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author | Ian Romanick <ian.d.romanick@intel.com> | 2010-08-13 16:46:43 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-08-13 16:46:43 -0700 |
commit | 768b55a5268572ff9fd03e57e92775882eb0a821 (patch) | |
tree | db4187d5f64d1d702ec614d4b46b29ace7d986f9 /src/glsl/Makefile.template | |
parent | d960b61ea3d2ed749a41a0d0fea621415d656848 (diff) |
glsl2: Remove unnecessary use of 'struct' before type names
In C++ you don't have to say 'struct' or 'class' if the declaration of
the type has been seen. Some compilers will complain if you use
'struct' when 'class' should have been used and vice versa.
Fixes bugzilla #29539.
Diffstat (limited to 'src/glsl/Makefile.template')
0 files changed, 0 insertions, 0 deletions