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authorKeith Whitwell <keithw@vmware.com>2009-10-08 15:44:29 +0100
committerKeith Whitwell <keithw@vmware.com>2009-10-08 15:46:29 +0100
commit931210424bc46b2c13919f0ac3e0ef781eff207e (patch)
tree26dc9949ca2bd6b5270784c3f699a5304e7f0cc7 /src/gallium
parentd614ced756f2cca64ec83b122da4cd028c08c0eb (diff)
llvmpipe: wip me harder
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_prim_vbuf.c84
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h11
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c343
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.h44
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_context.h187
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_rasterize.c20
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_tri.c151
7 files changed, 536 insertions, 304 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
index 8cccb2905b..6c51d40a8f 100644
--- a/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
+++ b/src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
@@ -171,14 +171,14 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
switch (cvbr->prim) {
case PIPE_PRIM_POINTS:
for (i = 0; i < nr; i++) {
- llvmpipe_setup_point( setup_ctx,
+ lp_setup_point( setup_ctx,
get_vert(vertex_buffer, indices[i-0], stride) );
}
break;
case PIPE_PRIM_LINES:
for (i = 1; i < nr; i += 2) {
- llvmpipe_setup_line( setup_ctx,
+ lp_setup_line( setup_ctx,
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
}
@@ -186,7 +186,7 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
case PIPE_PRIM_LINE_STRIP:
for (i = 1; i < nr; i ++) {
- llvmpipe_setup_line( setup_ctx,
+ lp_setup_line( setup_ctx,
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
}
@@ -194,12 +194,12 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
case PIPE_PRIM_LINE_LOOP:
for (i = 1; i < nr; i ++) {
- llvmpipe_setup_line( setup_ctx,
+ lp_setup_line( setup_ctx,
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
}
if (nr) {
- llvmpipe_setup_line( setup_ctx,
+ lp_setup_line( setup_ctx,
get_vert(vertex_buffer, indices[nr-1], stride),
get_vert(vertex_buffer, indices[0], stride) );
}
@@ -208,7 +208,7 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
case PIPE_PRIM_TRIANGLES:
if (llvmpipe->rasterizer->flatshade_first) {
for (i = 2; i < nr; i += 3) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride),
get_vert(vertex_buffer, indices[i-2], stride) );
@@ -216,7 +216,7 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
}
else {
for (i = 2; i < nr; i += 3) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
@@ -227,7 +227,7 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
case PIPE_PRIM_TRIANGLE_STRIP:
if (llvmpipe->rasterizer->flatshade_first) {
for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i+(i&1)-1], stride),
get_vert(vertex_buffer, indices[i-(i&1)], stride),
get_vert(vertex_buffer, indices[i-2], stride) );
@@ -235,7 +235,7 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
}
else {
for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i+(i&1)-2], stride),
get_vert(vertex_buffer, indices[i-(i&1)-1], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
@@ -246,7 +246,7 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
case PIPE_PRIM_TRIANGLE_FAN:
if (llvmpipe->rasterizer->flatshade_first) {
for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-0], stride),
get_vert(vertex_buffer, indices[0], stride),
get_vert(vertex_buffer, indices[i-1], stride) );
@@ -254,7 +254,7 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
}
else {
for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[0], stride),
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
@@ -265,11 +265,11 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
case PIPE_PRIM_QUADS:
if (llvmpipe->rasterizer->flatshade_first) {
for (i = 3; i < nr; i += 4) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-3], stride) );
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride),
get_vert(vertex_buffer, indices[i-3], stride) );
@@ -277,12 +277,12 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
}
else {
for (i = 3; i < nr; i += 4) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-3], stride),
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
@@ -293,11 +293,11 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
case PIPE_PRIM_QUAD_STRIP:
if (llvmpipe->rasterizer->flatshade_first) {
for (i = 3; i < nr; i += 2) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-0], stride),
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-3], stride));
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-0], stride),
get_vert(vertex_buffer, indices[i-3], stride) );
@@ -305,11 +305,11 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
}
else {
for (i = 3; i < nr; i += 2) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-3], stride),
get_vert(vertex_buffer, indices[i-2], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[i-3], stride),
get_vert(vertex_buffer, indices[i-0], stride) );
@@ -324,7 +324,7 @@ lp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
* flatshade_first state makes no difference.
