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authorIan Romanick <ian.d.romanick@intel.com>2010-08-29 22:07:49 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-08-29 22:11:35 -0700
commita2711d69686a6c7f2cabe174cfefeefc718ce335 (patch)
tree9e6a8d21b508ec4fa1aad2243202558e572a3a7b /src/gallium
parent4502b17901ad491e0598ee59a12d372c008ae03b (diff)
linker: Treat sized and unsized array types as the same
If two shaders contain variables declared with array types that have the same base type but one is sized and the other is not, linking should succeed. I'm not super pleased with the way this is implemented, and I am more convinced than ever that we need more linker tests. We especially need "negative" tests. Fixes bugzilla #29697 and piglit test glsl-link-array-01.
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