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authorYounes Manton <younes.m@gmail.com>2008-12-20 16:31:29 -0500
committerYounes Manton <younes.m@gmail.com>2009-01-10 13:52:06 -0500
commitdb1021a37c29a60c70ce294077680ca3e98a6460 (patch)
tree0a59030bcd56d9a40411ddeb74017e4686bbae64 /src/gallium
parent3c1b790c313b46e16640d25a93d165646454d3d6 (diff)
g3dvl: Get rid of old unbuffered motion compensation code.
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/state_trackers/g3dvl/Makefile2
-rw-r--r--src/gallium/state_trackers/g3dvl/vl_context.c2
-rw-r--r--src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c2344
-rw-r--r--src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h18
4 files changed, 1 insertions, 2365 deletions
diff --git a/src/gallium/state_trackers/g3dvl/Makefile b/src/gallium/state_trackers/g3dvl/Makefile
index 4f7a953484..84a0b2c6d8 100644
--- a/src/gallium/state_trackers/g3dvl/Makefile
+++ b/src/gallium/state_trackers/g3dvl/Makefile
@@ -1,6 +1,6 @@
TARGET = libg3dvl.a
OBJECTS = vl_display.o vl_screen.o vl_context.o vl_surface.o vl_shader_build.o vl_util.o vl_basic_csc.o \
- vl_r16snorm_mc.o vl_r16snorm_mc_buf.o
+ vl_r16snorm_mc_buf.o
GALLIUMDIR = ../..
CFLAGS += -g -Wall -fPIC -I${GALLIUMDIR}/include -I${GALLIUMDIR}/auxiliary -I${GALLIUMDIR}/winsys/g3dvl
diff --git a/src/gallium/state_trackers/g3dvl/vl_context.c b/src/gallium/state_trackers/g3dvl/vl_context.c
index fe107e406d..5b7bb73b39 100644
--- a/src/gallium/state_trackers/g3dvl/vl_context.c
+++ b/src/gallium/state_trackers/g3dvl/vl_context.c
@@ -5,7 +5,6 @@
#include <pipe/p_context.h>
#include <pipe/p_state.h>
#include "vl_render.h"
-#include "vl_r16snorm_mc.h"
#include "vl_r16snorm_mc_buf.h"
#include "vl_csc.h"
#include "vl_basic_csc.h"
@@ -127,7 +126,6 @@ int vlCreateContext
vlInitCommon(ctx);
- /*vlCreateR16SNormMC(pipe, picture_width, picture_height, picture_format, &ctx->render);*/
vlCreateR16SNormBufferedMC(pipe, picture_width, picture_height, picture_format, &ctx->render);
vlCreateBasicCSC(pipe, &ctx->csc);
diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c
deleted file mode 100644
index 3272220ef8..0000000000
--- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.c
+++ /dev/null
@@ -1,2344 +0,0 @@
-#define VL_INTERNAL
-#include "vl_r16snorm_mc.h"
-#include <assert.h>
-#include <stdlib.h>
-#include <pipe/p_context.h>
-#include <pipe/p_winsys.h>
-#include <pipe/p_state.h>
-#include <pipe/p_inlines.h>
-#include <tgsi/tgsi_parse.h>
-#include <tgsi/tgsi_build.h>
-#include "vl_render.h"
-#include "vl_shader_build.h"
-#include "vl_surface.h"
-#include "vl_util.h"
-#include "vl_types.h"
-#include "vl_defs.h"
-
-#define NUM_BUFS 4 /* Number of rotating buffers to use */
-
-struct vlVertexShaderConsts
-{
- /*struct vlVertex4f scale;
- struct vlVertex4f denorm;*/
- struct vlVertex4f scale;
- struct vlVertex4f mb_pos_trans;
- struct vlVertex4f denorm;
- struct
- {
- struct vlVertex4f top_field;
- struct vlVertex4f bottom_field;
- } mb_tc_trans[2];
-};
-
-struct vlFragmentShaderConsts
-{
- struct vlVertex4f multiplier;
- struct vlVertex4f div;
-};
-
-struct vlR16SnormMC
-{
- struct vlRender base;
-
- unsigned int video_width, video_height;
- enum vlFormat video_format;
- unsigned int cur_buf;
-
- struct pipe_context *pipe;
- struct pipe_viewport_state viewport;
- struct pipe_framebuffer_state render_target;
- struct pipe_sampler_state *samplers[5];
- struct pipe_texture *textures[NUM_BUFS][5];
- void *i_vs, *p_vs[2], *b_vs[2];
- void *i_fs, *p_fs[2], *b_fs[2];
- struct pipe_vertex_buffer vertex_bufs[3];
- struct pipe_vertex_element vertex_elems[3];
- struct pipe_constant_buffer vs_const_buf, fs_const_buf;
-};
-
-static int vlBegin
-(
- struct vlRender *render
-)
-{
- struct vlR16SnormMC *mc;
- struct pipe_context *pipe;
-
- assert(render);
-
- mc = (struct vlR16SnormMC*)render;
- pipe = mc->pipe;
-
- /* Frame buffer set in vlRender*Macroblock() */
- /* Shaders, samplers, textures set in vlRender*Macroblock() */
- pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs);
- pipe->set_vertex_elements(pipe, 3, mc->vertex_elems);
- pipe->set_viewport_state(pipe, &mc->viewport);
- pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, &mc->vs_const_buf);
- pipe->set_constant_buffer(pipe, PIPE_SHADER_FRAGMENT, 0, &mc->fs_const_buf);
-
- return 0;
-}
-
-/*static int vlGrabMacroBlock
-(
- struct vlR16SnormMC *mc,
- struct vlMpeg2MacroBlock *macroblock
-)
-{
- assert(mc);
- assert(macroblock);
-
-
-
- return 0;
-}*/
-
-/*#define DO_IDCT*/
-
-#ifdef DO_IDCT
-static int vlTransformBlock(short *src, short *dst, short bias)
-{
- static const float basis[8][8] =
- {
- {0.3536, 0.4904, 0.4619, 0.4157, 0.3536, 0.2778, 0.1913, 0.0975},
- {0.3536, 0.4157, 0.1913, -0.0975, -0.3536, -0.4904, -0.4619, -0.2778},
- {0.3536, 0.2778, -0.1913, -0.4904, -0.3536, 0.0975, 0.4619, 0.4157},
- {0.3536, 0.0975, -0.4619, -0.2778, 0.3536, 0.4157, -0.1913, -0.4904},
- {0.3536, -0.0975, -0.4619, 0.2778, 0.3536, -0.4157, -0.1913, 0.4904},
- {0.3536, -0.2778, -0.1913, 0.4904, -0.3536, -0.0975, 0.4619, -0.4157},
- {0.3536, -0.4157, 0.1913, 0.0975, -0.3536, 0.4904, -0.4619, 0.2778},
- {0.3536, -0.4904, 0.4619, -0.4157, 0.3536, -0.2778, 0.1913, -0.0975}
- };
-
- unsigned int x, y;
- short tmp[64];
-
- for (y = 0; y < VL_BLOCK_HEIGHT; ++y)
- for (x = 0; x < VL_BLOCK_WIDTH; ++x)
- tmp[y * VL_BLOCK_WIDTH + x] = (short)
- (
- src[y * VL_BLOCK_WIDTH + 0] * basis[x][0] +
- src[y * VL_BLOCK_WIDTH + 1] * basis[x][1] +
- src[y * VL_BLOCK_WIDTH + 2] * basis[x][2] +
- src[y * VL_BLOCK_WIDTH + 3] * basis[x][3] +
- src[y * VL_BLOCK_WIDTH + 4] * basis[x][4] +
- src[y * VL_BLOCK_WIDTH + 5] * basis[x][5] +
- src[y * VL_BLOCK_WIDTH + 6] * basis[x][6] +
- src[y * VL_BLOCK_WIDTH + 7] * basis[x][7]
- );
-
- for (x = 0; x < VL_BLOCK_WIDTH; ++x)
- for (y = 0; y < VL_BLOCK_HEIGHT; ++y)
- {
- dst[y * VL_BLOCK_WIDTH + x] = bias + (short)
- (
- tmp[0 * VL_BLOCK_WIDTH + x] * basis[y][0] +
- tmp[1 * VL_BLOCK_WIDTH + x] * basis[y][1] +
- tmp[2 * VL_BLOCK_WIDTH + x] * basis[y][2] +
- tmp[3 * VL_BLOCK_WIDTH + x] * basis[y][3] +
- tmp[4 * VL_BLOCK_WIDTH + x] * basis[y][4] +
- tmp[5 * VL_BLOCK_WIDTH + x] * basis[y][5] +
- tmp[6 * VL_BLOCK_WIDTH + x] * basis[y][6] +