*/
for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, indices[i-0], stride),
get_vert(vertex_buffer, indices[i-1], stride),
get_vert(vertex_buffer, indices[0], stride) );
@@ -355,14 +355,14 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
switch (cvbr->prim) {
case PIPE_PRIM_POINTS:
for (i = 0; i < nr; i++) {
- llvmpipe_setup_point( setup_ctx,
+ lp_setup_point( setup_ctx,
get_vert(vertex_buffer, i-0, stride) );
}
break;
case PIPE_PRIM_LINES:
for (i = 1; i < nr; i += 2) {
- llvmpipe_setup_line( setup_ctx,
+ lp_setup_line( setup_ctx,
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride) );
}
@@ -370,7 +370,7 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
case PIPE_PRIM_LINE_STRIP:
for (i = 1; i < nr; i ++) {
- llvmpipe_setup_line( setup_ctx,
+ lp_setup_line( setup_ctx,
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride) );
}
@@ -378,12 +378,12 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
case PIPE_PRIM_LINE_LOOP:
for (i = 1; i < nr; i ++) {
- llvmpipe_setup_line( setup_ctx,
+ lp_setup_line( setup_ctx,
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride) );
}
if (nr) {
- llvmpipe_setup_line( setup_ctx,
+ lp_setup_line( setup_ctx,
get_vert(vertex_buffer, nr-1, stride),
get_vert(vertex_buffer, 0, stride) );
}
@@ -392,7 +392,7 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
case PIPE_PRIM_TRIANGLES:
if (llvmpipe->rasterizer->flatshade_first) {
for (i = 2; i < nr; i += 3) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride),
get_vert(vertex_buffer, i-2, stride) );
@@ -400,7 +400,7 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
}
else {
for (i = 2; i < nr; i += 3) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride) );
@@ -411,7 +411,7 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
case PIPE_PRIM_TRIANGLE_STRIP:
if (llvmpipe->rasterizer->flatshade_first) {
for (i = 2; i < nr; i++) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i+(i&1)-1, stride),
get_vert(vertex_buffer, i-(i&1), stride),
get_vert(vertex_buffer, i-2, stride) );
@@ -419,7 +419,7 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
}
else {
for (i = 2; i < nr; i++) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i+(i&1)-2, stride),
get_vert(vertex_buffer, i-(i&1)-1, stride),
get_vert(vertex_buffer, i-0, stride) );
@@ -430,7 +430,7 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
case PIPE_PRIM_TRIANGLE_FAN:
if (llvmpipe->rasterizer->flatshade_first) {
for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-0, stride),
get_vert(vertex_buffer, 0, stride),
get_vert(vertex_buffer, i-1, stride) );
@@ -438,7 +438,7 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
}
else {
for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, 0, stride),
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride) );
@@ -449,11 +449,11 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
case PIPE_PRIM_QUADS:
if (llvmpipe->rasterizer->flatshade_first) {
for (i = 3; i < nr; i += 4) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-3, stride) );
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride),
get_vert(vertex_buffer, i-3, stride) );
@@ -461,11 +461,11 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
}
else {
for (i = 3; i < nr; i += 4) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-3, stride),
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-0, stride) );
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride) );
@@ -476,11 +476,11 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
case PIPE_PRIM_QUAD_STRIP:
if (llvmpipe->rasterizer->flatshade_first) {
for (i = 3; i < nr; i += 2) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-0, stride),
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-3, stride) );
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-0, stride),
get_vert(vertex_buffer, i-3, stride) );
@@ -488,11 +488,11 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
}
else {
for (i = 3; i < nr; i += 2) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-3, stride),
get_vert(vertex_buffer, i-2, stride),
get_vert(vertex_buffer, i-0, stride) );
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-3, stride),
get_vert(vertex_buffer, i-0, stride) );
@@ -507,7 +507,7 @@ lp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
* flatshade_first state makes no difference.
*/
for (i = 2; i < nr; i += 1) {
- llvmpipe_setup_tri( setup_ctx,
+ lp_setup_tri( setup_ctx,
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride),
get_vert(vertex_buffer, 0, stride) );
@@ -525,7 +525,7 @@ static void
lp_vbuf_destroy(struct vbuf_render *vbr)
{
struct llvmpipe_vbuf_render *cvbr = llvmpipe_vbuf_render(vbr);
- llvmpipe_setup_destroy_context(cvbr->setup);
+ lp_setup_destroy_context(cvbr->setup);
FREE(cvbr);
}
@@ -556,7 +556,7 @@ lp_create_vbuf_backend(struct llvmpipe_context *lp)
cvbr->llvmpipe = lp;
- cvbr->setup = llvmpipe_setup_create_context(cvbr->llvmpipe);
+ cvbr->setup = lp_setup_create_context(cvbr->llvmpipe);
return &cvbr->base;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index dadde2e863..33a6065b89 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -90,6 +90,17 @@ struct lp_rast_triangle {
struct lp_rast_shader_inputs inputs;
};
+struct clear_tile {
+ boolean do_color;
+ boolean do_depth_stencil;
+ unsigned rgba;
+ unsigned depth_stencil;
+};
+
+struct load_tile {
+ boolean do_color;
+ boolean do_depth_stencil;
+};
struct lp_rasterizer *lp_rast_create( void );
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index ac9bfad3f2..514366b71f 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -26,124 +26,337 @@
**************************************************************************/
/**
- * \brief Primitive rasterization/rendering (points, lines)
+ * Tiling engine.
*
- * \author Keith Whitwell <keith@tungstengraphics.com>
- * \author Brian Paul
+ * Builds per-tile display lists and executes them on calls to
+ * lp_setup_flush().
