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authorBrian Paul <brianp@vmware.com>2009-06-03 17:09:03 -0600
committerBrian Paul <brianp@vmware.com>2009-06-03 17:16:00 -0600
commitf25e1007c2da21dc529811e9e1f4b4da6bda8be4 (patch)
treee969c33f3e5740718c6208e032b931274580425d /src/glew
parent0b6a0b367fdb575048b69d80ad4202d164a61f1e (diff)
swrast: always do span clipping in _swrast_write_rgba_span()
It's possible for mis-behaving vertex programs to produce vertex data with very large/NaN values. This doesn't get handled reliably by the clipper code so we may try to rasterize triangles that extend beyond the viewport/window. Always clip spans to avoid invalid memory accesses later.
Diffstat (limited to 'src/glew')
0 files changed, 0 insertions, 0 deletions