- tmp[7 * VL_BLOCK_WIDTH + x] * basis[y][7]
- );
- if (dst[y * VL_BLOCK_WIDTH + x] > 255)
- dst[y * VL_BLOCK_WIDTH + x] = 255;
- else if (bias > 0 && dst[y * VL_BLOCK_WIDTH + x] < 0)
- dst[y * VL_BLOCK_WIDTH + x] = 0;
- }
- return 0;
-}
-#endif
-
-static int vlGrabFrameCodedBlock(short *src, short *dst, unsigned int dst_pitch)
-{
- unsigned int y;
-
- for (y = 0; y < VL_BLOCK_HEIGHT; ++y)
- memcpy
- (
- dst + y * dst_pitch,
- src + y * VL_BLOCK_WIDTH,
- VL_BLOCK_WIDTH * 2
- );
-
- return 0;
-}
-
-static int vlGrabFieldCodedBlock(short *src, short *dst, unsigned int dst_pitch)
-{
- unsigned int y;
-
- for (y = 0; y < VL_BLOCK_HEIGHT / 2; ++y)
- memcpy
- (
- dst + y * dst_pitch * 2,
- src + y * VL_BLOCK_WIDTH,
- VL_BLOCK_WIDTH * 2
- );
-
- dst += VL_BLOCK_HEIGHT * dst_pitch;
-
- for (; y < VL_BLOCK_HEIGHT; ++y)
- memcpy
- (
- dst + y * dst_pitch * 2,
- src + y * VL_BLOCK_WIDTH,
- VL_BLOCK_WIDTH * 2
- );
-
- return 0;
-}
-
-static int vlGrabNoBlock(short *dst, unsigned int dst_pitch)
-{
- unsigned int y;
-
- for (y = 0; y < VL_BLOCK_HEIGHT; ++y)
- memset
- (
- dst + y * dst_pitch,
- 0,
- VL_BLOCK_WIDTH * 2
- );
-
- return 0;
-}
-
-enum vlSampleType
-{
- vlSampleTypeFull,
- vlSampleTypeDiff
-};
-
-static int vlGrabBlocks
-(
- struct vlR16SnormMC *mc,
- unsigned int coded_block_pattern,
- enum vlDCTType dct_type,
- enum vlSampleType sample_type,
- short *blocks
-)
-{
- struct pipe_surface *tex_surface;
- short *texels;
- unsigned int tex_pitch;
- unsigned int tb, sb = 0;
-
- assert(mc);
- assert(blocks);
-
- tex_surface = mc->pipe->screen->get_tex_surface
- (
- mc->pipe->screen,
- mc->textures[mc->cur_buf % NUM_BUFS][0],
- 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE
- );
-
- texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE);
- tex_pitch = tex_surface->stride / tex_surface->block.size;
-
- for (tb = 0; tb < 4; ++tb)
- {
- if ((coded_block_pattern >> (5 - tb)) & 1)
- {
- short *cur_block = blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT;
-
-#ifdef DO_IDCT
- vlTransformBlock(cur_block, cur_block, sample_type == vlSampleTypeFull ? 128 : 0);
-#endif
-
- if (dct_type == vlDCTTypeFrameCoded)
- vlGrabFrameCodedBlock
- (
- cur_block,
- texels + tb * tex_pitch * VL_BLOCK_HEIGHT,
- tex_pitch
- );
- else
- vlGrabFieldCodedBlock
- (
- cur_block,
- texels + (tb % 2) * tex_pitch * VL_BLOCK_HEIGHT + (tb / 2) * tex_pitch,
- tex_pitch
- );
-
- ++sb;
- }
- else
- vlGrabNoBlock(texels + tb * tex_pitch * VL_BLOCK_HEIGHT, tex_pitch);
- }
-
- pipe_surface_unmap(tex_surface);
-
- /* TODO: Implement 422, 444 */
- for (tb = 0; tb < 2; ++tb)
- {
- tex_surface = mc->pipe->screen->get_tex_surface
- (
- mc->pipe->screen,
- mc->textures[mc->cur_buf % NUM_BUFS][tb + 1],
- 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE
- );
-
- texels = pipe_surface_map(tex_surface, PIPE_BUFFER_USAGE_CPU_WRITE);
- tex_pitch = tex_surface->stride / tex_surface->block.size;
-
- if ((coded_block_pattern >> (1 - tb)) & 1)
- {
- short *cur_block = blocks + sb * VL_BLOCK_WIDTH * VL_BLOCK_HEIGHT;
-
-#ifdef DO_IDCT
- vlTransformBlock(cur_block, cur_block, sample_type == vlSampleTypeFull ? 128 : 0);
-#endif
-
- vlGrabFrameCodedBlock
- (
- cur_block,
- texels,
- tex_pitch
- );
-
- ++sb;
- }
- else
- vlGrabNoBlock(texels, tex_pitch);
-
- pipe_surface_unmap(tex_surface);
- }
-
- return 0;
-}
-
-static int vlRenderIMacroBlock
-(
- struct vlR16SnormMC *mc,
- enum vlPictureType picture_type,
- enum vlFieldOrder field_order,
- unsigned int mbx,
- unsigned int mby,
- unsigned int coded_block_pattern,
- enum vlDCTType dct_type,
- short *blocks,
- struct vlSurface *surface
-)
-{
- struct pipe_context *pipe;
- struct vlVertexShaderConsts *vs_consts;
-
- assert(blocks);
- assert(surface);
-
- /* TODO: Implement interlaced rendering */
- if (picture_type != vlPictureTypeFrame)
- return 0;
-
- vlGrabBlocks(mc, coded_block_pattern, dct_type, vlSampleTypeFull, blocks);
-
- pipe = mc->pipe;
-
- vs_consts = pipe->winsys->buffer_map
- (
- pipe->winsys,
- mc->vs_const_buf.buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE
- );
-
- vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->texture->width[0];
- vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->texture->height[0];
- vs_consts->scale.z = 1.0f;
- vs_consts->scale.w = 1.0f;
- vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->texture->width[0];
- vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->texture->height[0];
- vs_consts->mb_pos_trans.z = 0.0f;
- vs_consts->mb_pos_trans.w = 0.0f;
-
- pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer);
-
- mc->render_target.cbufs[0] = pipe->screen->get_tex_surface
- (
- pipe->screen,
- surface->texture,
- 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE
- );
- pipe->set_framebuffer_state(pipe, &mc->render_target);
- pipe->set_sampler_textures(pipe, 3, mc->textures[mc->cur_buf % NUM_BUFS]);
- pipe->bind_sampler_states(pipe, 3, (void**)mc->samplers);
- pipe->bind_vs_state(pipe, mc->i_vs);
- pipe->bind_fs_state(pipe, mc->i_fs);
-
- pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24);
-
- mc->cur_buf++;
-
- return 0;
-}
-
-static int vlRenderPMacroBlock
-(
- struct vlR16SnormMC *mc,
- enum vlPictureType picture_type,
- enum vlFieldOrder field_order,
- unsigned int mbx,
- unsigned int mby,
- enum vlMotionType mc_type,
- short top_x,
- short top_y,
- short bottom_x,
- short bottom_y,
- unsigned int coded_block_pattern,
- enum vlDCTType dct_type,
- short *blocks,
- struct vlSurface *ref_surface,
- struct vlSurface *surface
-)
-{
- struct pipe_context *pipe;
- struct vlVertexShaderConsts *vs_consts;
-
- assert(motion_vectors);
- assert(blocks);
- assert(ref_surface);
- assert(surface);
-
- /* TODO: Implement interlaced rendering */
- if (picture_type != vlPictureTypeFrame)
- return 0;
- /* TODO: Implement other MC types */
- if (mc_type != vlMotionTypeFrame && mc_type != vlMotionTypeField)
- return 0;
-
- vlGrabBlocks(mc, coded_block_pattern, dct_type, vlSampleTypeDiff, blocks);
-
- pipe = mc->pipe;
-
- vs_consts = pipe->winsys->buffer_map
- (
- pipe->winsys,
- mc->vs_const_buf.buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE
- );
-
- vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->texture->width[0];
- vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->texture->height[0];
- vs_consts->scale.z = 1.0f;
- vs_consts->scale.w = 1.0f;
- vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->texture->width[0];
- vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->texture->height[0];
- vs_consts->mb_pos_trans.z = 0.0f;
- vs_consts->mb_pos_trans.w = 0.0f;
- vs_consts->mb_tc_trans[0].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + top_x * 0.5f) / (float)surface->texture->width[0];
- vs_consts->mb_tc_trans[0].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + top_y * 0.5f) / (float)surface->texture->height[0];
- vs_consts->mb_tc_trans[0].top_field.z = 0.0f;
- vs_consts->mb_tc_trans[0].top_field.w = 0.0f;
-
- if (mc_type == vlMotionTypeField)
- {
- vs_consts->denorm.x = (float)surface->texture->width[0];
- vs_consts->denorm.y = (float)surface->texture->height[0];
-
- vs_consts->mb_tc_trans[0].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + bottom_x * 0.5f) / (float)surface->texture->width[0];
- vs_consts->mb_tc_trans[0].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + bottom_y * 0.5f) / (float)surface->texture->height[0];
- vs_consts->mb_tc_trans[0].bottom_field.z = 0.0f;
- vs_consts->mb_tc_trans[0].bottom_field.w = 0.0f;
-
- pipe->bind_vs_state(pipe, mc->p_vs[1]);
- pipe->bind_fs_state(pipe, mc->p_fs[1]);
- }
- else
- {
- pipe->bind_vs_state(pipe, mc->p_vs[0]);
- pipe->bind_fs_state(pipe, mc->p_fs[0]);
- }
-
- pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer);
-
- mc->render_target.cbufs[0] = pipe->screen->get_tex_surface
- (
- pipe->screen,
- surface->texture,
- 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE
- );
- pipe->set_framebuffer_state(pipe, &mc->render_target);
-
- mc->textures[mc->cur_buf % NUM_BUFS][3] = ref_surface->texture;
- pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUFS]);
- pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers);
-
- pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24);
-
- mc->cur_buf++;
-
- return 0;
-}
-
-static int vlRenderBMacroBlock
-(
- struct vlR16SnormMC *mc,
- enum vlPictureType picture_type,
- enum vlFieldOrder field_order,
- unsigned int mbx,
- unsigned int mby,
- enum vlMotionType mc_type,
- short top_past_x,
- short top_past_y,
- short bottom_past_x,
- short bottom_past_y,
- short top_future_x,
- short top_future_y,
- short bottom_future_x,
- short bottom_future_y,
- unsigned int coded_block_pattern,
- enum vlDCTType dct_type,
- short *blocks,
- struct vlSurface *past_surface,
- struct vlSurface *future_surface,
- struct vlSurface *surface
-)
-{
- struct pipe_context *pipe;
- struct vlVertexShaderConsts *vs_consts;
-
- assert(motion_vectors);
- assert(blocks);
- assert(ref_surface);
- assert(surface);
-
- /* TODO: Implement interlaced rendering */
- if (picture_type != vlPictureTypeFrame)
- return 0;
- /* TODO: Implement other MC types */
- if (mc_type != vlMotionTypeFrame && mc_type != vlMotionTypeField)
- return 0;
-
- vlGrabBlocks(mc, coded_block_pattern, dct_type, vlSampleTypeDiff, blocks);
-
- pipe = mc->pipe;
-
- vs_consts = pipe->winsys->buffer_map
- (
- pipe->winsys,
- mc->vs_const_buf.buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE
- );
-
- vs_consts->scale.x = VL_MACROBLOCK_WIDTH / (float)surface->texture->width[0];
- vs_consts->scale.y = VL_MACROBLOCK_HEIGHT / (float)surface->texture->height[0];
- vs_consts->scale.z = 1.0f;
- vs_consts->scale.w = 1.0f;
- vs_consts->mb_pos_trans.x = (mbx * VL_MACROBLOCK_WIDTH) / (float)surface->texture->width[0];
- vs_consts->mb_pos_trans.y = (mby * VL_MACROBLOCK_HEIGHT) / (float)surface->texture->height[0];
- vs_consts->mb_pos_trans.z = 0.0f;
- vs_consts->mb_pos_trans.w = 0.0f;
- vs_consts->mb_tc_trans[0].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + top_past_x * 0.5f) / (float)surface->texture->width[0];
- vs_consts->mb_tc_trans[0].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + top_past_y * 0.5f) / (float)surface->texture->height[0];
- vs_consts->mb_tc_trans[0].top_field.z = 0.0f;
- vs_consts->mb_tc_trans[0].top_field.w = 0.0f;
- vs_consts->mb_tc_trans[1].top_field.x = (mbx * VL_MACROBLOCK_WIDTH + top_future_x * 0.5f) / (float)surface->texture->width[0];
- vs_consts->mb_tc_trans[1].top_field.y = (mby * VL_MACROBLOCK_HEIGHT + top_future_y * 0.5f) / (float)surface->texture->height[0];
- vs_consts->mb_tc_trans[1].top_field.z = 0.0f;
- vs_consts->mb_tc_trans[1].top_field.w = 0.0f;
-
- if (mc_type == vlMotionTypeField)
- {
- vs_consts->denorm.x = (float)surface->texture->width[0];
- vs_consts->denorm.y = (float)surface->texture->height[0];
-
- vs_consts->mb_tc_trans[0].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + bottom_past_x * 0.5f) / (float)surface->texture->width[0];
- vs_consts->mb_tc_trans[0].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + bottom_past_y * 0.5f) / (float)surface->texture->height[0];
- vs_consts->mb_tc_trans[0].bottom_field.z = 0.0f;
- vs_consts->mb_tc_trans[0].bottom_field.w = 0.0f;
- vs_consts->mb_tc_trans[1].bottom_field.x = (mbx * VL_MACROBLOCK_WIDTH + bottom_future_x * 0.5f) / (float)surface->texture->width[0];
- vs_consts->mb_tc_trans[1].bottom_field.y = (mby * VL_MACROBLOCK_HEIGHT + bottom_future_y * 0.5f) / (float)surface->texture->height[0];
- vs_consts->mb_tc_trans[1].bottom_field.z = 0.0f;
- vs_consts->mb_tc_trans[1].bottom_field.w = 0.0f;
-
- pipe->bind_vs_state(pipe, mc->b_vs[1]);
- pipe->bind_fs_state(pipe, mc->b_fs[1]);
- }
- else
- {
- pipe->bind_vs_state(pipe, mc->b_vs[0]);
- pipe->bind_fs_state(pipe, mc->b_fs[0]);
- }
-
- pipe->winsys->buffer_unmap(pipe->winsys, mc->vs_const_buf.buffer);
-
- mc->render_target.cbufs[0] = pipe->screen->get_tex_surface
- (
- pipe->screen,
- surface->texture,
- 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE
- );
- pipe->set_framebuffer_state(pipe, &mc->render_target);
-
- mc->textures[mc->cur_buf % NUM_BUFS][3] = past_surface->texture;
- mc->textures[mc->cur_buf % NUM_BUFS][4] = future_surface->texture;
- pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUFS]);
- pipe->bind_sampler_states(pipe, 5, (void**)mc->samplers);
-
- pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLES, 0, 24);
-
- mc->cur_buf++;
-
- return 0;
-}
-