*/
-#include "lp_context.h"
-#include "lp_quad.h"
#include "lp_setup.h"
-#include "lp_state.h"
-#include "draw/draw_context.h"
-#include "draw/draw_private.h"
-#include "draw/draw_vertex.h"
-#include "pipe/p_shader_tokens.h"
-#include "pipe/p_thread.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+void lp_setup_new_cmd_block( struct cmd_block_list *list )
+{
+ struct cmd_block *block = MALLOC_STRUCT(cmd_block);
+ list->tail->next = block;
+ list->tail = block;
+ block->next = NULL;
+ block->count = 0;
+}
-#define DEBUG_VERTS 0
+void lp_setup_new_data_block( struct data_block_list *list )
+{
+ struct data_block *block = MALLOC_STRUCT(data_block);
+ list->tail->next = block;
+ list->tail = block;
+ block->next = NULL;
+ block->used = 0;
+}
+static void reset_context( struct setup_context *setup )
+{
+ for (i = 0; i < setup->tiles_x; i++) {
+ for (j = 0; j < setup->tiles_y; j++) {
+ struct cmd_block_list *list = scene->tile[i][j];
+ struct cmd_block *block;
+ struct cmd_block *tmp;
+
+ for (block = list->first; block != list->tail; block = tmp) {
+ tmp = block->next;
+ FREE(block);
+ }
+
+ list->first = list->tail;
+ }
+ }
-void
-llvmpipe_setup_flush()
+ {
+ struct data_block_list *list = &scene->data;
+ struct data_block *block, *tmp;
+
+ for (block = list->first; block != list->tail; block = tmp) {
+ tmp = block->next;
+ FREE(block);
+ }
+
+ list->first = list->tail;
+ }
+}
+
+
+
+
+/* Add a command to all active bins.
+ */
+static void bin_everywhere( struct setup_context *setup,
+ bin_cmd cmd,
+ const union lp_rast_cmd_arg *arg )
{
+ unsigned i, j;
+ for (i = 0; i < setup->tiles_x; i++)
+ for (j = 0; j < setup->tiles_y; j++)
+ bin_cmd( setup, &setup->tile[i][j], cmd, arg );
}
-void
-llvmpipe_setup_bind_framebuffer()
+
+static void
+rasterize_bins( struct setup_context *setup,
+ struct lp_rast *rast,
+ boolean write_depth )
{
+ lp_rast_bind_color( rast,
+ scene->fb.color,
+ TRUE ); /* WRITE */
+
+ lp_rast_bind_depth( rast,
+ scene->fb.depth,
+ write_depth ); /* WRITE */
+
+ for (i = 0; i < scene->tiles_x; i++) {
+ for (j = 0; j < scene->tiles_y; j++) {
+
+ lp_rast_start_tile( rast,
+ i * TILESIZE,
+ j * TILESIZE );
+
+ for (block = scene->tile[i][j].first; block; block = block->next) {
+ for (k = 0; k < block->nr_cmds; k++) {
+ block->cmd[k].func( rast, block->cmd[k].arg );
+ }
+ }
+
+ lp_rast_finish_tile( rast );
+ }
+ }
+
+ lp_setup_free_data( setup );
}
-void
-llvmpipe_setup_clear()
+
+
+static void
+begin_binning( struct setup_context *setup )
{
+ if (setup->fb.color) {
+ if (setup->fb.clear_color)
+ bin_everywhere( setup,
+ lp_rast_clear_color,
+ &setup->clear_data );
+ else
+ bin_everywhere( setup,
+ lp_rast_load_color,
+ NULL );
+ }
+
+ if (setup->fb.zstencil) {
+ if (setup->fb.clear_zstencil)
+ bin_everywhere( setup,
+ lp_rast_clear_zstencil,
+ &setup->clear_data );
+ else
+ bin_everywhere( setup,
+ lp_rast_load_zstencil,
+ NULL );
+ }
}
-/* Stubs for lines & points for now:
+/* This basically bins and then flushes any outstanding full-screen
+ * clears.
+ *
+ * TODO: fast path for fullscreen clears and no triangles.
*/
-void
-llvmpipe_setup_point(struct setup_context *setup,
- const float (*v0)[4])
+static void
+execute_clears( struct setup_context *setup )
{
+ begin_binning( setup );
+ rasterize_bins( setup );
}
+
+static void
+set_state( struct setup_context *setup,
+ unsigned new_state )
+{
+ unsigned old_state = setup->state;
+
+ if (old_state == new_state)
+ return;
+
+ switch (new_state) {
+ case SETUP_ACTIVE:
+ if (old_state == SETUP_FLUSHED)
+ setup_begin_binning( setup );
+ break;
+
+ case SETUP_CLEARED:
+ if (old_state == SETUP_ACTIVE) {
+ assert(0);
+ return;
+ }
+ break;
+
+ case SETUP_FLUSHED:
+ if (old_state == SETUP_CLEAR)
+ execute_clears( setup );
+ else
+ rasterize_bins( setup );
+ break;
+ }
+
+ setup->state = new_state;
+}
+
+
void
-llvmpipe_setup_line(struct setup_context *setup,
- const float (*v0)[4],
- const float (*v1)[4])
+lp_setup_flush( struct setup_context *setup,
+ unsigned flags )
{
+ set_state( setup, SETUP_FLUSHED );
}
-/* Called after statechange, before emitting primitives. If binning
- * is active, this function should store relevant state in the binning
- * context.
