniformComponents is stored as the number of floats, however, so a custom implementation that divides by 4 is necessary. Fixes bugs.freedesktop.org #31495.
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