-static int vlRenderMacroBlocksMpeg2R16Snorm
-(
- struct vlRender *render,
- struct vlMpeg2MacroBlockBatch *batch,
- struct vlSurface *surface
-)
-{
- struct vlR16SnormMC *mc;
- unsigned int i;
-
- assert(render);
-
- mc = (struct vlR16SnormMC*)render;
-
- /*for (i = 0; i < batch->num_macroblocks; ++i)
- vlGrabMacroBlock(batch->macroblocks[i]);*/
-
- for (i = 0; i < batch->num_macroblocks; ++i)
- {
- switch (batch->macroblocks[i].mb_type)
- {
- case vlMacroBlockTypeIntra:
- {
- vlRenderIMacroBlock
- (
- mc,
- batch->picture_type,
- batch->field_order,
- batch->macroblocks[i].mbx,
- batch->macroblocks[i].mby,
- batch->macroblocks[i].cbp,
- batch->macroblocks[i].dct_type,
- batch->macroblocks[i].blocks,
- surface
- );
- break;
- }
- case vlMacroBlockTypeFwdPredicted:
- {
- vlRenderPMacroBlock
- (
- mc,
- batch->picture_type,
- batch->field_order,
- batch->macroblocks[i].mbx,
- batch->macroblocks[i].mby,
- batch->macroblocks[i].mo_type,
- batch->macroblocks[i].PMV[0][0][0],
- batch->macroblocks[i].PMV[0][0][1],
- batch->macroblocks[i].PMV[1][0][0],
- batch->macroblocks[i].PMV[1][0][1],
- batch->macroblocks[i].cbp,
- batch->macroblocks[i].dct_type,
- batch->macroblocks[i].blocks,
- batch->past_surface,
- surface
- );
- break;
- }
- case vlMacroBlockTypeBkwdPredicted:
- {
- vlRenderPMacroBlock
- (
- mc,
- batch->picture_type,
- batch->field_order,
- batch->macroblocks[i].mbx,
- batch->macroblocks[i].mby,
- batch->macroblocks[i].mo_type,
- batch->macroblocks[i].PMV[0][1][0],
- batch->macroblocks[i].PMV[0][1][1],
- batch->macroblocks[i].PMV[1][1][0],
- batch->macroblocks[i].PMV[1][1][1],
- batch->macroblocks[i].cbp,
- batch->macroblocks[i].dct_type,
- batch->macroblocks[i].blocks,
- batch->future_surface,
- surface
- );
- break;
- }
- case vlMacroBlockTypeBiPredicted:
- {
- vlRenderBMacroBlock
- (
- mc,
- batch->picture_type,
- batch->field_order,
- batch->macroblocks[i].mbx,
- batch->macroblocks[i].mby,
- batch->macroblocks[i].mo_type,
- batch->macroblocks[i].PMV[0][0][0],
- batch->macroblocks[i].PMV[0][0][1],
- batch->macroblocks[i].PMV[1][0][0],
- batch->macroblocks[i].PMV[1][0][1],
- batch->macroblocks[i].PMV[0][1][0],
- batch->macroblocks[i].PMV[0][1][1],
- batch->macroblocks[i].PMV[1][1][0],
- batch->macroblocks[i].PMV[1][1][1],
- batch->macroblocks[i].cbp,
- batch->macroblocks[i].dct_type,
- batch->macroblocks[i].blocks,
- batch->past_surface,
- batch->future_surface,
- surface
- );
- break;
- }
- default:
- assert(0);
- }
- }
-
- return 0;
-}
-
-static int vlEnd
-(
- struct vlRender *render
-)
-{
- assert(render);
-
- return 0;
-}
-
-static int vlFlush
-(
- struct vlRender *render
-)
-{
- assert(render);
-
- return 0;
-}
-
-static int vlDestroy
-(
- struct vlRender *render
-)
-{
- struct vlR16SnormMC *mc;
- struct pipe_context *pipe;
- unsigned int i;
-
- assert(render);
-
- mc = (struct vlR16SnormMC*)render;
- pipe = mc->pipe;
-
- for (i = 0; i < 5; ++i)
- pipe->delete_sampler_state(pipe, mc->samplers[i]);
-
- for (i = 0; i < 3; ++i)
- pipe->winsys->buffer_destroy(pipe->winsys, mc->vertex_bufs[i].buffer);
-
- /* Textures 3 & 4 are not created directly, no need to release them here */
- for (i = 0; i < NUM_BUFS; ++i)
- {
- pipe_texture_release(&mc->textures[i][0]);
- pipe_texture_release(&mc->textures[i][1]);
- pipe_texture_release(&mc->textures[i][2]);
- }
-
- pipe->delete_vs_state(pipe, mc->i_vs);
- pipe->delete_fs_state(pipe, mc->i_fs);
-
- for (i = 0; i < 2; ++i)
- {
- pipe->delete_vs_state(pipe, mc->p_vs[i]);
- pipe->delete_fs_state(pipe, mc->p_fs[i]);
- pipe->delete_vs_state(pipe, mc->b_vs[i]);
- pipe->delete_fs_state(pipe, mc->b_fs[i]);
- }
-
- pipe->winsys->buffer_destroy(pipe->winsys, mc->vs_const_buf.buffer);
- pipe->winsys->buffer_destroy(pipe->winsys, mc->fs_const_buf.buffer);
-
- free(mc);
-
- return 0;
-}
-
-/*
- * Represents 8 triangles (4 quads, 1 per block) in noormalized coords
- * that render a macroblock.
- * Need to be scaled to cover mbW*mbH macroblock pixels and translated into
- * position on target surface.
- */
-static const struct vlVertex2f macroblock_verts[24] =
-{
- {0.0f, 0.0f}, {0.0f, 0.5f}, {0.5f, 0.0f},
- {0.5f, 0.0f}, {0.0f, 0.5f}, {0.5f, 0.5f},
-
- {0.5f, 0.0f}, {0.5f, 0.5f}, {1.0f, 0.0f},
- {1.0f, 0.0f}, {0.5f, 0.5f}, {1.0f, 0.5f},
-
- {0.0f, 0.5f}, {0.0f, 1.0f}, {0.5f, 0.5f},
- {0.5f, 0.5f}, {0.0f, 1.0f}, {0.5f, 1.0f},
-
- {0.5f, 0.5f}, {0.5f, 1.0f}, {1.0f, 0.5f},
- {1.0f, 0.5f}, {0.5f, 1.0f}, {1.0f, 1.0f}
-};
-
-/*
- * Represents texcoords for the above for rendering 4 luma blocks arranged
- * in a bW*(bH*4) texture. First luma block located at 0,0->bW,bH; second at
- * 0,bH->bW,2bH; third at 0,2bH->bW,3bH; fourth at 0,3bH->bW,4bH.
- */
-static const struct vlVertex2f macroblock_luma_texcoords[24] =
-{
- {0.0f, 0.0f}, {0.0f, 0.25f}, {1.0f, 0.0f},
- {1.0f, 0.0f}, {0.0f, 0.25f}, {1.0f, 0.25f},
-
- {0.0f, 0.25f}, {0.0f, 0.5f}, {1.0f, 0.25f},
- {1.0f, 0.25f}, {0.0f, 0.5f}, {1.0f, 0.5f},
-
- {0.0f, 0.5f}, {0.0f, 0.75f}, {1.0f, 0.5f},
- {1.0f, 0.5f}, {0.0f, 0.75f}, {1.0f, 0.75f},
-
- {0.0f, 0.75f}, {0.0f, 1.0f}, {1.0f, 0.75f},
- {1.0f, 0.75f}, {0.0f, 1.0f}, {1.0f, 1.0f}
-};
-
-/*
- * Represents texcoords for the above for rendering 1 chroma block.
- * Straight forward 0,0->1,1 mapping so we can reuse the MB pos vectors.
- */
-static const struct vlVertex2f *macroblock_chroma_420_texcoords = macroblock_verts;
-
-/*
- * Represents texcoords for the above for rendering 2 chroma blocks arranged
- * in a bW*(bH*2) texture. First chroma block located at 0,0->bW,bH; second at
- * 0,bH->bW,2bH. We can render this with 0,0->1,1 mapping.
- * Straight forward 0,0->1,1 mapping so we can reuse MB pos vectors.
- */
-static const struct vlVertex2f *macroblock_chroma_422_texcoords = macroblock_verts;
-
-/*
- * Represents texcoords for the above for rendering 4 chroma blocks.
- * Same case as 4 luma blocks.
- */
-static const struct vlVertex2f *macroblock_chroma_444_texcoords = macroblock_luma_texcoords;
-
-/*
- * Used when rendering P and B macroblocks, multiplier is applied to the A channel,
- * which is then added to the L channel, then the bias is subtracted from that to
- * get back the differential. The differential is then added to the samples from the
- * reference surface(s).
