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author | Eric Anholt <eric@anholt.net> | 2010-06-24 15:47:38 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-06-24 15:47:40 -0700 |
commit | bcc13b74443137043e8a34f8cb64a5add0d8af93 (patch) | |
tree | 5f4e003dceb61c091ce0fcb8c5cf9d91bec033c0 /src/glsl/builtins/110/not | |
parent | 84341f4b2014810b2964230384fe76338be1d78e (diff) | |
parent | e5cf3aadb8d57dcc70b597092ecac276042f73cb (diff) |
Merge branch 'glsl2-head' into glsl2
This brings in the standalone GLSL compiler that we are planning on
replacing the existing Mesa GLSL compiler. It currently targets GLSL
1.20 and the Mesa IR.
Diffstat (limited to 'src/glsl/builtins/110/not')
-rw-r--r-- | src/glsl/builtins/110/not | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/glsl/builtins/110/not b/src/glsl/builtins/110/not new file mode 100644 index 0000000000..b696b06557 --- /dev/null +++ b/src/glsl/builtins/110/not @@ -0,0 +1,16 @@ +((function not + (signature bvec2 + (parameters + (declare (in) bvec2 arg0)) + ((return (expression bvec2 ! (var_ref arg0))))) + + (signature bvec3 + (parameters + (declare (in) bvec3 arg0)) + ((return (expression bvec3 ! (var_ref arg0))))) + + (signature bvec4 + (parameters + (declare (in) bvec4 arg0)) + ((return (expression bvec4 ! (var_ref arg0))))) +)) |