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authorBrian Paul <brian.paul@tungstengraphics.com>2008-10-07 16:14:27 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-10-07 16:16:27 -0600
commit800c350d71132bbb5126bd89310df540332978f4 (patch)
tree3213fa1ca0a64cb9913eac9c76105dabee5bdfaf /src/gallium
parentce416566bc71d2463785a834ffbe14fb5e9eae03 (diff)
cell: add support for fragment shader constant buffers
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/cell/common.h1
-rw-r--r--src/gallium/drivers/cell/ppu/cell_gen_fp.c10
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state.h5
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_emit.c19
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_shader.c5
-rw-r--r--src/gallium/drivers/cell/spu/spu_command.c22
-rw-r--r--src/gallium/drivers/cell/spu/spu_main.h8
7 files changed, 63 insertions, 7 deletions
diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h
index c223bc1744..d261c1a640 100644
--- a/src/gallium/drivers/cell/common.h
+++ b/src/gallium/drivers/cell/common.h
@@ -94,6 +94,7 @@
#define CELL_CMD_STATE_BIND_VS 18
#define CELL_CMD_STATE_FRAGMENT_PROGRAM 19
#define CELL_CMD_STATE_ATTRIB_FETCH 20
+#define CELL_CMD_STATE_FS_CONSTANTS 21
#define CELL_CMD_VS_EXECUTE 22
#define CELL_CMD_FLUSH_BUFFER_RANGE 23
diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c
index 131a2356fe..3065869d04 100644
--- a/src/gallium/drivers/cell/ppu/cell_gen_fp.c
+++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c
@@ -215,7 +215,15 @@ get_src_reg(struct codegen *gen,
reg = gen->imm_regs[src->SrcRegister.Index][swizzle];
break;
case TGSI_FILE_CONSTANT:
- /* xxx fall-through for now / fix */
+ {
+ /* offset is measured in quadwords, not bytes */
+ int offset = src->SrcRegister.Index * 4 + swizzle;
+ reg = get_itemp(gen);
+ reg_is_itemp = TRUE;
+ /* Load: reg = memory[(machine_reg) + offset] */
+ spe_lqd(gen->f, reg, gen->constants_reg, offset);
+ }
+ break;
default:
assert(0);
}
diff --git a/src/gallium/drivers/cell/ppu/cell_state.h b/src/gallium/drivers/cell/ppu/cell_state.h
index a7771a55a3..b193170f9c 100644
--- a/src/gallium/drivers/cell/ppu/cell_state.h
+++ b/src/gallium/drivers/cell/ppu/cell_state.h
@@ -44,8 +44,9 @@
#define CELL_NEW_TEXTURE 0x800
#define CELL_NEW_VERTEX 0x1000
#define CELL_NEW_VS 0x2000
-#define CELL_NEW_CONSTANTS 0x4000
-#define CELL_NEW_VERTEX_INFO 0x8000
+#define CELL_NEW_VS_CONSTANTS 0x4000
+#define CELL_NEW_FS_CONSTANTS 0x8000
+#define CELL_NEW_VERTEX_INFO 0x10000
extern void
diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c
index a36fd3a601..cbfa393cfb 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_emit.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c
@@ -25,6 +25,7 @@
*
**************************************************************************/
+#include "pipe/p_inlines.h"
#include "util/u_memory.h"
#include "cell_context.h"
#include "cell_gen_fragment.h"
@@ -162,6 +163,24 @@ cell_emit_state(struct cell_context *cell)
}
}
+ if (cell->dirty & (CELL_NEW_FS_CONSTANTS)) {
+ const uint shader = PIPE_SHADER_FRAGMENT;
+ const uint num_const = cell->constants[shader].size / sizeof(float);
+ uint i, j;
+ float *buf = cell_batch_alloc(cell, 16 + num_const * sizeof(float));
+ uint64_t *ibuf = (uint64_t *) buf;
+ const float *constants = pipe_buffer_map(cell->pipe.screen,
+ cell->constants[shader].buffer,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ ibuf[0] = CELL_CMD_STATE_FS_CONSTANTS;
+ ibuf[1] = num_const;
+ j = 4;
+ for (i = 0; i < num_const; i++) {
+ buf[j++] = constants[i];
+ }
+ pipe_buffer_unmap(cell->pipe.screen, cell->constants[shader].buffer);
+ }
+
if (cell->dirty & (CELL_NEW_FRAMEBUFFER |
CELL_NEW_DEPTH_STENCIL |
CELL_NEW_BLEND)) {
diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c
index 3a0d066da2..54a17eaf2b 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_shader.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c
@@ -197,7 +197,10 @@ cell_set_constant_buffer(struct pipe_context *pipe,
buf->buffer);
cell->constants[shader].size = buf->size;
- cell->dirty |= CELL_NEW_CONSTANTS;
+ if (shader == PIPE_SHADER_VERTEX)
+ cell->dirty |= CELL_NEW_VS_CONSTANTS;
+ else if (shader == PIPE_SHADER_FRAGMENT)
+ cell->dirty |= CELL_NEW_FS_CONSTANTS;
}
diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c
index ec9da5d887..91a4c137e7 100644
--- a/src/gallium/drivers/cell/spu/spu_command.c
+++ b/src/gallium/drivers/cell/spu/spu_command.c
@@ -231,6 +231,25 @@ cmd_state_fragment_program(const struct cell_command_fragment_program *fp)
}
+static uint
+cmd_state_fs_constants(const uint64_t *buffer, uint pos)
+{
+ const uint num_const = buffer[pos + 1];
+ const float *constants = (const float *) &buffer[pos + 2];
+ uint i;
+
+ DEBUG_PRINTF("CMD_STATE_FS_CONSTANTS (%u)\n", num_const);
+
+ /* Expand each float to float[4] for SOA execution */
+ for (i = 0; i < num_const; i++) {
+ spu.constants[i] = spu_splats(constants[i]);
+ }
+
+ /* return new buffer pos (in 8-byte words) */
+ return pos + 2 + num_const / 2;
+}
+
+
static void
cmd_state_framebuffer(const struct cell_command_framebuffer *cmd)
{
@@ -456,6 +475,9 @@ cmd_batch(uint opcode)
pos += sizeof(*fp) / 8;
}
break;
+ case CELL_CMD_STATE_FS_CONSTANTS:
+ pos = cmd_state_fs_constants(buffer, pos);
+ break;
case CELL_CMD_STATE_SAMPLER:
{
struct cell_command_sampler *sampler
diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h
index 1cd577c23c..82c9c69a3a 100644
--- a/src/gallium/drivers/cell/spu/spu_main.h
+++ b/src/gallium/drivers/cell/spu/spu_main.h
@@ -41,6 +41,9 @@
#define MAX_HEIGHT 1024
+#define CELL_MAX_CONSTANTS 32 /**< number of float[4] constants */
+
+
/**
* A tile is basically a TILE_SIZE x TILE_SIZE block of 4-byte pixels.
* The data may be addressed through several different types.
@@ -157,9 +160,8 @@ struct spu_global
/** Current texture sampler function */
spu_sample_texture_func sample_texture[CELL_MAX_SAMPLERS];
- /** Fragment program constants (XXX preliminary/used) */
-#define MAX_CONSTANTS 32
- vector float constants[MAX_CONSTANTS];
+ /** Fragment program constants */
+ vector float constants[4 * CELL_MAX_CONSTANTS];
} ALIGN16_ATTRIB;