- */
-static const struct vlFragmentShaderConsts fs_consts =
-{
- {32767.0f / 255.0f, 32767.0f / 255.0f, 32767.0f / 255.0f, 0.0f},
- {0.5f, 2.0f, 0.0f, 0.0f}
-};
-
-static int vlCreateVertexShaderIMB
-(
- struct vlR16SnormMC *mc
-)
-{
- const unsigned int max_tokens = 50;
-
- struct pipe_context *pipe;
- struct pipe_shader_state vs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned int ti;
- unsigned int i;
-
- assert(mc);
-
- pipe = mc->pipe;
- tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
-
- /* Version */
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- /* Header */
- header = (struct tgsi_header*)&tokens[1];
- *header = tgsi_build_header();
- /* Processor */
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Vertex pos
- * decl i1 ; Luma texcoords
- * decl i2 ; Chroma texcoords
- */
- for (i = 0; i < 3; i++)
- {
- decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * decl c0 ; Scaling vector to scale unit rect to macroblock size
- * decl c1 ; Translation vector to move macroblock into position
- */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl o0 ; Vertex pos
- * decl o1 ; Luma texcoords
- * decl o2 ; Chroma texcoords
- */
- for (i = 0; i < 3; i++)
- {
- decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /* decl t0 */
- decl = vl_decl_temps(0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* add o0, t0, c1 ; Translate rect into position */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /*
- * mov o1, i1 ; Move input luma texcoords to output
- * mov o2, i2 ; Move input chroma texcoords to output
- */
- for (i = 1; i < 3; ++i)
- {
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- vs.tokens = tokens;
- mc->i_vs = pipe->create_vs_state(pipe, &vs);
- free(tokens);
-
- return 0;
-}
-
-static int vlCreateFragmentShaderIMB
-(
- struct vlR16SnormMC *mc
-)
-{
- const unsigned int max_tokens = 100;
-
- struct pipe_context *pipe;
- struct pipe_shader_state fs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned int ti;
- unsigned int i;
-
- assert(mc);
-
- pipe = mc->pipe;
- tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
-
- /* Version */
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- /* Header */
- header = (struct tgsi_header*)&tokens[1];
- *header = tgsi_build_header();
- /* Processor */
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Texcoords for s0
- * decl i1 ; Texcoords for s1, s2
- */
- for (i = 0; i < 2; ++i)
- {
- decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl o0 ; Fragment color */
- decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl t0, t1 */
- decl = vl_decl_temps(0, 1);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl s0 ; Sampler for luma texture
- * decl s1 ; Sampler for chroma Cb texture
- * decl s2 ; Sampler for chroma Cr texture
- */
- for (i = 0; i < 3; ++i)
- {
- decl = vl_decl_samplers(i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header,max_tokens - ti);
- }
-
- /*
- * tex2d t1, i0, s0 ; Read texel from luma texture
- * mov t0.x, t1.x ; Move luma sample into .x component
- * tex2d t1, i1, s1 ; Read texel from chroma Cb texture
- * mov t0.y, t1.x ; Move Cb sample into .y component
- * tex2d t1, i1, s2 ; Read texel from chroma Cr texture
- * mov t0.z, t1.x ; Move Cr sample into .z component
- */
- for (i = 0; i < 3; ++i)
- {
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- }
-
- /* mul o0, t0, c0 ; Rescale texel to correct range */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- fs.tokens = tokens;
- mc->i_fs = pipe->create_fs_state(pipe, &fs);
- free(tokens);
-
- return 0;
-}
-
-static int vlCreateVertexShaderFramePMB
-(
- struct vlR16SnormMC *mc
-)
-{
- const unsigned int max_tokens = 100;
-
- struct pipe_context *pipe;
- struct pipe_shader_state vs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned int ti;
- unsigned int i;
-
- assert(mc);
-
- pipe = mc->pipe;
- tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
-
- /* Version */
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- /* Header */
- header = (struct tgsi_header*)&tokens[1];
- *header = tgsi_build_header();
- /* Processor */
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Vertex pos
- * decl i1 ; Luma texcoords
- * decl i2 ; Chroma texcoords
- */
- for (i = 0; i < 3; i++)
- {
- decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * decl c0 ; Scaling vector to scale unit rect to macroblock size
- * decl c1 ; Translation vector to move macroblock into position
- * decl c2 ; Unused
- * decl c3 ; Translation vector to move ref macroblock texcoords into position
- */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl o0 ; Vertex pos
- * decl o1 ; Luma texcoords
- * decl o2 ; Chroma texcoords
- * decl o3 ; Ref macroblock texcoords
- */
- for (i = 0; i < 4; i++)
- {
- decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /* decl t0 */
- decl = vl_decl_temps(0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* add o0, t0, c1 ; Translate rect into position */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /*
- * mov o1, i1 ; Move input luma texcoords to output
- * mov o2, i2 ; Move input chroma texcoords to output
- */
- for (i = 1; i < 3; ++i)
- {
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /* add o3, t0, c3 ; Translate rect into position on ref macroblock */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- vs.tokens = tokens;
- mc->p_vs[0] = pipe->create_vs_state(pipe, &vs);
- free(tokens);
-
- return 0;
-}
-
-static int vlCreateVertexShaderFieldPMB
-(
- struct vlR16SnormMC *mc
-)
-{
- const unsigned int max_tokens = 100;
-
- struct pipe_context *pipe;
- struct pipe_shader_state vs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned int ti;
- unsigned int i;
-
- assert(mc);
-
- pipe = mc->pipe;
- tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
-
- /* Version */
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- /* Header */
- header = (struct tgsi_header*)&tokens[1];
- *header = tgsi_build_header();
- /* Processor */
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Vertex pos
- * decl i1 ; Luma texcoords
- * decl i2 ; Chroma texcoords
- */
- for (i = 0; i < 3; i++)
- {
- decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration
- (
- &decl,
- &tokens[ti],
- header,
- max_tokens - ti
- );
- }
-
- /*
- * decl c0 ; Scaling vector to scale unit rect to macroblock size
- * decl c1 ; Translation vector to move macroblock into position
- * decl c2 ; Denorm coefficients
- * decl c3 ; Translation vector to move top field ref macroblock texcoords into position
- * decl c4 ; Translation vector to move bottom field ref macroblock texcoords into position
- */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 4);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl o0 ; Vertex pos
- * decl o1 ; Luma texcoords
- * decl o2 ; Chroma texcoords
- * decl o3 ; Top field ref macroblock texcoords
- * decl o4 ; Bottom field ref macroblock texcoords
- * decl o5 ; Denormalized vertex pos
- */
- for (i = 0; i < 6; i++)
- {
- decl = vl_decl_output((i == 0 || i == 5) ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /* decl t0, t1 */
- decl = vl_decl_temps(0, 1);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* add t1, t0, c1 ; Translate rect into position */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* mov o0, t1 ; Move vertex pos to output */
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /*
- mov o1, i1 ; Move input luma texcoords to output
- mov o2, i2 ; Move input chroma texcoords to output
- */
- for (i = 1; i < 3; ++i)
- {
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /* add o3, t0, c3 ; Translate top field rect into position on ref macroblock
- add o4, t0, c4 ; Translate bottom field rect into position on ref macroblock */
- for (i = 0; i < 2; ++i)
- {
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i + 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /* mul o5, t1, c2 ; Denorm vertex pos */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 5, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 2);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- vs.tokens = tokens;
- mc->p_vs[1] = pipe->create_vs_state(pipe, &vs);
- free(tokens);
-
- return 0;
-}
-
-static int vlCreateFragmentShaderFramePMB
-(
- struct vlR16SnormMC *mc
-)
-{
- const unsigned int max_tokens = 100;
-
- struct pipe_context *pipe;
- struct pipe_shader_state fs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned int ti;
