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author | Brian Paul <brianp@vmware.com> | 2009-06-01 14:59:11 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-06-01 14:59:11 -0600 |
commit | 0e8a5a84742adf6e99236f246c77325fad174204 (patch) | |
tree | 750b80518696f09e073e8281f1352c1e61677e8b /src/glew/LICENSE.txt | |
parent | 427554211b5b8ab2c6afcd5bd574ac97fb3457da (diff) |
st/mesa: fix incorrect sprite origin when drawing to FBO/texture
Need to take the draw buffer's up/down orientation into consideration
when setting the sprite_coord_mode field.
Fixes inverted sprites when drawing into an FBO.
Diffstat (limited to 'src/glew/LICENSE.txt')
0 files changed, 0 insertions, 0 deletions