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authorKeith Whitwell <keith@tungstengraphics.com>2008-05-02 14:27:10 +0100
committerKeith Whitwell <keith@tungstengraphics.com>2008-05-02 14:27:10 +0100
commit4a159132082429d5492f5298c2ccb0df551c9f65 (patch)
treed74304340ad0db28cb04e325a0664736b3a0ee64 /src/gallium
parent25d60838b5dfdbde54f19f26b41977fc25011474 (diff)
gallium: remove usage of winsys->surface_alloc_storage from state tracker
Allocate a texture containing storage instead. Also clean up ACCUM buffer allocation slightly -- drivers will need some changes to texture allocation logic to accomodate the concept of a texture that will only as image storage by the CPU, but it's cleaner than it was.
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/include/pipe/p_state.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 47e57e2957..277ee4b319 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -299,6 +299,8 @@ struct pipe_texture
unsigned cpp:8;
unsigned last_level:8; /**< Index of last mipmap level present/defined */
unsigned compressed:1;
+
+ unsigned usage;
/* These are also refcounted:
*/