- unsigned int i;
-
- assert(mc);
-
- pipe = mc->pipe;
- tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
-
- /* Version */
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- /* Header */
- header = (struct tgsi_header*)&tokens[1];
- *header = tgsi_build_header();
- /* Processor */
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Texcoords for s0
- * decl i1 ; Texcoords for s1, s2
- * decl i2 ; Texcoords for s3
- */
- for (i = 0; i < 3; ++i)
- {
- decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl o0 ; Fragment color */
- decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl t0, t1 */
- decl = vl_decl_temps(0, 1);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl s0 ; Sampler for luma texture
- * decl s1 ; Sampler for chroma Cb texture
- * decl s2 ; Sampler for chroma Cr texture
- * decl s3 ; Sampler for ref surface texture
- */
- for (i = 0; i < 4; ++i)
- {
- decl = vl_decl_samplers(i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * tex2d t1, i0, s0 ; Read texel from luma texture
- * mov t0.x, t1.x ; Move luma sample into .x component
- * tex2d t1, i1, s1 ; Read texel from chroma Cb texture
- * mov t0.y, t1.x ; Move Cb sample into .y component
- * tex2d t1, i1, s2 ; Read texel from chroma Cr texture
- * mov t0.z, t1.x ; Move Cr sample into .z component
- */
- for (i = 0; i < 3; ++i)
- {
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- }
-
- /* mul t0, t0, c0 ; Rescale texel to correct range */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* tex2d t1, i2, s3 ; Read texel from ref macroblock */
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 2, TGSI_FILE_SAMPLER, 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* add o0, t0, t1 ; Add ref and differential to form final output */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- fs.tokens = tokens;
- mc->p_fs[0] = pipe->create_fs_state(pipe, &fs);
- free(tokens);
-
- return 0;
-}
-
-static int vlCreateFragmentShaderFieldPMB
-(
- struct vlR16SnormMC *mc
-)
-{
- const unsigned int max_tokens = 200;
-
- struct pipe_context *pipe;
- struct pipe_shader_state fs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned int ti;
- unsigned int i;
-
- assert(mc);
-
- pipe = mc->pipe;
- tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
-
- /* Version */
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- /* Header */
- header = (struct tgsi_header*)&tokens[1];
- *header = tgsi_build_header();
- /* Processor */
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Texcoords for s0
- * decl i1 ; Texcoords for s1, s2
- * decl i2 ; Texcoords for s3
- * decl i3 ; Texcoords for s3
- * decl i4 ; Denormalized vertex pos
- */
- for (i = 0; i < 5; ++i)
- {
- decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm
- * decl c1 ; Constants 1/2 & 2 in .x, .y channels for Y-mod-2 top/bottom field selection
- */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl o0 ; Fragment color */
- decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl t0-t4 */
- decl = vl_decl_temps(0, 4);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl s0 ; Sampler for luma texture
- * decl s1 ; Sampler for chroma Cb texture
- * decl s2 ; Sampler for chroma Cr texture
- * decl s3 ; Sampler for ref surface texture
- */
- for (i = 0; i < 4; ++i)
- {
- decl = vl_decl_samplers(i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * tex2d t1, i0, s0 ; Read texel from luma texture
- * mov t0.x, t1.x ; Move luma sample into .x component
- * tex2d t1, i1, s1 ; Read texel from chroma Cb texture
- * mov t0.y, t1.x ; Move Cb sample into .y component
- * tex2d t1, i1, s2 ; Read texel from chroma Cr texture
- * mov t0.z, t1.x ; Move Cr sample into .z component
- */
- for (i = 0; i < 3; ++i)
- {
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- }
-
- /* mul t0, t0, c0 ; Rescale texel to correct range */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /*
- * tex2d t1, i2, s3 ; Read texel from ref macroblock top field
- * tex2d t2, i3, s3 ; Read texel from ref macroblock bottom field
- */
- for (i = 0; i < 2; ++i)
- {
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 2, TGSI_FILE_SAMPLER, 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /* XXX: Pos values off by 0.5? */
- /* sub t4, i4.y, c1.x ; Sub 0.5 from denormalized pos */
- inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 4, TGSI_FILE_CONSTANT, 1);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1);
- inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* floor t3, t3 ; Get rid of fractional part */
- inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* mul t3, t3, c1.y ; Multiply by 2 */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1);
- inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */
- inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* TODO: Move to conditional tex fetch on t3 instead of lerp */
- /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */
- inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* add o0, t0, t1 ; Add ref and differential to form final output */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- fs.tokens = tokens;
- mc->p_fs[1] = pipe->create_fs_state(pipe, &fs);
- free(tokens);
-
- return 0;
-}
-
-static int vlCreateVertexShaderFrameBMB
-(
- struct vlR16SnormMC *mc
-)
-{
- const unsigned int max_tokens = 100;
-
- struct pipe_context *pipe;
- struct pipe_shader_state vs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned int ti;
- unsigned int i;
-
- assert(mc);
-
- pipe = mc->pipe;
- tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
-
- /* Version */
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- /* Header */
- header = (struct tgsi_header*)&tokens[1];
- *header = tgsi_build_header();
- /* Processor */
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Vertex pos
- * decl i1 ; Luma texcoords
- * decl i2 ; Chroma texcoords
- */
- for (i = 0; i < 3; i++)
- {
- decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * decl c0 ; Scaling vector to scale unit rect to macroblock size
- * decl c1 ; Translation vector to move macroblock into position
- * decl c2 ; Unused
- * decl c3 ; Translation vector to move past ref macroblock texcoords into position
- * decl c4 ; Unused
- * decl c5 ; Translation vector to move future ref macroblock texcoords into position
- */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 5);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl o0 ; Vertex pos
- * decl o1 ; Luma texcoords
- * decl o2 ; Chroma texcoords
- * decl o3 ; Past ref macroblock texcoords
- * decl o4 ; Future ref macroblock texcoords
- */
- for (i = 0; i < 5; i++)
- {
- decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /* decl t0 */
- decl = vl_decl_temps(0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* add o0, t0, c1 ; Translate rect into position */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /*
- * mov o1, i1 ; Move input luma texcoords to output
- * mov o2, i2 ; Move input chroma texcoords to output
- */
- for (i = 1; i < 3; ++i)
- {
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /* add o3, t0, c3 ; Translate rect into position on past ref macroblock
- add o4, t0, c5 ; Translate rect into position on future ref macroblock */
- for (i = 0; i < 2; ++i)
- {
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i * 2 + 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- vs.tokens = tokens;
- mc->b_vs[0] = pipe->create_vs_state(pipe, &vs);
- free(tokens);
-
- return 0;
-}
-
-static int vlCreateVertexShaderFieldBMB
-(
- struct vlR16SnormMC *mc
-)
-{
- const unsigned int max_tokens = 100;
-
- struct pipe_context *pipe;
- struct pipe_shader_state vs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned int ti;
- unsigned int i;
-
- assert(mc);
-
- pipe = mc->pipe;
- tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
-
- /* Version */
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- /* Header */
- header = (struct tgsi_header*)&tokens[1];
- *header = tgsi_build_header();
- /* Processor */
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Vertex pos
- * decl i1 ; Luma texcoords
- * decl i2 ; Chroma texcoords
- */
- for (i = 0; i < 3; i++)
- {
- decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * decl c0 ; Scaling vector to scale unit rect to macroblock size
- * decl c1 ; Translation vector to move macroblock into position
- * decl c2 ; Denorm coefficients
