diff options
author | Eric Anholt <eric@anholt.net> | 2010-06-24 15:47:38 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-06-24 15:47:40 -0700 |
commit | bcc13b74443137043e8a34f8cb64a5add0d8af93 (patch) | |
tree | 5f4e003dceb61c091ce0fcb8c5cf9d91bec033c0 /src/glsl/builtins/110/fract | |
parent | 84341f4b2014810b2964230384fe76338be1d78e (diff) | |
parent | e5cf3aadb8d57dcc70b597092ecac276042f73cb (diff) |
Merge branch 'glsl2-head' into glsl2
This brings in the standalone GLSL compiler that we are planning on
replacing the existing Mesa GLSL compiler. It currently targets GLSL
1.20 and the Mesa IR.
Diffstat (limited to 'src/glsl/builtins/110/fract')
-rw-r--r-- | src/glsl/builtins/110/fract | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/src/glsl/builtins/110/fract b/src/glsl/builtins/110/fract new file mode 100644 index 0000000000..3995bfaf3f --- /dev/null +++ b/src/glsl/builtins/110/fract @@ -0,0 +1,34 @@ +((function fract + (signature float + (parameters + (declare (in) float x)) + ((return (expression float - (var_ref x) (expression float floor (var_ref x)))))) + + (signature vec2 + (parameters + (declare (in) vec2 x)) + ((declare () vec2 t) + (assign (constant bool (1)) (swiz x (var_ref t)) (expression float - (swiz x (var_ref x)) (expression float floor (swiz x (var_ref x))))) + (assign (constant bool (1)) (swiz y (var_ref t)) (expression float - (swiz y (var_ref x)) (expression float floor (swiz y (var_ref x))))) + (return (var_ref t)))) + + (signature vec3 + (parameters + (declare (in) vec3 x)) + ((declare () vec3 t) + (assign (constant bool (1)) (swiz x (var_ref t)) (expression float - (swiz x (var_ref x)) (expression float floor (swiz x (var_ref x))))) + (assign (constant bool (1)) (swiz y (var_ref t)) (expression float - (swiz y (var_ref x)) (expression float floor (swiz y (var_ref x))))) + (assign (constant bool (1)) (swiz z (var_ref t)) (expression float - (swiz z (var_ref x)) (expression float floor (swiz z (var_ref x))))) + (return (var_ref t)))) + + (signature vec4 + (parameters + (declare (in) vec4 x)) + ((declare () vec4 t) + (assign (constant bool (1)) (swiz x (var_ref t)) (expression float - (swiz x (var_ref x)) (expression float floor (swiz x (var_ref x))))) + (assign (constant bool (1)) (swiz y (var_ref t)) (expression float - (swiz y (var_ref x)) (expression float floor (swiz y (var_ref x))))) + (assign (constant bool (1)) (swiz z (var_ref t)) (expression float - (swiz z (var_ref x)) (expression float floor (swiz z (var_ref x))))) + (assign (constant bool (1)) (swiz w (var_ref t)) (expression float - (swiz w (var_ref x)) (expression float floor (swiz w (var_ref x))))) + (return (var_ref t)))) +)) + |