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authorIan Romanick <ian.d.romanick@intel.com>2010-11-09 12:48:34 -0800
committerIan Romanick <ian.d.romanick@intel.com>2010-11-09 13:05:07 -0800
commit956ae44dcf63671bb5707c369d3ff2bee3476cd9 (patch)
tree22254d62d41cd3c6abf39a20eab75ac92c3cd2ea /src/glsl/builtin_types.h
parent10740acf46e08960dde790005d65a98440f313bc (diff)
glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow
NOTE: this is a candidate for the 7.9 branch.
Diffstat (limited to 'src/glsl/builtin_types.h')
-rw-r--r--src/glsl/builtin_types.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/glsl/builtin_types.h b/src/glsl/builtin_types.h
index 7175e08afb..443ae1606e 100644
--- a/src/glsl/builtin_types.h
+++ b/src/glsl/builtin_types.h
@@ -275,9 +275,9 @@ const glsl_type glsl_type::builtin_ARB_texture_rectangle_types[] = {
const glsl_type glsl_type::builtin_EXT_texture_array_types[] = {
glsl_type(GL_SAMPLER_1D_ARRAY,
GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT, "sampler1DArray"),
- glsl_type(GL_SAMPLER_1D_ARRAY_SHADOW,
- GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT, "sampler2DArray"),
glsl_type(GL_SAMPLER_2D_ARRAY,
+ GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT, "sampler2DArray"),
+ glsl_type(GL_SAMPLER_1D_ARRAY_SHADOW,
GLSL_SAMPLER_DIM_1D, 1, 1, GLSL_TYPE_FLOAT, "sampler1DArrayShadow"),
glsl_type(GL_SAMPLER_2D_ARRAY_SHADOW,
GLSL_SAMPLER_DIM_2D, 1, 1, GLSL_TYPE_FLOAT, "sampler2DArrayShadow"),