- * decl c3 ; Translation vector to move top field past ref macroblock texcoords into position
- * decl c4 ; Translation vector to move bottom field past ref macroblock texcoords into position
- * decl c5 ; Translation vector to move top field future ref macroblock texcoords into position
- * decl c6 ; Translation vector to move bottom field future ref macroblock texcoords into position
- */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 6);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl o0 ; Vertex pos
- * decl o1 ; Luma texcoords
- * decl o2 ; Chroma texcoords
- * decl o3 ; Top field past ref macroblock texcoords
- * decl o4 ; Bottom field past ref macroblock texcoords
- * decl o5 ; Top field future ref macroblock texcoords
- * decl o6 ; Bottom field future ref macroblock texcoords
- * decl o7 ; Denormalized vertex pos
- */
- for (i = 0; i < 8; i++)
- {
- decl = vl_decl_output((i == 0 || i == 7) ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /* decl t0, t1 */
- decl = vl_decl_temps(0, 1);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* mul t0, i0, c0 ; Scale unit rect to normalized MB size */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* add t1, t0, c1 ; Translate rect into position */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* mov o0, t1 ; Move vertex pos to output */
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /*
- * mov o1, i1 ; Move input luma texcoords to output
- * mov o2, i2 ; Move input chroma texcoords to output
- */
- for (i = 1; i < 3; ++i)
- {
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * add o3, t0, c3 ; Translate top field rect into position on past ref macroblock
- * add o4, t0, c4 ; Translate bottom field rect into position on past ref macroblock
- * add o5, t0, c5 ; Translate top field rect into position on future ref macroblock
- * add o6, t0, c6 ; Translate bottom field rect into position on future ref macroblock
- */
- for (i = 0; i < 4; ++i)
- {
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 3, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i + 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /* mul o7, t1, c2 ; Denorm vertex pos */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 7, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 2);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- vs.tokens = tokens;
- mc->b_vs[1] = pipe->create_vs_state(pipe, &vs);
- free(tokens);
-
- return 0;
-}
-
-static int vlCreateFragmentShaderFrameBMB
-(
- struct vlR16SnormMC *mc
-)
-{
- const unsigned int max_tokens = 100;
-
- struct pipe_context *pipe;
- struct pipe_shader_state fs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned int ti;
- unsigned int i;
-
- assert(mc);
-
- pipe = mc->pipe;
- tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
-
- /* Version */
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- /* Header */
- header = (struct tgsi_header*)&tokens[1];
- *header = tgsi_build_header();
- /* Processor */
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Texcoords for s0
- * decl i1 ; Texcoords for s1, s2
- * decl i2 ; Texcoords for s3
- * decl i3 ; Texcoords for s4
- */
- for (i = 0; i < 4; ++i)
- {
- decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm
- * decl c1 ; Constant 1/2 in .x channel to use as weight to blend past and future texels
- */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl o0 ; Fragment color */
- decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl t0-t2 */
- decl = vl_decl_temps(0, 2);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl s0 ; Sampler for luma texture
- * decl s1 ; Sampler for chroma Cb texture
- * decl s2 ; Sampler for chroma Cr texture
- * decl s3 ; Sampler for past ref surface texture
- * decl s4 ; Sampler for future ref surface texture
- */
- for (i = 0; i < 5; ++i)
- {
- decl = vl_decl_samplers(i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * tex2d t1, i0, s0 ; Read texel from luma texture
- * mov t0.x, t1.x ; Move luma sample into .x component
- * tex2d t1, i1, s1 ; Read texel from chroma Cb texture
- * mov t0.y, t1.x ; Move Cb sample into .y component
- * tex2d t1, i1, s2 ; Read texel from chroma Cr texture
- * mov t0.z, t1.x ; Move Cr sample into .z component
- */
- for (i = 0; i < 3; ++i)
- {
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- }
-
- /* mul t0, t0, c0 ; Rescale texel to correct range */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /*
- * tex2d t1, i2, s3 ; Read texel from past ref macroblock
- * tex2d t2, i3, s4 ; Read texel from future ref macroblock
- */
- for (i = 0; i < 2; ++i)
- {
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 2, TGSI_FILE_SAMPLER, i + 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */
- inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* add o0, t0, t1 ; Add past/future ref and differential to form final output */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- fs.tokens = tokens;
- mc->b_fs[0] = pipe->create_fs_state(pipe, &fs);
- free(tokens);
-
- return 0;
-}
-
-static int vlCreateFragmentShaderFieldBMB
-(
- struct vlR16SnormMC *mc
-)
-{
- const unsigned int max_tokens = 200;
-
- struct pipe_context *pipe;
- struct pipe_shader_state fs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned int ti;
- unsigned int i;
-
- assert(mc);
-
- pipe = mc->pipe;
- tokens = (struct tgsi_token*)malloc(max_tokens * sizeof(struct tgsi_token));
-
- /* Version */
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- /* Header */
- header = (struct tgsi_header*)&tokens[1];
- *header = tgsi_build_header();
- /* Processor */
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Texcoords for s0
- * decl i1 ; Texcoords for s1, s2
- * decl i2 ; Texcoords for s3
- * decl i3 ; Texcoords for s3
- * decl i4 ; Texcoords for s4
- * decl i5 ; Texcoords for s4
- * decl i6 ; Denormalized vertex pos
- */
- for (i = 0; i < 7; ++i)
- {
- decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm
- * decl c1 ; Constants 1/2 & 2 in .x, .y channels to use as weight to blend past and future texels
- * ; and for Y-mod-2 top/bottom field selection
- */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl o0 ; Fragment color */
- decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl t0-t5 */
- decl = vl_decl_temps(0, 5);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl s0 ; Sampler for luma texture
- * decl s1 ; Sampler for chroma Cb texture
- * decl s2 ; Sampler for chroma Cr texture
- * decl s3 ; Sampler for past ref surface texture
- * decl s4 ; Sampler for future ref surface texture
- */
- for (i = 0; i < 5; ++i)
- {
- decl = vl_decl_samplers(i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * tex2d t1, i0, s0 ; Read texel from luma texture
- * mov t0.x, t1.x ; Move luma sample into .x component
- * tex2d t1, i1, s1 ; Read texel from chroma Cb texture
- * mov t0.y, t1.x ; Move Cb sample into .y component
- * tex2d t1, i1, s2 ; Read texel from chroma Cr texture
- * mov t0.z, t1.x ; Move Cr sample into .z component
- */
- for (i = 0; i < 3; ++i)
- {
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i > 0 ? 1 : 0, TGSI_FILE_SAMPLER, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- }
-
- /* mul t0, t0, c0 ; Rescale texel to correct range */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* XXX: Pos values off by 0.5? */
- /* sub t4, i6.y, c1.x ; Sub 0.5 from denormalized pos */
- inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 6, TGSI_FILE_CONSTANT, 1);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* mul t3, t4, c1.x ; Multiply pos Y-coord by 1/2 */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_CONSTANT, 1);
- inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* floor t3, t3 ; Get rid of fractional part */
- inst = vl_inst2(TGSI_OPCODE_FLOOR, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* mul t3, t3, c1.y ; Multiply by 2 */
- inst = vl_inst3( TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_CONSTANT, 1);
- inst.FullSrcRegisters[1].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y;
- inst.FullSrcRegisters[1].SrcRegister.SwizzleW = TGSI_SWIZZLE_Y;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* sub t3, t4, t3 ; Subtract from original Y to get Y % 2 */
- inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /*
- * tex2d t1, i2, s3 ; Read texel from past ref macroblock top field
- * tex2d t2, i3, s3 ; Read texel from past ref macroblock bottom field