- *
- * That includes:
- * - current fragment shader function
- * - bound constant buffer contents
- * - bound textures
- * - blend color
- * - etc.
- *
- * Basically everything needed at some point in the future to
- * rasterize triangles for the current state.
- *
- * Additionally this will set up the state needed for the rasterizer
- * to process and bin incoming triangles. That would include such
- * things as:
- * - cull mode
- * - ???
- * - etc.
- *
- */
-void setup_prepare( struct setup_context *setup )
+void
+lp_setup_bind_framebuffer( struct setup_context *setup,
+ struct pipe_surface *color,
+ struct pipe_surface *zstencil )
{
- struct llvmpipe_context *lp = setup->llvmpipe;
+ unsigned width, height;
- if (lp->dirty) {
- llvmpipe_update_derived(lp);
- }
+ set_state( setup, SETUP_FLUSHED );
+
+ pipe_surface_reference( &setup->fb.color, color );
+ pipe_surface_reference( &setup->fb.zstencil, zstencil );
+
+ width = MAX2( color->width, zstencil->width );
+ height = MAX2( color->height, zstencil->height );
+
+ setup->tiles_x = align( width, TILESIZE ) / TILESIZE;
+ setup->tiles_y = align( height, TILESIZE ) / TILESIZE;
+}
+
+void
+lp_setup_clear( struct setup_context *setup,
+ const float *clear_color,
+ double clear_depth,
+ unsigned clear_stencil,
+ unsigned flags )
+{
+ if (setup->state == SETUP_ACTIVE) {
+ struct lp_rast_clear_info *clear_info;
+ unsigned i, j;
+
+ clear_info = alloc_clear_info( setup );
- lp->quad.first->begin( lp->quad.first );
+ if (flags & PIPE_CLEAR_COLOR) {
+ pack_color( setup,
+ clear_info->color,
+ clear_color );
+ bin_everywhere(setup, lp_rast_clear_color, clear_info );
+ }
- if (lp->reduced_api_prim == PIPE_PRIM_TRIANGLES &&
- lp->rasterizer->fill_cw == PIPE_POLYGON_MODE_FILL &&
- lp->rasterizer->fill_ccw == PIPE_POLYGON_MODE_FILL) {
- /* we'll do culling */
- setup->winding = lp->rasterizer->cull_mode;
+ if (flags & PIPE_CLEAR_DEPTH_STENCIL) {
+ pack_depth_stencil( setup,
+ clear_info->depth,
+ clear_depth,
+ clear_stencil );
+
+ bin_everywhere(setup, lp_rast_clear_zstencil, clear_info );
+ }
}
else {
- /* 'draw' will do culling */
- setup->winding = PIPE_WINDING_NONE;
+ set_state( setup, SETUP_CLEARED );
+ setup->clear.flags |= flags;
+
+ if (flags & PIPE_CLEAR_COLOR) {
+ memcpy(setup->clear.color, color, sizeof setup->clear.color);
+ }
+
+ if (flags & PIPE_CLEAR_DEPTH_STENCIL) {
+ setup->clear.depth = clear_depth;
+ setup->clear.stencil = clear_stencil;
+ }
}
+}
+
+
+void
+lp_setup_set_fs_inputs( struct setup_context *setup,
+ const enum lp_interp *interp,
+ unsigned nr )
+{
+ memcpy( setup->interp, interp, nr * sizeof interp[0] );
+}
- setup_prepare_tri( setup->llvmpipe );
+
+static void
+first_triangle( struct setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4],
+ const float (*v2)[4])
+{
+ set_state( setup, STATE_ACTIVE );
+ setup_choose_triangle( setup, v0, v1, v2 );
+}
+
+
+
+/* Stubs for lines & points for now:
+ */
+void
+lp_setup_point(struct setup_context *setup,
+ const float (*v0)[4])
+{
+ setup->point( setup, v0 );
}
+void
+lp_setup_line(struct setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4])
+{
+ setup->line( setup, v0, v1 );
+}
+
+void
+lp_setup_triangle(struct setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4],
+ const float (*v2)[4])
+{
+ setup->triangle( setup, v0, v1, v2 );
+}
void setup_destroy_context( struct setup_context *setup )
{
+ lp_rast_destroy( setup->rast );
FREE( setup );
}
/**
- * Create a new primitive setup/render stage.
+ * Create a new primitive tiling engine. Currently also creates a
+ * rasterizer to use with it.
