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authorIan Romanick <ian.d.romanick@intel.com>2010-07-01 14:10:19 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-07-01 14:10:19 -0700
commit12873fa4e332959295154edfe957c0af79af5e74 (patch)
tree31c5ab3fee89d5452863661ef6a9cdf80ebd930d /src/glsl/ast_to_hir.cpp
parent127308b4be077e5bdf60f76320307550921e86bb (diff)
glsl2: Don't bounds check unsize array redeclarations
This along with several previous commits fix test CorrectUnsizedArray.frag.
Diffstat (limited to 'src/glsl/ast_to_hir.cpp')
-rw-r--r--src/glsl/ast_to_hir.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index fc5a652f25..3a7fcf16c5 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -1826,7 +1826,7 @@ ast_declarator_list::hir(exec_list *instructions,
_mesa_glsl_error(& loc, state, "`gl_TexCoord' array size cannot "
"be larger than gl_MaxTextureCoords (%u)\n",
state->Const.MaxTextureCoords);
- } else if (size <= earlier->max_array_access) {
+ } else if ((size > 0) && (size <= earlier->max_array_access)) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(& loc, state, "array size must be > %u due to "