summaryrefslogtreecommitdiff
path: root/src/glsl/Makefile
diff options
context:
space:
mode:
authorEric Anholt <eric@anholt.net>2011-01-25 10:28:13 +1000
committerEric Anholt <eric@anholt.net>2011-02-04 12:18:38 -0600
commite31266ed3e3667c043bc5ad1abd65cfdb0fa7fdb (patch)
treea9ddee7289bb07b33c2749a555f8df57055294cb /src/glsl/Makefile
parentcde443e0b94ec6d8d0a99284e72ca7f9e2591174 (diff)
glsl: Add a new opt_copy_propagation variant that does it channel-wise.
This patch cleans up many of the extra copies in GLSL IR introduced by i965's scalarizing passes. It doesn't result in a statistically significant performance difference on nexuiz high settings (n=3) or my demo (n=10), due to brw_fs.cpp's register coalescing covering most of those extra moves anyway. However, it does make the debug of wine's GLSL shaders much more tractable, and reduces instruction count of glsl-fs-convolution-2 from 376 to 288.
Diffstat (limited to 'src/glsl/Makefile')
-rw-r--r--src/glsl/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index 4f307422c2..ec11c8a7bd 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -69,6 +69,7 @@ CXX_SOURCES = \
opt_constant_propagation.cpp \
opt_constant_variable.cpp \
opt_copy_propagation.cpp \
+ opt_copy_propagation_elements.cpp \
opt_dead_code.cpp \
opt_dead_code_local.cpp \
opt_dead_functions.cpp \