*/
-struct setup_context *setup_create_context( struct llvmpipe_context *llvmpipe )
+struct setup_context *setup_create_context( void )
{
struct setup_context *setup = CALLOC_STRUCT(setup_context);
- unsigned i;
- setup->llvmpipe = llvmpipe;
+ setup->rast = lp_rast_create( void );
+ if (!setup->rast)
+ goto fail;
+
+ for (i = 0; i < TILES_X; i++)
+ for (j = 0; j < TILES_Y; j++)
+ setup->tile[i][j].first =
+ setup->tile[i][j].next = CALLOC_STRUCT(cmd_block);
return setup;
+
+fail:
+ FREE(setup);
+ return NULL;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h
index 05aaaf83b8..2542faad36 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup.h
@@ -27,28 +27,46 @@
#ifndef LP_SETUP_H
#define LP_SETUP_H
+
+enum lp_interp {
+ LP_INTERP_CONSTANT,
+ LP_INTERP_LINEAR,
+ LP_INTERP_PERSPECTIVE,
+ LP_INTERP_POSITION,
+ LP_INTERP_FACING
+};
+
struct setup_context;
-struct llvmpipe_context;
-/* Note, not using setup_context currently
- */
+struct setup_context *
+lp_setup_create( void );
void
-llvmpipe_setup_line(struct setup_context *setup,
- const float (*v0)[4],
- const float (*v1)[4]);
+lp_setup_triangle(struct setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4],
+ const float (*v1)[4]);
void
-llvmpipe_setup_point( struct setup_context *setup,
- const float (*v0)[4] );
-
+lp_setup_line(struct setup_context *setup,
+ const float (*v0)[4],
+ const float (*v1)[4]);
-struct setup_context *setup_create_context( struct llvmpipe_context *llvmpipe );
+void
+lp_setup_point( struct setup_context *setup,
+ const float (*v0)[4] );
-void setup_prepare( struct setup_context *setup );
+void
+lp_setup_set_triangle_state( struct setup_context *setup,
+ unsigned cullmode,
+ boolean front_is_ccw );
-void setup_destroy_context( struct setup_context *setup );
+void
+lp_setup_set_fs_inputs( struct setup_context *setup,
+ const enum lp_interp *interp,
+ unsigned nr );
-void setup_prepare_tri( struct llvmpipe_context *llvmpipe );
+void
+lp_setup_destroy( struct setup_context *setup );
#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h
index 848705e099..91540d6751 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h
@@ -27,114 +27,125 @@
#ifndef LP_SETUP_CONTEXT_H
#define LP_SETUP_CONTEXT_H
-struct clear_tile {
- boolean do_color;
- boolean do_depth_stencil;
- unsigned rgba;
- unsigned depth_stencil;
-};
-
-struct load_tile {
- boolean do_color;
- boolean do_depth_stencil;
-};
-/* Shade tile points directly at this:
- */
-struct shader_inputs {
- /* Some way of updating rasterizer state:
- */
- /* ??? */
-
- /* Attribute interpolation:
- */
- float oneoverarea;
- float x1;
- float y1;
-
- struct tgsi_interp_coef position_coef;
- struct tgsi_interp_coef *coef;
-};
+#define CMD_BLOCK_MAX 128
+#define DATA_BLOCK_SIZE (16 * 1024 - sizeof(unsigned) - sizeof(void *))
-/* Shade triangle points at this:
+/* switch to a non-pointer value for this:
*/
-struct shade_triangle {
- /* one-pixel sized trivial accept offsets for each plane */
- float ei1;
- float ei2;
- float ei3;
-
- /* one-pixel sized trivial reject offsets for each plane */
- float eo1;
- float eo2;
- float eo3;
-
- /* y deltas for vertex pairs */
- float dy12;
- float dy23;
- float dy31;
-
- /* x deltas for vertex pairs */
- float dx12;
- float dx23;
- float dx31;
-
- struct shader_inputs inputs;
-};
-
-struct bin_cmd {
- enum {
- CMD_END = 0,
- CMD_CLEAR,
- CMD_LOAD_TILE,
- CMD_SHADE_TILE,
- CMD_SHADE_TRIANGLE,
- } cmd;
-
- union {
- struct triangle *tri;
- struct clear *clear;
- } ptr;
-};
+typedef void (*lp_rast_cmd)( struct lp_rast *, const union lp_rast_cmd_arg * );
struct cmd_block {
- struct bin_cmd cmds[128];
+ union lp_rast_arg *arg[CMD_BLOCK_MAX];
+ lp_rast_cmd cmd[CMD_BLOCK_MAX];
unsigned count;
struct cmd_block *next;
};
-/* Triangles
- */
struct data_block {
- ubyte data[4096 - sizeof(unsigned) - sizeof(struct cmd_block *)];
- unsigned count;
+ ubyte data[DATA_BLOCK_SZ];
+ unsigned used;
struct data_block *next;
};
-/* Need to store the state at the time the triangle was drawn, at
- * least as it is needed during rasterization. That would include at
- * minimum the constant values referred to by the fragment shader,
- * blend state, etc. Much of this is code-generated into the shader
- * in llvmpipe -- may be easier to do this work there.
- */
-struct state_block {
+struct cmd_block_list {
+ struct cmd_block *head;
+ struct cmd_block *tail;
};
+struct data_block_list {
+ struct data_block *head;
+ struct data_block *tail;
+};
+
-/**
- * Basically all the data from a binner scene:
+/* We're limited to 2K by 2K for 32bit fixed point rasterization.
+ * Will need a 64-bit version for larger framebuffers.