- */
- for (i = 0; i < 2; ++i)
- {
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 2, TGSI_FILE_SAMPLER, 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /* TODO: Move to conditional tex fetch on t3 instead of lerp */
- /* lerp t1, t3, t1, t2 ; Choose between top and bottom fields based on Y % 2 */
- inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /*
- * tex2d t4, i4, s4 ; Read texel from future ref macroblock top field
- * tex2d t5, i5, s4 ; Read texel from future ref macroblock bottom field
- */
- for (i = 0; i < 2; ++i)
- {
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 4, TGSI_FILE_INPUT, i + 4, TGSI_FILE_SAMPLER, 4);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /* TODO: Move to conditional tex fetch on t3 instead of lerp */
- /* lerp t2, t3, t4, t5 ; Choose between top and bottom fields based on Y % 2 */
- inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 2, TGSI_FILE_TEMPORARY, 3, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_TEMPORARY, 5);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */
- inst = vl_inst4(TGSI_OPCODE_LERP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* add o0, t0, t1 ; Add past/future ref and differential to form final output */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- fs.tokens = tokens;
- mc->b_fs[1] = pipe->create_fs_state(pipe, &fs);
- free(tokens);
-
- return 0;
-}
-
-static int vlCreateDataBufs
-(
- struct vlR16SnormMC *mc
-)
-{
- struct pipe_context *pipe;
- unsigned int i;
-
- assert(mc);
-
- pipe = mc->pipe;
-
- /* Create our vertex buffer and vertex buffer element */
- mc->vertex_bufs[0].pitch = sizeof(struct vlVertex2f);
- mc->vertex_bufs[0].max_index = 23;
- mc->vertex_bufs[0].buffer_offset = 0;
- mc->vertex_bufs[0].buffer = pipe->winsys->buffer_create
- (
- pipe->winsys,
- 1,
- PIPE_BUFFER_USAGE_VERTEX,
- sizeof(struct vlVertex2f) * 24
- );
-
- mc->vertex_elems[0].src_offset = 0;
- mc->vertex_elems[0].vertex_buffer_index = 0;
- mc->vertex_elems[0].nr_components = 2;
- mc->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
-
- /* Create our texcoord buffers and texcoord buffer elements */
- for (i = 1; i < 3; ++i)
- {
- mc->vertex_bufs[i].pitch = sizeof(struct vlVertex2f);
- mc->vertex_bufs[i].max_index = 23;
- mc->vertex_bufs[i].buffer_offset = 0;
- mc->vertex_bufs[i].buffer = pipe->winsys->buffer_create
- (
- pipe->winsys,
- 1,
- PIPE_BUFFER_USAGE_VERTEX,
- sizeof(struct vlVertex2f) * 24
- );
-
- mc->vertex_elems[i].src_offset = 0;
- mc->vertex_elems[i].vertex_buffer_index = i;
- mc->vertex_elems[i].nr_components = 2;
- mc->vertex_elems[i].src_format = PIPE_FORMAT_R32G32_FLOAT;
- }
-
- /* Fill buffers */
- memcpy
- (
- pipe->winsys->buffer_map(pipe->winsys, mc->vertex_bufs[0].buffer, PIPE_BUFFER_USAGE_CPU_WRITE),
- macroblock_verts,
- sizeof(struct vlVertex2f) * 24
- );
- memcpy
- (
- pipe->winsys->buffer_map(pipe->winsys, mc->vertex_bufs[1].buffer, PIPE_BUFFER_USAGE_CPU_WRITE),
- macroblock_luma_texcoords,
- sizeof(struct vlVertex2f) * 24
- );
- /* TODO: Accomodate 422, 444 */
- memcpy
- (
- pipe->winsys->buffer_map(pipe->winsys, mc->vertex_bufs[2].buffer, PIPE_BUFFER_USAGE_CPU_WRITE),
- macroblock_chroma_420_texcoords,
- sizeof(struct vlVertex2f) * 24
- );
-
- for (i = 0; i < 3; ++i)
- pipe->winsys->buffer_unmap(pipe->winsys, mc->vertex_bufs[i].buffer);
-
- /* Create our constant buffer */
- mc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts);
- mc->vs_const_buf.buffer = pipe->winsys->buffer_create
- (
- pipe->winsys,
- 1,
- PIPE_BUFFER_USAGE_CONSTANT,
- mc->vs_const_buf.size
- );
-
- mc->fs_const_buf.size = sizeof(struct vlFragmentShaderConsts);
- mc->fs_const_buf.buffer = pipe->winsys->buffer_create
- (
- pipe->winsys,
- 1,
- PIPE_BUFFER_USAGE_CONSTANT,
- mc->fs_const_buf.size
- );
-
- memcpy
- (
- pipe->winsys->buffer_map(pipe->winsys, mc->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE),
- &fs_consts,
- sizeof(struct vlFragmentShaderConsts)
- );
-
- pipe->winsys->buffer_unmap(pipe->winsys, mc->fs_const_buf.buffer);
-
- return 0;
-}
-
-static int vlInit
-(
- struct vlR16SnormMC *mc
-)
-{
- struct pipe_context *pipe;
- struct pipe_sampler_state sampler;
- struct pipe_texture template;
- unsigned int filters[5];
- unsigned int i;
-
- assert(mc);
-
- pipe = mc->pipe;
-
- /* For MC we render to textures, which are rounded up to nearest POT */
- mc->viewport.scale[0] = vlRoundUpPOT(mc->video_width);
- mc->viewport.scale[1] = vlRoundUpPOT(mc->video_height);
- mc->viewport.scale[2] = 1;
- mc->viewport.scale[3] = 1;
- mc->viewport.translate[0] = 0;
- mc->viewport.translate[1] = 0;
- mc->viewport.translate[2] = 0;
- mc->viewport.translate[3] = 0;
-
- mc->render_target.width = vlRoundUpPOT(mc->video_width);
- mc->render_target.height = vlRoundUpPOT(mc->video_height);
- mc->render_target.num_cbufs = 1;
- /* FB for MC stage is a vlSurface, set in vlSetRenderSurface() */
- mc->render_target.zsbuf = NULL;
-
- filters[0] = PIPE_TEX_FILTER_NEAREST;
- filters[1] = mc->video_format == vlFormatYCbCr444 ? PIPE_TEX_FILTER_NEAREST : PIPE_TEX_FILTER_LINEAR;
- filters[2] = mc->video_format == vlFormatYCbCr444 ? PIPE_TEX_FILTER_NEAREST : PIPE_TEX_FILTER_LINEAR;
- filters[3] = PIPE_TEX_FILTER_LINEAR;
- filters[4] = PIPE_TEX_FILTER_LINEAR;
-
- for (i = 0; i < 5; ++i)
- {
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.min_img_filter = filters[i];
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
- sampler.mag_img_filter = filters[i];
- sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
- sampler.compare_func = PIPE_FUNC_ALWAYS;
- sampler.normalized_coords = 1;
- /*sampler.prefilter = ;*/
- /*sampler.shadow_ambient = ;*/
- /*sampler.lod_bias = ;*/
- sampler.min_lod = 0;
- /*sampler.max_lod = ;*/
- /*sampler.border_color[i] = ;*/
- /*sampler.max_anisotropy = ;*/
- mc->samplers[i] = pipe->create_sampler_state(pipe, &sampler);
- }
-
- memset(&template, 0, sizeof(struct pipe_texture));
- template.target = PIPE_TEXTURE_2D;
- template.format = PIPE_FORMAT_R16_SNORM;
- template.last_level = 0;
- template.width[0] = 8;
- template.height[0] = 8 * 4;
- template.depth[0] = 1;
- template.compressed = 0;
- pf_get_block(template.format, &template.block);
-
- for (i = 0; i < NUM_BUFS; ++i)
- mc->textures[i][0] = pipe->screen->texture_create(pipe->screen, &template);
-
- if (mc->video_format == vlFormatYCbCr420)
- template.height[0] = 8;
- else if (mc->video_format == vlFormatYCbCr422)
- template.height[0] = 8 * 2;
- else if (mc->video_format == vlFormatYCbCr444)
- template.height[0] = 8 * 4;
- else
- assert(0);
-
- for (i = 0; i < NUM_BUFS; ++i)
- {
- mc->textures[i][1] = pipe->screen->texture_create(pipe->screen, &template);
- mc->textures[i][2] = pipe->screen->texture_create(pipe->screen, &template);
- }
-
- /* textures[3] & textures[4] are assigned from vlSurfaces for P and B macroblocks at render time */
-
- vlCreateVertexShaderIMB(mc);
- vlCreateFragmentShaderIMB(mc);
- vlCreateVertexShaderFramePMB(mc);
- vlCreateVertexShaderFieldPMB(mc);
- vlCreateFragmentShaderFramePMB(mc);
- vlCreateFragmentShaderFieldPMB(mc);
- vlCreateVertexShaderFrameBMB(mc);
- vlCreateVertexShaderFieldBMB(mc);
- vlCreateFragmentShaderFrameBMB(mc);
- vlCreateFragmentShaderFieldBMB(mc);
- vlCreateDataBufs(mc);
-
- return 0;
-}
-
-int vlCreateR16SNormMC
-(
- struct pipe_context *pipe,
- unsigned int video_width,
- unsigned int video_height,
- enum vlFormat video_format,
- struct vlRender **render
-)
-{
- struct vlR16SnormMC *mc;
-
- assert(pipe);
- assert(render);
-
- mc = calloc(1, sizeof(struct vlR16SnormMC));
-
- mc->base.vlBegin = &vlBegin;
- mc->base.vlRenderMacroBlocksMpeg2 = &vlRenderMacroBlocksMpeg2R16Snorm;
- mc->base.vlEnd = &vlEnd;
- mc->base.vlFlush = &vlFlush;
- mc->base.vlDestroy = &vlDestroy;
- mc->pipe = pipe;
- mc->video_width = video_width;
- mc->video_height = video_height;
- mc->cur_buf = 0;
-
- vlInit(mc);
-
- *render = &mc->base;
-
- return 0;
-}
diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h
deleted file mode 100644
index 9842926bf7..0000000000
--- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc.h
+++ /dev/null
@@ -1,18 +0,0 @@
-#ifndef vl_r16snorm_mc_h
-#define vl_r16snorm_mc_h
-
-#include "vl_types.h"
-
-struct pipe_context;
-struct vlRender;
-
-int vlCreateR16SNormMC
-(
- struct pipe_context *pipe,
- unsigned int video_width,
- unsigned int video_height,
- enum vlFormat video_format,
- struct vlRender **render
-);
-
-#endif