*/
-struct binned_scene {
- struct llvmpipe_context *llvmpipe;
+#define MAXHEIGHT 2048
+#define MAXWIDTH 2048
+
+struct setup_context {
+
+ /* When there are multiple threads, will want to double-buffer the
+ * bin arrays:
+ */
+ struct cmd_block_list bin[MAXHEIGHT / TILESIZE][MAXWIDTH / TILESIZE];
+ struct data_block_list data;
+
+ unsigned tiles_x;
+ unsigned tiles_y;
- struct cmd_block *bin[MAX_HEIGHT / BIN_SIZE][MAX_WIDTH / BIN_SIZE];
- struct data_block *data;
+ struct {
+ struct pipe_surface *color;
+ struct pipe_surface *zstencil;
+ } fb;
+
+ struct {
+ unsigned flags;
+ float clear_color[4];
+ double clear_depth;
+ unsigned clear_stencil;
+ } clear;
+
+ enum {
+ SETUP_FLUSHED,
+ SETUP_CLEARED,
+ SETUP_ACTIVE
+ } state;
+
+ struct {
+ enum lp_interp inputs[PIPE_MAX_ATTRIBS];
+ unsigned nr_inputs;
+ } fs;
+
+ void (*point)( struct setup_context *,
+ const float (*v0)[4]);
+
+ void (*line)( struct setup_context *,
+ const float (*v0)[4],
+ const float (*v1)[4]);
+
+ void (*triangle)( struct setup_context *,
+ const float (*v0)[4],
+ const float (*v1)[4],
+ const float (*v1)[4]);
};
-static INLINE struct triangle *get_triangle( struct setup_context *setup )
+static INLINE void *get_data( struct data_block_list *list,
+ unsigned size)
{
- if (setup->triangles->count == TRIANGLE_BLOCK_COUNT)
- return setup_triangle_from_new_block( setup );
- return &setup->triangles[setup->triangles->count++];
+ if (list->tail->used + size > DATA_BLOCK_SIZE) {
+ lp_setup_new_data_block( list );
+ }
+
+ {
+ struct data_block *tail = list->tail;
+ char *data = tail->data + tail->used;
+ tail->used += size;
+ return data;
+ }
+}
+
+/* Add a command to a given bin.
+ */
+static INLINE void bin_cmd( struct cmd_block_list *list,
+ bin_cmd cmd,
+ const union lp_rast_cmd_arg *arg )
+{
+ if (list->tail.count == CMD_BLOCK_MAX) {
+ lp_setup_new_cmd_block( list )
+ }
+
+ {
+ struct cmd_block *tail = list->tail;
+ unsigned i = tail->count;
+ tail->cmd[i] = cmd;
+ tail->arg[i] = arg;
+ tail->count++;
+ }
}
+
+
+
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_rasterize.c b/src/gallium/drivers/llvmpipe/lp_setup_rasterize.c
deleted file mode 100644
index bb7a4feb39..0000000000
--- a/src/gallium/drivers/llvmpipe/lp_setup_rasterize.c
+++ /dev/null
@@ -1,20 +0,0 @@
-
-void
-lp_setup_rasterize( struct llvmpipe_context *llvmpipe,
- struct binned_scene *scene )
-{
- lp_rast_bind_surfaces( rast, scene->framebuffer );
-
- for (i = 0; i < scene->tiles_x; i++) {
- for (j = 0; j < scene->tiles_y; j++) {
-
- lp_rast_start_tile( rast, i * TILESIZE, j * TILESIZE );
-
- for (block = scene->tile[i][j].first; block; block = block->next) {
- for (k = 0; k < block->nr_cmds; k++) {
- block->cmd[k].func( rast, block->cmd[k].arg );
- }
- }
- }
- }
-}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index 98c87d551f..75a0ea8888 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -29,14 +29,8 @@
* Binning code for triangles
*/
-#include "lp_context.h"
#include "lp_setup.h"
#include "lp_state.h"
-#include "draw/draw_context.h"
-#include "draw/draw_private.h"
-#include "draw/draw_vertex.h"
-#include "pipe/p_shader_tokens.h"
-#include "pipe/p_thread.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -163,56 +157,55 @@ setup_fragcoord_coef(struct triangle *tri, unsigned slot)
/**
* Compute the tri->coef[] array dadx, dady, a0 values.
*/
-static void setup_tri_coefficients( struct llvmpipe_context *llvmpipe,
+static void setup_tri_coefficients( struct setup_context *setup,
struct triangle *tri,
const float (*v1)[4],
const float (*v2)[4],
const float (*v3)[4],
boolean frontface )
{
- const struct lp_fragment_shader *fs = llvmpipe->fs;
- const struct vertex_info *vinfo = llvmpipe_get_vertex_info(llvmpipe);
+ const struct vertex_info *vinfo = setup->vinfo;
unsigned input;
/* z and w are done by linear interpolation:
*/
- linear_coef(tri, &tri->position_coef, v1, v2, v3, 0, 2);
- linear_coef(tri, &tri->position_coef, v1, v2, v3, 0, 3);
+ linear_coef(tri, tri->position_coef, v1, v2, v3, 0, 2);
+ linear_coef(tri, tri->position_coef, v1, v2, v3, 0, 3);
/* setup interpolation for all the remaining attributes:
*/
- for (input = 0; input < fs->info.num_inputs; input++) {
+ for (input = 0; input < vinfo->num_fs_inputs; input++) {
unsigned vert_attr = vinfo->attrib[input].src_index;
unsigned i;
switch (vinfo->attrib[input].interp_mode) {
case INTERP_CONSTANT:
for (i = 0; i < NUM_CHANNELS; i++)
- constant_coef(&tri->coef[input], v3, vert_attr, i);
+ constant_coef(tri->coef[input], v3, vert_attr, i);
break;
case INTERP_LINEAR:
for (i = 0; i < NUM_CHANNELS; i++)
- linear_coef(tri, &tri->coef[input], v1, v2, v3, vert_attr, i);
+ linear_coef(tri, tri->coef[input], v1, v2, v3, vert_attr, i);
break;
case INTERP_PERSPECTIVE:
for (i = 0; i < NUM_CHANNELS; i++)
- perspective_coef(tri, &tri->coef[input], v1, v2, v3, vert_attr, i);
+ perspective_coef(tri, tri->coef[input], v1, v2, v3, vert_attr, i);
break;
case INTERP_POS:
setup_fragcoord_coef(tri, input);
break;
- default:
- assert(0);
- }
-
- if (fs->info.input_semantic_name[input] == TGSI_SEMANTIC_FACE) {
+ case INTERP_FACING:
tri->coef[input].a0[0] = 1.0f - frontface;
tri->coef[input].dadx[0] = 0.0;
tri->coef[input].dady[0] = 0.0;
+ break;
+
+ default:
+ assert(0);
}
}
}
@@ -262,22 +255,22 @@ do_triangle_ccw(struct lp_setup *setup,
const float x2 = subpixel_snap(v2[0][0]);
const float x3 = subpixel_snap(v3[0][0]);
- struct triangle *tri = allocate_triangle;
+ struct triangle *tri = allocate_triangle( setup );
float area;
float c1, c2, c3;
int i;
int minx, maxx, miny, maxy;
- tri.dx12 = x1 - x2;
- tri.dx23 = x2 - x3;
- tri.dx31 = x3 - x1;
+ tri->dx12 = x1 - x2;
+ tri->dx23 = x2 - x3;
+ tri->dx31 = x3 - x1;
- tri.dy12 = y1 - y2;
- tri.dy23 = y2 - y3;
- tri.dy31 = y3 - y1;
+ tri->dy12 = y1 - y2;
+ tri->dy23 = y2 - y3;
+ tri->dy31 = y3 - y1;
- area = (tri.dx12 * tri.dy31 -
- tri.dx31 * tri.dy12);
+ area = (tri->dx12 * tri->dy31 -
+ tri->dx31 * tri->dy12);
/* Cull non-ccw and zero-sized triangles.
*/
@@ -302,80 +295,87 @@ do_triangle_ccw(struct lp_setup *setup,
/* The only divide in this code. Is it really needed?
*/
- tri.oneoverarea = 1.0f / area;
+ tri->oneoverarea = 1.0f / area;
/* Setup parameter interpolants:
*/
- setup_tri_coefficients( setup, &tri, v1, v2, v3, frontfacing );
+ setup_tri_coefficients( setup, tri, v1, v2, v3, frontfacing );
/* half-edge constants, will be interated over the whole
* rendertarget.
*/
- c1 = tri.dy12 * x1 - tri.dx12 * y1;
- c2 = tri.dy23 * x2 - tri.dx23 * y2;
- c3 = tri.dy31 * x3 - tri.dx31 * y3;
+ c1 = tri->dy12 * x1 - tri->dx12 * y1;
+ c2 = tri->dy23 * x2 - tri->dx23 * y2;
+ c3 = tri->dy31 * x3 - tri->dx31 * y3;
/* correct for top-left fill convention:
*/
- if (tri.dy12 < 0 || (tri.dy12 == 0 && tri.dx12 > 0)) c1++;
- if (tri.dy23 < 0 || (tri.dy23 == 0 && tri.dx23 > 0)) c2++;
- if (tri.dy31 < 0 || (tri.dy31 == 0 && tri.dx31 > 0)) c3++;
+ if (tri->dy12 < 0 || (tri->dy12 == 0 && tri->dx12 > 0)) c1++;
+ if (tri->dy23 < 0 || (tri->dy23 == 0 && tri->dx23 > 0)) c2++;
+ if (tri->dy31 < 0 || (tri->dy31 == 0 && tri->dx31 > 0)) c3++;
/* find trivial reject offsets for each edge for a single-pixel
* sized block. These will be scaled up at each recursive level to
* match the active blocksize. Scaling in this way works best if
* the blocks are square.
*/
- tri.eo1 = 0;
- if (tri.dy12 < 0) tri.eo1 -= tri.dy12;
- if (tri.dx12 > 0) tri.eo1 += tri.dx12;
+ tri->eo1 = 0;
+ if (tri->dy12 < 0) tri->eo1 -= tri->dy12;
+ if (tri->dx12 > 0) tri->eo1 += tri->dx12;
- tri.eo2 = 0;
- if (tri.dy23 < 0) tri.eo2 -= tri.dy23;
- if (tri.dx23 > 0) tri.eo2 += tri.dx23;
+ tri->eo2 = 0;
+ if (tri->dy23 < 0) tri->eo2 -= tri->dy23;
+ if (tri->dx23 > 0) tri->eo2 += tri->dx23;
- tri.eo3 = 0;
- if (tri.dy31 < 0) tri.eo3 -= tri.dy31;
- if (tri.dx31 > 0) tri.eo3 += tri.dx31;
+ tri->eo3 = 0;
+ if (tri->dy31 < 0) tri->eo3 -= tri->dy31;
+ if (tri->dx31 > 0) tri->eo3 += tri->dx31;
/* Calculate trivial accept offsets from the above.
*/
- tri.ei1 = tri.dx12 - tri.dy12 - tri.eo1;
- tri.ei2 = tri.dx23 - tri.dy23 - tri.eo2;
- tri.ei3 = tri.dx31 - tri.dy31 - tri.eo3;
+ tri->ei1 = tri->dx12 - tri->dy12 - tri->eo1;
+ tri->ei2 = tri->dx23 - tri->dy23 - tri->eo2;
+ tri->ei3 = tri->dx31 - tri->dy31 - tri->eo3;
minx &= ~(TILESIZE-1); /* aligned blocks */
miny &= ~(TILESIZE-1); /* aligned blocks */
- c1 += tri.dx12 * miny - tri.dy12 * minx;
- c2 += tri.dx23 * miny - tri.dy23 * minx;
- c3 += tri.dx31 * miny - tri.dy31 * minx;
+ c1 += tri->dx12 * miny - tri->dy12 * minx;
+ c2 += tri->dx23 * miny - tri->dy23 * minx;
+ c3 += tri->dx31 * miny - tri->dy31 * minx;
- if (miny + TILESIZE > maxy &&
- minx + TILESIZE > maxx)
+ /* Convert to tile coordinates:
+ */
+ minx /= TILESIZE;
+ maxx /= TILESIZE;
+ miny /= TILESIZE;
+ maxy /= TILESIZE;
+
+ if (miny == maxy && minx == maxx)
{
/* Triangle is contained in a single tile:
*/
+ bin_command(setup->tile[minx][miny], lp_rast_triangle, tri );
}
else
{
const int step = TILESIZE;
- float ei1 = tri.ei1 * step;
- float ei2 = tri.ei2 * step;
- float ei3 = tri.ei3 * step;
+ float ei1 = tri->ei1 * step;
+ float ei2 = tri->ei2 * step;
+ float ei3 = tri->ei3 * step;
- float eo1 = tri.eo1 * step;
- float eo2 = tri.eo2 * step;
- float eo3 = tri.eo3 * step;
+ float eo1 = tri->eo1 * step;
+ float eo2 = tri->eo2 * step;
+ float eo3 = tri->eo3 * step;
- float xstep1 = -step * tri.dy12;
- float xstep2 = -step * tri.dy23;
- float xstep3 = -step * tri.dy31;
+ float xstep1 = -step * tri->dy12;
+ float xstep2 = -step * tri->dy23;
+ float xstep3 = -step * tri->dy31;
- float ystep1 = step * tri.dx12;
- float ystep2 = step * tri.dx23;
- float ystep3 = step * tri.dx31;
+ float ystep1 = step * tri->dx12;
+ float ystep2 = step * tri->dx23;
+ float ystep3 = step * tri->dx31;
int x, y;
@@ -385,13 +385,13 @@ do_triangle_ccw(struct lp_setup *setup,
* Trivially accept or reject blocks, else jump to per-pixel
* examination above.
*/
- for (y = miny; y < maxy; y += step)
+ for (y = miny; y < maxy; y++)
{
float cx1 = c1;
float cx2 = c2;
float cx3 = c3;
- for (x = minx; x < maxx; x += step)
+ for (x = minx; x < maxx; x++)
{
if (cx1 + eo1 < 0 ||
cx2 + eo2 < 0 ||
@@ -404,12 +404,12 @@ do_triangle_ccw(struct lp_setup *setup,
cx3 + ei3 > 0)
{
/* shade whole tile */
- bin_command(tile[x][y], lp_rast_shade_tile, &tri->inputs );
+ bin_command(setup->tile[x][y], lp_rast_shade_tile, &tri->inputs );
}
else
{
/* shade partial tile */
- bin_command(tile[x][y], lp_rast_triangle, &tri );
+ bin_command(setup->tile[x][y], lp_rast_triangle, tri );
}
/* Iterate cx values across the region:
@@ -469,14 +469,13 @@ static void triangle_nop( struct setup_context *setup,
{
}
-void setup_prepare_tri( struct setup_context *setup )
+void setup_set_tri_state( struct setup_context *setup,
+ unsigned cull_mode,
+ boolean ccw_is_frontface)
{
- struct llvmpipe_context *llvmpipe = setup->llvmpipe;
-
- setup->ccw_is_frontface = (llvmpipe->rasterizer->front_winding ==
- PIPE_WINDING_CW);
+ setup->ccw_is_frontface = ccw_is_frontface;
- switch (llvmpipe->rasterizer->cull_mode) {
+ switch (cull_mode) {
case PIPE_WINDING_NONE:
setup->triangle = triangle_both;
break;